Player Matchup

Neith
Neith
Cerebroalhombro
Neith
Level 17
God Stats
17W - 12L
1,710 SR
Queue Stats
19W - 16L
1,671 Elo+
Solo
Da Ji
Da Ji
TheCheesegoesMOO
Da Ji
Level 27
God Stats
13W - 9L
1,500 SR
Queue Stats
109W - 99L
1,380 Elo+
Solo
Anubis
Anubis
TheNorish
Anubis
Level 21
God Stats
4W - 3L
1,534 SR
Queue Stats
12W - 11L
1,462 Elo+
Solo
Olorun
Olorun
arleking666
Olorun
Level 14
God Stats
1W - 1L
1,467 SR
Queue Stats
14W - 23L
1,331 Elo+
Solo
Izanami
Izanami
conmań
Izanami
Level 16
God Stats
9W - 12L
1,463 SR
Queue Stats
52W - 86L
1,318 Elo+
Solo
Team Averages
Level 19
1,535 SR
1,433 Elo+

VS

Team Averages
Level 25
1,459 SR
1,260 Elo+
Nemesis
Nemesis
Batz2k
Nemesis
Level 42
God Stats
11W - 13L
1,636 SR
Queue Stats
104W - 118L
1,417 Elo+
Party 1
Bacchus
Bacchus
ChefZay 04
Bacchus
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
25W - 33L
1,260 Elo+
Party 1
Xbalanque
Xbalanque
NotMxrc
Xbalanque
Level 28
God Stats
3W - 13L
1,203 SR
Queue Stats
23W - 41L
1,134 Elo+
Party 1
Skadi
Skadi
YumaGod
Skadi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,149 Elo+
Solo
Pele
Pele
noCxTRL
Pele
Level 14
God Stats
5W - 4L
1,455 SR
Queue Stats
6W - 6L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 8
11,522
1,152
14,235
17,757
8,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 7 / 8
12,011
1,201
15,369
15,098
7,102
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
TheNorish
Anubis
15
2 / 9 / 6
9,751
975
14,538
15,723
9,401
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
15
0 / 10 / 2
8,695
870
1,502
12,468
5,394
Izanami
conmań
Izanami
17
2 / 6 / 11
10,924
1,092
8,862
14,677
6,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

67

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Batz2k
Nemesis
19
15 / 3 / 15
13,318
1,332
25,864
18,792
7,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
ChefZay 04
Bacchus
18
7 / 1 / 14
12,432
1,243
10,592
12,306
15,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
NotMxrc
Xbalanque
19
12 / 4 / 14
13,156
1,316
19,765
11,760
4,903
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Skadi
YumaGod
Skadi
17
2 / 4 / 19
10,599
1,060
6,302
10,284
3,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Pele
noCxTRL
Pele
16
4 / 5 / 10
10,123
1,012
6,433
8,659
2,889
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
112
17
Kills
40
40
Deaths
17
35
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Batz2k
Nemesis
15
3
15
7.5
L
5
8
8
1.13
W
Bacchus
ChefZay 04
Bacchus
7
1
14
14
W
Xbalanque
NotMxrc
Xbalanque
12
4
14
4.75
L
8
7
8
1.71
L
Anubis
TheNorish
Anubis
2
9
6
0.56
W
Skadi
YumaGod
Skadi
2
4
19
2.88
L
Olorun
0
10
2
0.1
L
Izanami
conmań
Izanami
2
6
11
1.25
W
Pele
noCxTRL
Pele
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,506
Damage
68,956
75,723
Taken
61,801
36,791
Mitigated
33,867
9,703
Healing
10,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Batz2k
Nemesis
25,864
18,849
0
6,050
18,792
7,337
0
6,325
12,467
0
42,041
L
14,235
9,088
0
3,778
17,757
8,630
0
2,820
14,937
0
37,193
W
Bacchus
ChefZay 04
Bacchus
10,592
2,284
0
522
12,306
15,403
0
3,620
8,686
23,264
0
W
Xbalanque
NotMxrc
Xbalanque
19,765
12,090
0
2,603
11,760
4,903
0
1,079
10,681
0
42,350
L
15,369
5,418
0
710
15,098
7,102
0
2,908
12,190
0
19,798
L
Anubis
TheNorish
Anubis
14,538
1,234
0
3,410
15,723
9,401
0
2,262
13,461
39,517
0
W
Skadi
YumaGod
Skadi
6,302
2,740
0
356
10,284
3,335
0
2,246
8,038
0
15,152
L
Olorun
1,502
337
0
360
12,468
5,394
0
707
11,761
9,037
0
L
Izanami
conmań
Izanami
8,862
6,218
0
1,445
14,677
6,264
0
1,895
12,782
0
16,418
W
Pele
noCxTRL
Pele
6,433
1,789
0
685
8,659
2,889
0
2,770
5,889
0
13,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,903
Gold Earned
59,628
133
Minions Killed
147
2
Camps Cleared
7
676,365
Distance Traveled
872,315
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,318
1,332
34
3
2
195,420
0
L
Neith
11,522
1,152
40
4
2
156,389
0
W
Bacchus
12,432
1,243
26
3
2
187,195
0
W
Xbalanque
13,156
1,316
60
6
2
181,717
1
L
Da Ji
12,011
1,201
4
0
0
141,096
1
L
Anubis
9,751
975
58
6
0
92,251
0
W
Skadi
10,599
1,060
11
1
0
185,202
0
L
Olorun
8,695
870
12
1
0
109,368
0
L
Izanami
10,924
1,092
19
2
0
177,261
0
W
Pele
10,123
1,012
16
2
1
122,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role