Player Matchup

Danzaburou
Danzaburou
FadedBlood
Danzaburou
Level 25
God Stats
2W - 3L
1,747 SR
Queue Stats
10W - 12L
1,582 Elo+
Party 2
Amaterasu
Amaterasu
fathergascan
Amaterasu
Level 63
God Stats
2W - 3L
1,747 SR
Queue Stats
6W - 7L
1,665 Elo+
Party 2
Discordia
Discordia
llPlague
Discordia
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,665 Elo+
Party 2
Team Averages
Level 59
1,665 SR
1,637 Elo+

VS

Team Averages
Level 75
1,509 SR
1,590 Elo+
Baron Samedi
Baron Samedi
Cannonfoder098
Baron Samedi
Level 29
God Stats
9W - 2L
1,526 SR
Queue Stats
38W - 51L
1,730 Elo+
Party 1
Hercules
Hercules
RentedRelic109
Hercules
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 120L
1,539 Elo+
Party 1
Hun Batz
Hun Batz
WARRIORWHY
Hun Batz
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FadedBlood
Danzaburou
17
8 / 5 / 7
13,398
788
15,909
15,394
5,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
fathergascan
Amaterasu
15
6 / 2 / 9
12,025
707
11,026
12,429
5,564
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
llPlague
Discordia
16
3 / 2 / 10
11,685
687
13,633
9,674
3,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cannonfoder098
Baron Samedi
13
0 / 7 / 6
9,823
578
7,276
12,080
5,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
14
2 / 3 / 6
10,657
627
7,129
19,523
16,082
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
WARRIORWHY
Hun Batz
15
7 / 7 / 2
12,318
725
10,991
18,248
6,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
17
Kills
9
9
Deaths
17
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Cannonfoder098
Baron Samedi
0
7
6
0.43
W
Danzaburou
FadedBlood
Danzaburou
8
5
7
2.3
L
Hercules
2
3
6
1.67
L
Hun Batz
WARRIORWHY
Hun Batz
7
7
2
1.14
W
Amaterasu
fathergascan
Amaterasu
6
2
9
5.25
W
Discordia
llPlague
Discordia
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,568
Damage
25,396
37,497
Taken
49,851
14,393
Mitigated
27,373
16,235
Healing
11,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Cannonfoder098
Baron Samedi
7,276
856
657
1,173
12,080
5,086
0
3,767
8,313
38,811
0
W
Danzaburou
FadedBlood
Danzaburou
15,909
4,715
0
7,596
15,394
5,668
2,189
3,967
11,427
0
79,702
L
Hercules
7,129
1,835
417
5,403
19,523
16,082
0
5,993
13,530
0
37,855
L
Hun Batz
WARRIORWHY
Hun Batz
10,991
3,264
0
3,727
18,248
6,205
0
3,983
14,265
0
50,310
W
Amaterasu
fathergascan
Amaterasu
11,026
5,003
0
5,066
12,429
5,564
781
2,569
9,860
0
23,251
W
Discordia
llPlague
Discordia
13,633
942
0
3,573
9,674
3,161
207
1,113
8,561
54,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,108
Gold Earned
32,798
173
Minions Killed
184
0
Camps Cleared
0
953,608
Distance Traveled
855,990
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,823
578
43
3
0
237,039
3
W
Danzaburou
13,398
788
98
6
0
333,241
2
L
Hercules
10,657
627
68
4
0
326,747
0
L
Hun Batz
12,318
725
73
4
0
292,204
1
W
Amaterasu
12,025
707
21
1
0
325,120
0
W
Discordia
11,685
687
54
3
0
295,247
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role