Player Matchup

Scylla
Scylla
AirSickTax
Scylla
Level 26
God Stats
11W - 9L
1,549 SR
Queue Stats
40W - 54L
1,310 Elo+
Party 1
Susano
Susano
Finesse_kidd35
Susano
Level 29
God Stats
2W - 0L
1,687 SR
Queue Stats
13W - 6L
1,481 Elo+
Solo
Chaac
Chaac
LibidoTorpedo69
Chaac
Level 16
God Stats
12W - 16L
1,376 SR
Queue Stats
14W - 24L
1,291 Elo+
Party 1
Kukulkan
Kukulkan
XIFuzzyChopsIX
Kukulkan
Level 141
God Stats
1W - 2L
1,299 SR
Queue Stats
43W - 47L
1,703 Elo+
Party 1
Kuzenbo
Kuzenbo
toastedkai89
Kuzenbo
Level 18
God Stats
5W - 3L
1,747 SR
Queue Stats
9W - 6L
1,685 Elo+
Solo
Team Averages
Level 46
1,532 SR
1,494 Elo+

VS

Team Averages
Level 23
1,590 SR
1,425 Elo+
Sol
Sol
IJenaUrfI
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 33L
1,415 Elo+
Solo
Rama
Rama
Miguel_demetri
Rama
Level 24
God Stats
26W - 25L
1,581 SR
Queue Stats
43W - 44L
1,319 Elo+
Solo
Bellona
Bellona
ligma5
Bellona
Level 18
God Stats
48W - 41L
1,537 SR
Queue Stats
97W - 108L
1,486 Elo+
Party 2
Hun Batz
Hun Batz
lordhades084
Hun Batz
Level 29
God Stats
2W - 1L
1,675 SR
Queue Stats
89W - 100L
1,497 Elo+
Party 2
Neith
Neith
wiwigamer
Neith
Level 14
God Stats
1W - 2L
1,655 SR
Queue Stats
23W - 21L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AirSickTax
Scylla
16
3 / 1 / 12
9,676
968
10,571
8,244
2,953
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 1 / 14
10,037
1,004
10,494
9,291
4,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 0 / 6
10,157
1,016
8,727
6,326
6,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
17
8 / 0 / 8
11,344
1,134
19,048
4,689
2,199
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
toastedkai89
Kuzenbo
16
2 / 2 / 15
10,603
1,060
6,092
13,268
15,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

275

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 1
9,424
942
9,931
11,461
3,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 0 / 4
8,653
865
2,810
4,583
1,547
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Bellona
ligma5
Bellona
14
0 / 7 / 2
8,592
859
6,661
17,980
15,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
lordhades084
Hun Batz
15
0 / 9 / 3
8,833
883
9,059
15,227
7,807
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
wiwigamer
Neith
14
2 / 4 / 2
9,093
909
9,835
12,436
4,446
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
16
22
Kills
4
4
Deaths
22
55
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
AirSickTax
Scylla
3
1
12
9
W
3
1
14
10
L
2
2
1
1.25
W
6
0
6
9
L
0
0
4
2
W
Kukulkan
8
0
8
12
L
Bellona
ligma5
Bellona
0
7
2
0.14
L
Hun Batz
lordhades084
Hun Batz
0
9
3
0.17
W
Kuzenbo
toastedkai89
Kuzenbo
2
2
15
4.75
L
Neith
wiwigamer
Neith
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,932
Damage
38,296
41,818
Taken
61,687
31,196
Mitigated
32,493
3,560
Healing
9,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AirSickTax
Scylla
10,571
1,362
0
363
8,244
2,953
0
3,006
5,063
16,484
0
W
10,494
1,588
0
675
9,291
4,094
0
2,206
6,910
0
22,278
L
9,931
2,820
219
4,681
11,461
3,516
0
6,451
4,960
37,491
0
W
8,727
754
0
1,258
6,326
6,932
0
1,823
4,353
0
12,862
L
2,810
1,013
263
219
4,583
1,547
0
3,183
1,400
0
14,098
W
Kukulkan
19,048
1,942
0
250
4,689
2,199
0
268
4,271
72,632
0
L
Bellona
ligma5
Bellona
6,661
2,093
0
905
17,980
15,177
0
11,247
6,396
0
20,337
L
Hun Batz
lordhades084
Hun Batz
9,059
3,032
195
1,359
15,227
7,807
0
6,914
8,226
0
27,665
W
Kuzenbo
toastedkai89
Kuzenbo
6,092
1,860
0
1,014
13,268
15,018
0
2,628
10,429
11,841
0
L
Neith
wiwigamer
Neith
9,835
5,725
0
2,122
12,436
4,446
0
7,916
4,395
0
21,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,817
Gold Earned
44,595
210
Minions Killed
194
7
Camps Cleared
5
1,001,765
Distance Traveled
822,806
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,676
968
19
2
0
189,488
0
W
Susano
10,037
1,004
16
2
4
211,190
1
L
Sol
9,424
942
68
7
2
175,772
0
W
Chaac
10,157
1,016
13
1
1
220,782
0
L
Rama
8,653
865
26
3
0
128,946
0
W
Kukulkan
11,344
1,134
149
15
1
170,420
0
L
Bellona
8,592
859
31
3
0
180,538
0
L
Hun Batz
8,833
883
41
4
1
164,793
0
W
Kuzenbo
10,603
1,060
13
1
1
209,885
2
L
Neith
9,093
909
28
3
2
172,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role