Player Matchup

Camazotz
Camazotz
FascistFashionst
Camazotz
Level 105
God Stats
23W - 20L
1,428 SR
Queue Stats
684W - 635L
1,566 Elo+
Solo
Vulcan
Vulcan
KingPurpleHelmet
Vulcan
Level 145
God Stats
3W - 2L
1,814 SR
Queue Stats
95W - 90L
1,622 Elo+
Party 1
Odin
Odin
MeZ Plague
Odin
Level 69
God Stats
11W - 17L
1,440 SR
Queue Stats
152W - 155L
1,472 Elo+
Party 1
Yemoja
Yemoja
MeZDarkness
Yemoja
Level 123
God Stats
10W - 9L
1,461 SR
Queue Stats
84W - 82L
1,659 Elo+
Party 1
Danzaburou
Danzaburou
MezCzar
Danzaburou
Level 105
God Stats
22W - 13L
1,784 SR
Queue Stats
113W - 112L
1,572 Elo+
Party 1
Team Averages
Level 109
1,585 SR
1,578 Elo+

VS

Team Averages
Level 125
1,607 SR
1,493 Elo+
Sun Wukong
Sun Wukong
Hixyoyo13
Sun Wukong
Level 125
God Stats
5W - 4L
1,923 SR
Queue Stats
59W - 42L
1,453 Elo+
Party 3
Pele
Pele
OdinDiego
Pele
Level 50
God Stats
5W - 4L
1,500 SR
Queue Stats
765W - 725L
1,456 Elo+
Party 2
Kukulkan
Kukulkan
ZEN_BANE
Kukulkan
Level 155
God Stats
8W - 11L
1,500 SR
Queue Stats
688W - 644L
1,478 Elo+
Party 2
Apollo
Apollo
iKonicDave
Apollo
Level 149
God Stats
1W - 0L
1,343 SR
Queue Stats
59W - 47L
1,547 Elo+
Party 3
Sylvanus
Sylvanus
iKonicImperator
Sylvanus
Level 147
God Stats
4W - 5L
1,771 SR
Queue Stats
73W - 60L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 6 / 4
9,830
468
12,880
21,176
7,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 8 / 7
9,767
465
12,957
17,087
6,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 2 / 6
9,285
442
4,537
11,164
7,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
12
0 / 8 / 6
8,097
386
3,764
19,530
15,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
MezCzar
Danzaburou
17
6 / 7 / 2
11,172
532
19,261
20,624
7,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hixyoyo13
Sun Wukong
18
5 / 4 / 9
11,862
565
11,452
16,773
16,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
20
7 / 5 / 6
12,687
604
9,971
20,381
8,597
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
ZEN_BANE
Kukulkan
20
7 / 1 / 9
12,600
600
21,386
10,651
4,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
iKonicDave
Apollo
17
9 / 5 / 12
11,680
556
18,959
19,102
9,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
16
3 / 2 / 19
11,698
557
13,022
25,759
21,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
86
16
Kills
31
31
Deaths
17
25
Assists
55
Player
Kills
Deaths
Assists
KDA
L
7
6
4
1.5
W
Sun Wukong
Hixyoyo13
Sun Wukong
5
4
9
2.38
L
2
8
7
0.69
L
1
2
6
2
L
Yemoja
0
8
6
0.38
L
Danzaburou
MezCzar
Danzaburou
6
7
2
1
W
Pele
7
5
6
2
W
Kukulkan
ZEN_BANE
Kukulkan
7
1
9
11.5
W
Apollo
iKonicDave
Apollo
9
5
12
3
W
Sylvanus
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,399
Damage
74,790
89,581
Taken
92,666
44,524
Mitigated
61,108
27,455
Healing
33,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,880
3,339
0
7,048
21,176
7,794
0
6,716
14,335
0
51,430
W
Sun Wukong
Hixyoyo13
Sun Wukong
11,452
1,937
0
1,347
16,773
16,751
2,909
1,184
15,589
0
56,266
L
12,957
3,461
0
1,834
17,087
6,550
684
7,141
9,896
71,299
0
L
4,537
314
0
806
11,164
7,541
446
3,977
6,967
0
37,171
L
Yemoja
3,764
1,574
5,255
4,304
19,530
15,125
0
7,231
12,199
16,971
0
L
Danzaburou
MezCzar
Danzaburou
19,261
10,001
0
8,208
20,624
7,514
0
9,343
11,206
0
70,418
W
Pele
9,971
2,079
0
10,564
20,381
8,597
0
3,220
17,161
0
102,135
W
Kukulkan
ZEN_BANE
Kukulkan
21,386
1,257
0
736
10,651
4,414
1,297
3,781
6,870
100,401
0
W
Apollo
iKonicDave
Apollo
18,959
9,925
0
2,660
19,102
9,458
5,683
2,409
16,693
0
80,954
W
Sylvanus
13,022
3,421
7,634
10,990
25,759
21,888
1,825
6,127
19,632
38,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,151
Gold Earned
60,527
453
Minions Killed
610
0
Camps Cleared
0
1,866,531
Distance Traveled
1,937,897
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,830
468
91
4
0
405,325
0
W
Sun Wukong
11,862
565
109
5
0
333,624
4
L
Vulcan
9,767
465
138
7
0
344,809
0
L
Odin
9,285
442
81
4
0
430,411
1
L
Yemoja
8,097
386
21
1
0
353,994
6
L
Danzaburou
11,172
532
122
6
0
331,992
4
W
Pele
12,687
604
163
8
0
429,060
2
W
Kukulkan
12,600
600
170
8
0
427,605
4
W
Apollo
11,680
556
129
6
0
375,027
1
W
Sylvanus
11,698
557
39
2
0
372,581
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role