Player Matchup

Hades
Hades
Gold IV
Apex Vulpes
Hades
Gold IV
Level 126
God Stats
10W - 3L
1,731 SR
Queue Stats
91W - 106L
1,274 MMR
Solo
Izanami
Izanami
Bronze III
erickfreitas07
Izanami
Bronze III
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,258 MMR
Party 1
Terra
Terra
Bronze III
xVictorXavierx
Terra
Bronze III
Level 106
God Stats
1W - 0L
1,715 SR
Queue Stats
4W - 6L
1,258 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 110
1,649 SR
1,263 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 55
1,527 SR
1,231 MMR
Guan Yu
Guan Yu
Silver III
Bhdax
Guan Yu
Silver III
Level 66
God Stats
3W - 4L
1,557 SR
Queue Stats
86W - 97L
1,274 MMR
Party 2
Anhur
Anhur
Silver IV
LDN_Finesse_Kid
Anhur
Silver IV
Level 34
God Stats
0W - 2L
1,610 SR
Queue Stats
98W - 113L
1,167 MMR
Solo
Agni
Agni
Silver II
SlimeBoyBam
Agni
Silver II
Level 66
God Stats
5W - 9L
1,414 SR
Queue Stats
181W - 238L
1,251 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 4
8,425
766
6,824
7,821
3,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 5
8,119
738
4,857
4,040
1,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 1 / 8
8,310
755
3,518
8,288
7,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
CthulhuAphroditeDanzaburouDiscordiaPersephone

VS

Bans
Chang'eCupidKumbhakarnaGaneshaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bhdax
Guan Yu
9
0 / 2 / 4
6,748
613
5,834
10,675
6,196
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 3 / 3
6,619
602
2,446
6,215
2,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 4 / 0
7,825
711
3,846
6,363
1,994
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
9
Kills
4
4
Deaths
9
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
3
4
2.33
L
Guan Yu
Bhdax
Guan Yu
0
2
4
1
L
0
3
3
0.5
L
4
4
0
1
W
3
0
5
5.5
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,199
Damage
12,126
20,149
Taken
23,253
12,450
Mitigated
10,941
6,925
Healing
4,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,824
292
320
1,921
7,821
3,584
1,021
1,248
6,573
34,271
0
L
Guan Yu
Bhdax
Guan Yu
5,834
754
1,019
1,993
10,675
6,196
0
2,759
7,916
0
18,653
L
2,446
1,054
0
859
6,215
2,751
0
4,020
2,195
0
20,253
L
3,846
309
0
775
6,363
1,994
0
3,583
2,780
17,386
0
W
4,857
3,023
0
238
4,040
1,247
1,472
719
3,321
0
42,388
W
3,518
238
1,425
3,021
8,288
7,619
0
1,943
6,345
11,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,854
Gold Earned
21,192
145
Minions Killed
98
0
Camps Cleared
0
580,430
Distance Traveled
550,282
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,425
766
59
5
0
179,089
3
L
Guan Yu
6,748
613
23
2
0
223,270
4
L
Anhur
6,619
602
40
4
0
152,928
0
L
Agni
7,825
711
35
3
0
174,084
4
W
Izanami
8,119
738
67
6
0
182,946
0
W
Terra
8,310
755
19
2
0
218,395
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role