Player Matchup

Zhong Kui
Zhong Kui
Lucass_24_
Zhong Kui
Level 126
God Stats
2W - 2L
1,330 SR
Queue Stats
555W - 451L
1,555 Elo+
Party 1
Sobek
Sobek
MarcosJR03
Sobek
Level 104
God Stats
4W - 1L
1,500 SR
Queue Stats
176W - 136L
1,635 Elo+
Party 1
Fenrir
Fenrir
SintenPray
Fenrir
Level 108
God Stats
4W - 14L
1,330 SR
Queue Stats
781W - 706L
1,562 Elo+
Party 1
Danzaburou
Danzaburou
TomiGonzz
Danzaburou
Level 61
God Stats
9W - 8L
1,824 SR
Queue Stats
73W - 69L
1,697 Elo+
Solo
Discordia
Discordia
fdssdgghjkjhgbgt
Discordia
Level 88
God Stats
14W - 7L
1,817 SR
Queue Stats
653W - 583L
1,513 Elo+
Party 1
Team Averages
Level 97
1,560 SR
1,592 Elo+

VS

Team Averages
Level 93
1,581 SR
1,471 Elo+
Cthulhu
Cthulhu
FíNN
Cthulhu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Rayprig
Hun Batz
Level 99
God Stats
9W - 6L
1,403 SR
Queue Stats
247W - 299L
1,448 Elo+
Party 2
Skadi
Skadi
ViejoVinagre
Skadi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
l_Joao_l
Guan Yu
Level 74
God Stats
0W - 1L
1,773 SR
Queue Stats
48W - 61L
1,460 Elo+
Party 2
Ah Puch
Ah Puch
timbaiano1604
Ah Puch
Level 59
God Stats
1W - 1L
1,728 SR
Queue Stats
50W - 64L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Lucass_24_
Zhong Kui
17
6 / 3 / 7
11,084
583
14,952
16,159
14,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Sobek
13
2 / 5 / 12
8,990
473
4,228
15,237
11,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
SintenPray
Fenrir
18
15 / 3 / 9
11,868
625
20,487
17,216
8,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
TomiGonzz
Danzaburou
17
4 / 2 / 2
10,457
550
5,554
11,672
4,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
17
1 / 2 / 8
10,133
533
6,063
9,522
3,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FíNN
Cthulhu
15
5 / 5 / 4
10,035
528
7,151
16,047
8,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Rayprig
Hun Batz
16
6 / 5 / 5
10,198
537
12,906
17,549
6,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 5 / 4
9,268
488
9,161
9,861
2,908
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
l_Joao_l
Guan Yu
15
1 / 5 / 2
8,398
442
8,490
16,866
15,083
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
14
1 / 8 / 4
8,749
460
7,952
9,876
2,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
34
28
Kills
15
15
Deaths
28
38
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
FíNN
Cthulhu
5
5
4
1.4
W
Zhong Kui
Lucass_24_
Zhong Kui
6
3
7
3.17
W
Sobek
2
5
12
1.6
L
Hun Batz
Rayprig
Hun Batz
6
5
5
1.7
W
Fenrir
SintenPray
Fenrir
15
3
9
6.5
W
Danzaburou
TomiGonzz
Danzaburou
4
2
2
2.5
L
2
5
4
0.8
W
Discordia
1
2
8
2.5
L
Guan Yu
l_Joao_l
Guan Yu
1
5
2
0.4
L
Ah Puch
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,284
Damage
45,660
69,806
Taken
70,199
42,641
Mitigated
36,104
27,226
Healing
10,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
FíNN
Cthulhu
7,151
883
173
2,309
16,047
8,837
0
4,918
10,934
36,665
0
W
Zhong Kui
Lucass_24_
Zhong Kui
14,952
3,222
0
9,894
16,159
14,267
538
1,841
14,220
66,958
0
W
Sobek
4,228
302
0
3,759
15,237
11,701
0
3,756
11,273
19,605
0
L
Hun Batz
Rayprig
Hun Batz
12,906
5,075
0
4,678
17,549
6,372
0
4,510
12,832
0
62,694
W
Fenrir
SintenPray
Fenrir
20,487
7,303
0
6,374
17,216
8,543
600
3,572
13,470
0
79,752
W
Danzaburou
TomiGonzz
Danzaburou
5,554
1,957
0
5,938
11,672
4,530
2,561
1,113
10,559
0
76,139
L
9,161
3,065
0
197
9,861
2,908
28
1,996
7,794
0
49,622
W
Discordia
6,063
300
0
1,261
9,522
3,600
148
4,057
5,181
68,274
0
L
Guan Yu
l_Joao_l
Guan Yu
8,490
1,077
187
2,850
16,866
15,083
0
9,016
7,200
0
46,897
L
Ah Puch
7,952
231
0
366
9,876
2,904
378
3,389
6,196
41,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,532
Gold Earned
46,648
548
Minions Killed
404
0
Camps Cleared
0
1,761,471
Distance Traveled
1,638,500
29
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,035
528
74
4
0
357,928
10
W
Zhong Kui
11,084
583
132
7
0
275,358
2
W
Sobek
8,990
473
23
1
0
355,302
12
L
Hun Batz
10,198
537
96
5
0
340,578
5
W
Fenrir
11,868
625
116
6
0
400,874
1
W
Danzaburou
10,457
550
126
7
0
355,317
8
L
Skadi
9,268
488
75
4
0
293,189
2
W
Discordia
10,133
533
151
8
0
374,620
6
L
Guan Yu
8,398
442
85
4
0
328,739
1
L
Ah Puch
8,749
460
74
4
0
318,066
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role