Player Matchup

Yemoja
Yemoja
EndNote578
Yemoja
Level 27
God Stats
1W - 4L
1,042 SR
Queue Stats
14W - 22L
1,351 Elo+
Party 1
Heimdallr
Heimdallr
Trag97
Heimdallr
Level 47
God Stats
3W - 1L
1,849 SR
Queue Stats
153W - 185L
1,399 Elo+
Party 1
Hades
Hades
p33p33pickle
Hades
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
79W - 76L
1,360 Elo+
Party 1
Team Averages
Level 34
1,464 SR
1,370 Elo+

VS

Team Averages
Level 60
1,392 SR
1,261 Elo+
Agni
Agni
FuTuReSmilez
Agni
Level 62
God Stats
2W - 5L
1,502 SR
Queue Stats
35W - 46L
1,174 Elo+
Solo
Neith
Neith
InfernalAlvin
Neith
Level 19
God Stats
4W - 23L
1,214 SR
Queue Stats
6W - 33L
1,108 Elo+
Solo
Bellona
Bellona
xX SAGGY 9 Xx
Bellona
Level 100
God Stats
8W - 4L
1,461 SR
Queue Stats
235W - 251L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
EndNote578
Yemoja
14
4 / 1 / 10
10,651
761
6,825
8,851
6,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
Trag97
Heimdallr
13
7 / 4 / 6
10,512
751
15,136
14,043
8,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 4 / 10
9,636
688
7,872
12,947
7,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 1
9,744
696
11,203
9,795
3,028
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 7 / 4
8,387
599
7,469
11,248
3,316
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
13
3 / 4 / 6
9,429
674
9,500
16,067
11,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
14
Kills
9
9
Deaths
14
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Yemoja
EndNote578
Yemoja
4
1
10
9
L
5
3
1
1.83
L
1
7
4
0.43
W
Heimdallr
Trag97
Heimdallr
7
4
6
2.5
W
3
4
10
2
L
Bellona
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,833
Damage
28,172
35,841
Taken
37,110
22,317
Mitigated
17,694
15,803
Healing
6,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
EndNote578
Yemoja
6,825
1,403
5,092
4,710
8,851
6,757
542
3,311
5,540
23,868
0
L
11,203
805
0
3,310
9,795
3,028
529
3,973
5,670
32,708
0
L
7,469
3,128
0
711
11,248
3,316
282
4,366
6,802
0
28,005
W
Heimdallr
Trag97
Heimdallr
15,136
7,719
0
2,729
14,043
8,363
1,547
3,044
10,999
0
59,566
W
7,872
1,170
647
2,625
12,947
7,197
992
4,855
8,092
24,461
0
L
Bellona
9,500
3,324
795
2,128
16,067
11,350
502
5,830
9,885
0
26,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,799
Gold Earned
27,560
137
Minions Killed
120
0
Camps Cleared
0
630,500
Distance Traveled
803,028
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,651
761
24
2
0
199,430
0
L
Agni
9,744
696
50
4
0
263,060
0
L
Neith
8,387
599
30
2
0
193,878
1
W
Heimdallr
10,512
751
74
5
0
225,655
0
W
Hades
9,636
688
39
3
0
205,415
0
L
Bellona
9,429
674
40
3
0
346,090
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role