Player Matchup

Janus
Janus
BattaBM
Janus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,838 Elo+
Party 1
Apollo
Apollo
Gorramit
Apollo
Level 29
God Stats
16W - 19L
1,477 SR
Queue Stats
39W - 35L
1,658 Elo+
Solo
Anubis
Anubis
ItsReactt
Anubis
Level 28
God Stats
5W - 3L
1,707 SR
Queue Stats
52W - 14L
1,828 Elo+
Party 1
Loki
Loki
PingHeng
Loki
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
TTommyy
Pele
Level 29
God Stats
4W - 1L
1,775 SR
Queue Stats
112W - 35L
1,756 Elo+
Party 1
Team Averages
Level 32
1,592 SR
1,716 Elo+

VS

Team Averages
Level 24
1,578 SR
1,677 Elo+
Zhong Kui
Zhong Kui
EATGLUE
Zhong Kui
Level 29
God Stats
4W - 10L
1,384 SR
Queue Stats
173W - 133L
1,650 Elo+
Party 2
Thor
Thor
PesosJR
Thor
Level 11
God Stats
2W - 1L
1,709 SR
Queue Stats
91W - 72L
1,692 Elo+
Solo
Artio
Artio
PierreBourdieu
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,711 Elo+
Solo
Neith
Neith
TreeSmoke4
Neith
Level 29
God Stats
6W - 3L
1,881 SR
Queue Stats
55W - 42L
1,660 Elo+
Solo
King Arthur
King Arthur
r34nurgle
King Arthur
Level 32
God Stats
1W - 6L
1,417 SR
Queue Stats
15W - 22L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BattaBM
Janus
14
2 / 5 / 6
9,009
474
3,718
6,962
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Gorramit
Apollo
18
2 / 1 / 5
10,673
562
4,526
8,101
2,980
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
ItsReactt
Anubis
20
11 / 1 / 6
12,924
680
13,910
10,624
6,147
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
15
4 / 3 / 6
9,882
520
6,801
8,684
3,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pele
TTommyy
Pele
18
6 / 2 / 12
11,504
605
14,304
13,078
4,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EATGLUE
Zhong Kui
16
7 / 5 / 1
10,686
562
10,789
12,741
8,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
PesosJR
Thor
14
2 / 7 / 3
8,617
454
4,727
15,553
4,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 4 / 6
8,564
451
3,398
16,991
11,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
15
2 / 4 / 3
9,217
485
4,737
9,980
3,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
r34nurgle
King Arthur
12
0 / 5 / 1
7,266
382
1,947
7,956
3,154
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
25
Kills
12
12
Deaths
25
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
BattaBM
Janus
2
5
6
1
L
Zhong Kui
EATGLUE
Zhong Kui
7
5
1
1.5
W
Apollo
Gorramit
Apollo
2
1
5
4.5
W
Anubis
ItsReactt
Anubis
11
1
6
14
L
Thor
PesosJR
Thor
2
7
3
0.5
L
1
4
6
1
W
Loki
4
3
6
2.33
W
Pele
TTommyy
Pele
6
2
12
6
L
Neith
2
4
3
0.88
L
King Arthur
r34nurgle
King Arthur
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,259
Damage
25,598
47,449
Taken
63,221
19,394
Mitigated
30,208
21,075
Healing
16,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
BattaBM
Janus
3,718
594
0
625
6,962
2,183
420
3,104
3,543
41,515
0
L
Zhong Kui
EATGLUE
Zhong Kui
10,789
845
0
3,428
12,741
8,358
494
4,220
8,521
45,674
0
W
Apollo
Gorramit
Apollo
4,526
2,047
0
5,828
8,101
2,980
2,641
295
7,806
0
85,725
W
Anubis
ItsReactt
Anubis
13,910
661
0
8,020
10,624
6,147
2,301
3,639
6,877
95,550
0
L
Thor
PesosJR
Thor
4,727
895
0
5,136
15,553
4,295
0
5,543
10,010
0
57,934
L
3,398
348
564
4,817
16,991
11,084
0
5,088
11,903
32,043
0
W
Loki
6,801
2,561
0
1,939
8,684
3,204
959
2,169
6,427
0
25,398
W
Pele
TTommyy
Pele
14,304
3,242
0
4,663
13,078
4,880
0
4,281
8,609
0
82,719
L
Neith
4,737
1,851
0
2,764
9,980
3,317
720
1,180
8,800
0
65,265
L
King Arthur
r34nurgle
King Arthur
1,947
381
0
110
7,956
3,154
0
1,597
6,359
0
29,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,992
Gold Earned
44,350
581
Minions Killed
466
0
Camps Cleared
0
1,749,761
Distance Traveled
1,679,422
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,009
474
66
3
0
340,860
0
L
Zhong Kui
10,686
562
106
6
0
311,789
3
W
Apollo
10,673
562
152
8
0
359,470
2
W
Anubis
12,924
680
192
10
0
318,815
3
L
Thor
8,617
454
98
5
0
331,555
3
L
Artio
8,564
451
72
4
0
349,001
7
W
Loki
9,882
520
38
2
0
349,610
0
W
Pele
11,504
605
133
7
0
381,006
1
L
Neith
9,217
485
127
7
0
304,462
1
L
King Arthur
7,266
382
63
3
0
382,615
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role