Player Matchup

Anubis
Anubis
Extreme Rampag
Anubis
Level 25
God Stats
65W - 61L
1,406 SR
Queue Stats
199W - 224L
1,496 Elo+
Party 1
Arachne
Arachne
FearTheeBeard1
Arachne
Level 33
God Stats
31W - 16L
1,650 SR
Queue Stats
337W - 325L
1,531 Elo+
Party 1
Neith
Neith
KisamaKimi
Neith
Level 28
God Stats
29W - 38L
1,456 SR
Queue Stats
307W - 325L
1,490 Elo+
Party 1
Cu Chulainn
Cu Chulainn
tmickeyd29
Cu Chulainn
Level 26
God Stats
76W - 87L
1,529 SR
Queue Stats
192W - 234L
1,424 Elo+
Party 1
Thor
Thor
xXBEEZKNEEZ13Xx
Thor
Level 8
God Stats
4W - 5L
1,334 SR
Queue Stats
22W - 27L
1,259 Elo+
Party 1
Team Averages
Level 24
1,475 SR
1,440 Elo+

VS

Team Averages
Level 30
1,615 SR
1,499 Elo+
Heimdallr
Heimdallr
Edos-300
Heimdallr
Level 29
God Stats
7W - 3L
1,799 SR
Queue Stats
59W - 56L
1,474 Elo+
Party 2
Baron Samedi
Baron Samedi
Fyns_Cee
Baron Samedi
Level 32
God Stats
6W - 11L
1,482 SR
Queue Stats
71W - 65L
1,488 Elo+
Party 2
Loki
Loki
HMICnightmare87
Loki
Level 29
God Stats
3W - 0L
1,898 SR
Queue Stats
7W - 8L
1,511 Elo+
Solo
Kuzenbo
Kuzenbo
LobsterTiddy
Kuzenbo
Level 29
God Stats
5W - 6L
1,198 SR
Queue Stats
27W - 33L
1,387 Elo+
Solo
Danzaburou
Danzaburou
Th3 St0ned 0ne
Danzaburou
Level 29
God Stats
24W - 16L
1,697 SR
Queue Stats
25W - 16L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 4
10,362
414
7,640
17,041
7,743
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 4 / 2
13,747
550
14,375
21,236
10,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Neith
15
0 / 3 / 4
9,666
387
14,137
14,457
5,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
tmickeyd29
Cu Chulainn
19
4 / 3 / 4
12,869
515
10,372
18,452
11,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
0 / 9 / 2
8,671
347
4,173
14,727
6,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Edos-300
Heimdallr
20
10 / 2 / 3
14,053
562
12,521
16,123
7,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Fyns_Cee
Baron Samedi
19
6 / 9 / 7
13,400
536
13,522
17,639
8,051
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 1 / 4
13,946
558
17,174
16,825
6,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
LobsterTiddy
Kuzenbo
17
3 / 2 / 7
12,734
509
7,424
17,159
16,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Th3 St0ned 0ne
Danzaburou
18
1 / 1 / 7
12,541
502
8,459
17,326
6,892
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
55
15
Kills
27
29
Deaths
15
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Edos-300
Heimdallr
10
2
3
5.75
L
0
10
4
0.2
L
11
4
2
3
W
Baron Samedi
Fyns_Cee
Baron Samedi
6
9
7
1.06
W
7
1
4
9
L
Neith
0
3
4
0.67
W
Kuzenbo
LobsterTiddy
Kuzenbo
3
2
7
3.25
W
Danzaburou
Th3 St0ned 0ne
Danzaburou
1
1
7
4.5
L
Cu Chulainn
tmickeyd29
Cu Chulainn
4
3
4
2
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,697
Damage
59,100
85,913
Taken
85,072
41,268
Mitigated
45,882
24,196
Healing
35,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Edos-300
Heimdallr
12,521
4,123
501
7,283
16,123
7,396
4,787
0
16,123
0
73,055
L
7,640
120
0
4,623
17,041
7,743
0
6,434
10,607
63,766
0
L
14,375
10,970
0
7,736
21,236
10,345
647
4,353
16,883
0
118,816
W
Baron Samedi
Fyns_Cee
Baron Samedi
13,522
719
499
2,022
17,639
8,051
1,503
3,281
14,358
64,688
0
W
17,174
5,076
973
7,981
16,825
6,804
2,451
2,514
14,311
0
105,360
L
Neith
14,137
4,498
0
5,639
14,457
5,594
0
3,332
11,125
0
72,415
W
Kuzenbo
LobsterTiddy
Kuzenbo
7,424
1,912
1,095
2,188
17,159
16,739
528
1,417
15,742
32,718
0
W
Danzaburou
Th3 St0ned 0ne
Danzaburou
8,459
2,867
1,038
11,977
17,326
6,892
4,327
428
16,898
0
107,041
L
Cu Chulainn
tmickeyd29
Cu Chulainn
10,372
2,286
0
5,204
18,452
11,202
504
7,931
10,515
0
65,285
L
4,173
635
0
994
14,727
6,384
0
2,696
12,030
0
28,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,315
Gold Earned
66,674
544
Minions Killed
620
0
Camps Cleared
0
2,325,724
Distance Traveled
2,259,073
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,053
562
137
5
0
433,348
5
L
Anubis
10,362
414
102
4
0
377,600
3
L
Arachne
13,747
550
162
6
0
551,381
5
W
Baron Samedi
13,400
536
123
5
0
385,828
4
W
Loki
13,946
558
171
7
0
515,080
0
L
Neith
9,666
387
105
4
0
438,392
0
W
Kuzenbo
12,734
509
46
2
0
453,337
0
W
Danzaburou
12,541
502
143
6
0
471,480
0
L
Cu Chulainn
12,869
515
126
5
0
502,288
0
L
Thor
8,671
347
49
2
0
456,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role