Player Matchup

Xing Tian
Xing Tian
MadCrim
Xing Tian
Level 59
God Stats
14W - 11L
1,708 SR
Queue Stats
50W - 69L
1,390 Elo+
Party 1
Ullr
Ullr
Playb0iiXO
Ullr
Level 34
God Stats
3W - 5L
1,705 SR
Queue Stats
46W - 68L
1,394 Elo+
Party 1
Bellona
Bellona
VirtuosoSum6
Bellona
Level 119
God Stats
4W - 5L
1,566 SR
Queue Stats
34W - 49L
1,435 Elo+
Party 1
Merlin
Merlin
brush1234567899
Merlin
Level 49
God Stats
20W - 24L
1,612 SR
Queue Stats
47W - 53L
1,500 Elo+
Party 1
Thanatos
Thanatos
lNotRambol
Thanatos
Level 65
God Stats
11W - 18L
1,256 SR
Queue Stats
32W - 50L
1,382 Elo+
Party 1
Team Averages
Level 65
1,569 SR
1,420 Elo+

VS

Team Averages
Level 63
1,567 SR
1,555 Elo+
Loki
Loki
AgentDeanWhalen
Loki
Level 78
God Stats
14W - 12L
1,500 SR
Queue Stats
289W - 266L
1,450 Elo+
Party 2
Baron Samedi
Baron Samedi
GSLegendary
Baron Samedi
Level 121
God Stats
73W - 48L
1,696 SR
Queue Stats
995W - 892L
1,489 Elo+
Party 2
Izanami
Izanami
Gs_Puner
Izanami
Level 28
God Stats
181W - 150L
1,461 SR
Queue Stats
193W - 163L
1,465 Elo+
Party 2
Ullr
Ullr
KTrashDumpK
Ullr
Level 41
God Stats
10W - 4L
1,650 SR
Queue Stats
34W - 23L
1,756 Elo+
Solo
Nu Wa
Nu Wa
Legally_Rad
Nu Wa
Level 48
God Stats
17W - 16L
1,526 SR
Queue Stats
414W - 379L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MadCrim
Xing Tian
12
0 / 3 / 5
7,504
417
3,390
13,910
9,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 5 / 2
7,558
420
2,631
12,418
3,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
VirtuosoSum6
Bellona
17
0 / 1 / 1
9,377
521
6,562
14,083
11,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 10 / 1
7,452
414
4,699
11,333
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
lNotRambol
Thanatos
15
5 / 4 / 3
9,378
521
10,097
15,254
7,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 3
9,404
522
3,191
10,980
3,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
GSLegendary
Baron Samedi
14
3 / 1 / 5
9,288
516
9,842
10,942
10,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Gs_Puner
Izanami
15
2 / 3 / 6
9,336
519
4,804
9,335
3,348
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 1 / 1
10,700
594
5,389
11,007
4,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
14 / 0 / 5
12,192
677
25,984
5,123
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
8
Kills
23
23
Deaths
8
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
3
3
1.83
W
Baron Samedi
GSLegendary
Baron Samedi
3
1
5
5.5
W
Izanami
Gs_Puner
Izanami
2
3
6
1.67
W
0
1
1
0.5
W
14
0
5
16.5
L
Xing Tian
MadCrim
Xing Tian
0
3
5
0.83
L
2
5
2
0.6
L
Bellona
VirtuosoSum6
Bellona
0
1
1
0.5
L
1
10
1
0.15
L
Thanatos
lNotRambol
Thanatos
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,379
Damage
49,210
66,998
Taken
47,387
34,572
Mitigated
23,500
23,780
Healing
20,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,191
578
0
1,631
10,980
3,504
931
1,414
9,566
0
61,161
W
Baron Samedi
GSLegendary
Baron Samedi
9,842
1,076
1,127
5,755
10,942
10,542
752
2,122
8,820
41,322
0
W
Izanami
Gs_Puner
Izanami
4,804
4,344
0
3,099
9,335
3,348
2,648
1,815
7,520
0
61,984
W
5,389
3,038
0
6,896
11,007
4,080
612
387
10,170
0
78,828
W
25,984
4,372
118
1,981
5,123
2,026
1,871
2,351
2,747
93,000
0
L
Xing Tian
MadCrim
Xing Tian
3,390
314
0
1,931
13,910
9,605
0
8,117
5,475
25,879
0
L
2,631
1,689
222
3,368
12,418
3,352
81
7,599
4,593
0
37,805
L
Bellona
VirtuosoSum6
Bellona
6,562
1,597
0
5,536
14,083
11,747
0
3,047
10,846
0
71,607
L
4,699
0
0
1,229
11,333
2,152
0
8,569
2,402
38,664
0
L
Thanatos
lNotRambol
Thanatos
10,097
3,285
0
11,494
15,254
7,716
0
7,160
7,856
0
71,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,269
Gold Earned
50,920
458
Minions Killed
587
0
Camps Cleared
0
1,504,740
Distance Traveled
1,579,960
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,404
522
108
6
0
341,191
2
W
Baron Samedi
9,288
516
38
2
0
313,099
5
W
Izanami
9,336
519
132
7
0
278,590
0
W
Ullr
10,700
594
166
9
0
305,956
2
W
Nu Wa
12,192
677
143
8
0
341,124
9
L
Xing Tian
7,504
417
32
2
0
299,574
1
L
Ullr
7,558
420
76
4
0
274,548
0
L
Bellona
9,377
521
156
9
0
324,227
5
L
Merlin
7,452
414
78
4
0
264,234
0
L
Thanatos
9,378
521
116
6
0
342,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role