Player Matchup

Hel
Hel
Endless3li
Hel
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Essexy
Bellona
Level 15
God Stats
2W - 0L
1,711 SR
Queue Stats
2W - 0L
1,971 Elo+
Party 1
Danzaburou
Danzaburou
Limitery
Danzaburou
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 1L
1,781 Elo+
Party 1
Hera
Hera
Umbrá
Hera
Level 157
God Stats
2W - 1L
1,709 SR
Queue Stats
24W - 4L
1,781 Elo+
Party 1
Team Averages
Level 121
1,605 SR
1,758 Elo+

VS

Team Averages
Level 91
1,393 SR
1,461 Elo+
Bakasura
Bakasura
AliceaKain
Bakasura
Level 155
God Stats
1W - 1L
1,282 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
AngryScotsman8
Jormungandr
Level 23
God Stats
0W - 2L
1,253 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
LittleMissDemise
Neith
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Persephone
Persephone
jnute11a_
Persephone
Level 47
God Stats
3W - 10L
1,537 SR
Queue Stats
14W - 33L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 8
9,236
1,026
8,123
7,361
5,335
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Essexy
Bellona
12
1 / 3 / 7
7,857
873
3,555
10,482
6,562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Limitery
Danzaburou
15
9 / 1 / 8
10,121
1,125
8,667
6,439
2,977
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
Umbrá
Hera
15
7 / 2 / 9
9,628
1,070
10,731
5,546
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AliceaKain
Bakasura
13
3 / 7 / 3
7,907
879
4,867
11,021
5,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
AngryScotsman8
Jormungandr
12
0 / 5 / 1
6,637
737
2,846
9,572
6,201
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
1 / 4 / 3
7,397
822
2,164
7,155
2,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Persephone
jnute11a_
Persephone
12
2 / 6 / 4
7,248
805
3,819
7,996
2,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
22
Kills
6
8
Deaths
22
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AliceaKain
Bakasura
3
7
3
0.64
L
Jormungandr
AngryScotsman8
Jormungandr
0
5
1
0.1
W
5
2
8
4.5
W
Bellona
Essexy
Bellona
1
3
7
1.5
W
Danzaburou
Limitery
Danzaburou
9
1
8
13
L
1
4
3
0.63
W
Hera
Umbrá
Hera
7
2
9
5.75
L
Persephone
jnute11a_
Persephone
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,076
Damage
13,696
29,828
Taken
35,744
16,940
Mitigated
16,940
12,058
Healing
3,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AliceaKain
Bakasura
4,867
2,938
0
1,634
11,021
5,409
675
4,987
5,981
0
13,310
L
Jormungandr
AngryScotsman8
Jormungandr
2,846
230
0
0
9,572
6,201
0
6,043
3,475
19,153
0
W
8,123
1,377
2,864
3,858
7,361
5,335
977
1,864
5,280
29,811
0
W
Bellona
Essexy
Bellona
3,555
1,127
139
1,291
10,482
6,562
656
1,909
8,150
0
14,565
W
Danzaburou
Limitery
Danzaburou
8,667
4,200
0
2,446
6,439
2,977
3,860
1,396
4,624
0
34,100
L
2,164
851
0
1,239
7,155
2,720
0
3,566
3,427
0
20,261
W
Hera
Umbrá
Hera
10,731
1,692
0
1,460
5,546
2,066
2,418
1,547
3,389
33,396
0
L
Persephone
jnute11a_
Persephone
3,819
164
0
490
7,996
2,610
273
4,273
3,597
14,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,842
Gold Earned
29,189
184
Minions Killed
141
10
Camps Cleared
6
713,419
Distance Traveled
547,277
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,907
879
41
5
4
145,312
2
L
Jormungandr
6,637
737
31
3
1
140,043
0
W
Hel
9,236
1,026
56
6
1
180,101
0
W
Bellona
7,857
873
18
2
3
195,381
0
W
Danzaburou
10,121
1,125
44
5
1
175,855
0
L
Neith
7,397
822
46
5
1
144,417
2
W
Hera
9,628
1,070
66
7
5
162,082
0
L
Persephone
7,248
805
23
3
0
117,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role