Player Matchup

Cupid
Cupid
Bolt21LA2432
Cupid
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 121L
1,498 Elo+
Party 2
Sun Wukong
Sun Wukong
CryoEnergy
Sun Wukong
Level 126
God Stats
11W - 5L
1,734 SR
Queue Stats
83W - 80L
1,509 Elo+
Party 2
Agni
Agni
DatSunReformed
Agni
Level 78
God Stats
14W - 11L
1,404 SR
Queue Stats
48W - 53L
1,520 Elo+
Party 2
Sylvanus
Sylvanus
cable1562
Sylvanus
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 78L
1,528 Elo+
Party 2
Awilix
Awilix
vision562
Awilix
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,585 Elo+
Party 2
Team Averages
Level 117
1,528 SR
1,528 Elo+

VS

Team Averages
Level 110
1,603 SR
1,593 Elo+
Heimdallr
Heimdallr
BurritoWolf92
Heimdallr
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Hercules
Hercules
EliteWarrior868
Hercules
Level 133
God Stats
28W - 23L
1,687 SR
Queue Stats
148W - 104L
1,700 Elo+
Party 1
Thanatos
Thanatos
Flyingturtle706
Thanatos
Level 99
God Stats
4W - 6L
1,681 SR
Queue Stats
88W - 95L
1,657 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kotetsune
Kumbhakarna
Level 126
God Stats
4W - 4L
1,646 SR
Queue Stats
145W - 102L
1,671 Elo+
Party 1
He Bo
He Bo
kalfuzz
He Bo
Level 77
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 23L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 10
12,651
575
17,942
16,240
8,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
CryoEnergy
Sun Wukong
19
4 / 3 / 11
12,105
550
17,129
22,554
23,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
4 / 3 / 7
11,816
537
11,357
11,101
5,025
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
cable1562
Sylvanus
17
6 / 2 / 15
10,681
486
10,774
15,019
19,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
vision562
Awilix
18
6 / 4 / 10
11,418
519
15,402
15,883
7,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BurritoWolf92
Heimdallr
16
3 / 7 / 5
10,792
491
10,135
16,961
5,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
19
5 / 5 / 1
12,383
563
15,402
26,640
20,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thanatos
15
5 / 6 / 4
10,355
471
11,340
19,636
14,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Kotetsune
Kumbhakarna
13
1 / 5 / 7
9,260
421
5,554
20,778
11,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

He Bo
kalfuzz
He Bo
15
0 / 5 / 3
9,133
415
3,917
14,306
5,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
34
28
Kills
14
14
Deaths
28
53
Assists
20
Player
Kills
Deaths
Assists
KDA
W
8
2
10
6.5
L
Heimdallr
BurritoWolf92
Heimdallr
3
7
5
0.79
W
Sun Wukong
CryoEnergy
Sun Wukong
4
3
11
3.17
W
4
3
7
2.5
L
Hercules
5
5
1
1.1
L
Thanatos
5
6
4
1.17
L
Kumbhakarna
Kotetsune
Kumbhakarna
1
5
7
0.9
W
Sylvanus
cable1562
Sylvanus
6
2
15
6.75
L
He Bo
kalfuzz
He Bo
0
5
3
0.3
W
Awilix
vision562
Awilix
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,604
Damage
46,348
80,797
Taken
98,321
62,483
Mitigated
57,999
34,461
Healing
31,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,942
8,822
789
10,464
16,240
8,018
4,766
1,041
15,199
0
109,719
L
Heimdallr
BurritoWolf92
Heimdallr
10,135
3,605
0
4,396
16,961
5,783
236
3,177
13,471
0
54,040
W
Sun Wukong
CryoEnergy
Sun Wukong
17,129
3,227
0
5,439
22,554
23,387
176
2,151
20,028
0
85,467
W
11,357
683
0
1,891
11,101
5,025
1,086
1,414
9,662
82,990
0
L
Hercules
15,402
5,934
0
9,195
26,640
20,488
423
1,978
24,491
0
80,706
L
Thanatos
11,340
3,799
0
10,862
19,636
14,705
0
3,971
15,437
0
69,373
L
Kumbhakarna
Kotetsune
Kumbhakarna
5,554
964
0
2,397
20,778
11,320
0
5,965
14,391
22,697
0
W
Sylvanus
cable1562
Sylvanus
10,774
1,173
4,732
5,607
15,019
19,042
86
2,846
12,098
38,450
0
L
He Bo
kalfuzz
He Bo
3,917
49
426
4,082
14,306
5,703
0
5,532
8,400
55,015
0
W
Awilix
vision562
Awilix
15,402
6,478
0
5,539
15,883
7,011
892
2,019
13,739
0
63,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,671
Gold Earned
51,923
608
Minions Killed
472
0
Camps Cleared
0
2,244,883
Distance Traveled
1,925,046
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,651
575
162
7
0
465,229
3
L
Heimdallr
10,792
491
108
5
0
355,154
4
W
Sun Wukong
12,105
550
144
7
0
478,724
1
W
Agni
11,816
537
155
7
0
423,060
7
L
Hercules
12,383
563
166
8
0
356,432
1
L
Thanatos
10,355
471
99
5
0
397,069
5
L
Kumbhakarna
9,260
421
15
1
0
479,383
0
W
Sylvanus
10,681
486
47
2
0
388,631
2
L
He Bo
9,133
415
84
4
0
337,008
0
W
Awilix
11,418
519
100
5
0
489,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role