Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
FunLime75758479
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,646 Elo+
Solo
Neith
Neith
Lukevjuegos
Neith
Level 3
God Stats
1W - 1L
1,844 SR
Queue Stats
1W - 2L
1,506 Elo+
Party 1
Ratatoskr
Ratatoskr
M_Rae007
Ratatoskr
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,371 Elo+
Solo
Fenrir
Fenrir
no_soy_martin
Fenrir
Level 8
God Stats
2W - 10L
1,594 SR
Queue Stats
12W - 17L
1,447 Elo+
Solo
Team Averages
Level 34
1,588 SR
1,494 Elo+

VS

Team Averages
Level 36
1,677 SR
1,548 Elo+
Athena
Athena
AfootKeyboard91
Athena
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Solo
Jing Wei
Jing Wei
NinjaShogun
Jing Wei
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,745 Elo+
Party 2
Bellona
Bellona
RFSLOBITO13
Bellona
Level 29
God Stats
6W - 2L
1,937 SR
Queue Stats
148W - 181L
1,538 Elo+
Solo
Danzaburou
Danzaburou
The3LGA3
Danzaburou
Level 27
God Stats
11W - 2L
1,844 SR
Queue Stats
158W - 165L
1,491 Elo+
Party 2
Mercury
Mercury
VS_SLAUGHTER
Mercury
Level 85
God Stats
16W - 10L
1,603 SR
Queue Stats
217W - 222L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 7 / 1
9,279
464
9,492
9,359
3,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 7 / 3
9,935
497
13,747
18,964
22,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
0 / 8 / 1
6,677
334
6,397
10,448
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
M_Rae007
Ratatoskr
9
0 / 17 / 2
6,628
331
1,034
16,613
9,045
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 2 / 2
6,443
322
269
7,205
1,781
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 14
10,101
505
7,541
19,788
15,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
NinjaShogun
Jing Wei
13
2 / 4 / 13
9,577
479
4,582
11,517
4,581
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
RFSLOBITO13
Bellona
15
8 / 1 / 10
10,804
540
8,696
11,992
11,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
The3LGA3
Danzaburou
18
17 / 2 / 8
13,512
676
21,790
17,628
6,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
VS_SLAUGHTER
Mercury
20
7 / 3 / 5
12,684
634
4,321
14,310
5,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
90
7
Kills
40
41
Deaths
11
9
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
7
1
0.5
W
6
1
14
13
L
4
7
3
0.79
L
0
8
1
0.06
L
Ratatoskr
M_Rae007
Ratatoskr
0
17
2
0.06
W
Jing Wei
NinjaShogun
Jing Wei
2
4
13
2.13
W
Bellona
RFSLOBITO13
Bellona
8
1
10
13
W
Danzaburou
The3LGA3
Danzaburou
17
2
8
10.5
W
Mercury
VS_SLAUGHTER
Mercury
7
3
5
3.17
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,939
Damage
46,930
62,589
Taken
75,235
40,029
Mitigated
43,948
4,414
Healing
26,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,492
2,779
0
50
9,359
3,262
63
0
9,359
52,692
0
W
7,541
2,377
0
4,266
19,788
15,717
422
5,909
13,692
34,006
0
L
13,747
1,552
0
842
18,964
22,671
0
3,565
15,399
44,998
0
L
6,397
2,135
0
2,035
10,448
3,270
294
2,445
8,003
0
23,305
L
Ratatoskr
M_Rae007
Ratatoskr
1,034
690
0
414
16,613
9,045
312
1,531
15,082
0
7,918
W
Jing Wei
NinjaShogun
Jing Wei
4,582
3,802
0
3,406
11,517
4,581
1,407
3,960
7,445
0
30,676
W
Bellona
RFSLOBITO13
Bellona
8,696
3,398
176
4,434
11,992
11,142
1,103
4,224
7,591
0
41,602
W
Danzaburou
The3LGA3
Danzaburou
21,790
12,204
0
8,313
17,628
6,848
4,954
6,015
11,273
0
104,201
W
Mercury
VS_SLAUGHTER
Mercury
4,321
2,993
0
6,306
14,310
5,660
832
2,856
10,062
0
116,963
L
269
57
0
1,073
7,205
1,781
0
0
7,205
0
14,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,962
Gold Earned
56,678
240
Minions Killed
463
0
Camps Cleared
0
1,170,278
Distance Traveled
1,930,955
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,279
464
95
5
0
232,012
3
W
Athena
10,101
505
27
1
0
422,767
5
L
Bacchus
9,935
497
59
3
0
329,805
1
L
Neith
6,677
334
43
2
0
250,502
1
L
Ratatoskr
6,628
331
10
1
0
217,635
1
W
Jing Wei
9,577
479
50
3
0
325,170
1
W
Bellona
10,804
540
75
4
0
398,529
1
W
Danzaburou
13,512
676
156
8
0
344,965
0
W
Mercury
12,684
634
155
8
0
439,524
0
L
Fenrir
6,443
322
33
2
0
140,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role