Player Matchup

Merlin
Merlin
GodOfLight04
Merlin
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 10L
1,305 Elo+
Solo
Chaac
Chaac
MISCHA1996
Chaac
Level 7
God Stats
2W - 0L
1,704 SR
Queue Stats
6W - 11L
1,188 Elo+
Party 1
Heimdallr
Heimdallr
TrexemHD
Heimdallr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Veritas25
Baron Samedi
Level 13
God Stats
3W - 3L
1,152 SR
Queue Stats
6W - 11L
1,185 Elo+
Party 1
Camazotz
Camazotz
mc_t3ppichbod3n_
Camazotz
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,210 Elo+
Party 1
Team Averages
Level 12
1,471 SR
1,277 Elo+

VS

Team Averages
Level 13
1,436 SR
1,270 Elo+
Hades
Hades
Bacaking8902
Hades
Level 3
God Stats
0W - 2L
1,181 SR
Queue Stats
0W - 4L
1,158 Elo+
Party 2
Kukulkan
Kukulkan
CaptainSoyy
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,158 Elo+
Party 2
King Arthur
King Arthur
Theduckonqruack
King Arthur
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,267 Elo+
Party 2
Jing Wei
Jing Wei
basedcringethonk
Jing Wei
Level 18
God Stats
6W - 4L
1,500 SR
Queue Stats
166W - 205L
1,268 Elo+
Party 3
Jormungandr
Jormungandr
renardtard
Jormungandr
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
4 / 10 / 17
13,026
930
14,955
16,853
7,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
20
2 / 2 / 21
13,645
975
15,632
14,734
19,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
TrexemHD
Heimdallr
20
14 / 9 / 14
14,633
1,045
34,551
23,680
10,492
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Veritas25
Baron Samedi
20
15 / 6 / 16
16,176
1,155
32,325
16,356
9,321
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
4 / 10 / 18
13,290
949
15,816
26,254
19,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

58

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 8 / 14
12,450
889
5,750
17,097
8,953
Kukulkan
CaptainSoyy
Kukulkan
20
1 / 12 / 22
12,904
922
15,615
23,350
11,906
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Theduckonqruack
King Arthur
20
8 / 12 / 22
15,542
1,110
21,535
33,345
25,161
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
15 / 6 / 14
15,527
1,109
21,814
22,769
10,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
renardtard
Jormungandr
20
12 / 1 / 20
15,861
1,133
23,663
29,945
38,762
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
129
39
Kills
37
37
Deaths
39
86
Assists
92
Player
Kills
Deaths
Assists
KDA
L
1
8
14
1
L
Kukulkan
CaptainSoyy
Kukulkan
1
12
22
1
W
Merlin
4
10
17
1.25
W
Chaac
2
2
21
6.25
L
King Arthur
Theduckonqruack
King Arthur
8
12
22
1.58
W
Heimdallr
TrexemHD
Heimdallr
14
9
14
2.33
W
Baron Samedi
Veritas25
Baron Samedi
15
6
16
3.83
L
15
6
14
3.67
W
4
10
18
1.3
L
Jormungandr
renardtard
Jormungandr
12
1
20
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,279
Damage
88,377
97,877
Taken
126,506
66,216
Mitigated
95,045
28,253
Healing
9,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,750
745
445
2,475
17,097
8,953
0
8,033
8,893
21,634
0
L
Kukulkan
CaptainSoyy
Kukulkan
15,615
6,089
0
1,071
23,350
11,906
0
8,574
14,647
37,644
0
W
Merlin
14,955
3,376
0
609
16,853
7,656
0
7,275
9,553
31,254
0
W
Chaac
15,632
2,215
0
5,024
14,734
19,640
0
6,516
8,158
277
37,153
L
King Arthur
Theduckonqruack
King Arthur
21,535
3,093
0
80
33,345
25,161
0
9,391
23,526
107
39,475
W
Heimdallr
TrexemHD
Heimdallr
34,551
26,687
0
6,458
23,680
10,492
0
12,280
11,090
0
49,467
W
Baron Samedi
Veritas25
Baron Samedi
32,325
3,797
4,889
6,296
16,356
9,321
0
7,671
8,510
58,295
0
L
21,814
19,141
0
4,419
22,769
10,263
0
9,323
13,187
0
32,974
W
15,816
8,735
0
4,977
26,254
19,107
0
10,808
15,221
0
33,214
L
Jormungandr
renardtard
Jormungandr
23,663
8,823
0
598
29,945
38,762
0
12,188
17,257
44,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,770
Gold Earned
72,284
210
Minions Killed
193
8
Camps Cleared
3
1,031,174
Distance Traveled
1,298,632
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
12,450
889
38
3
0
210,899
4
L
Kukulkan
12,904
922
61
4
0
215,441
5
W
Merlin
13,026
930
43
3
0
168,202
0
W
Chaac
13,645
975
52
4
4
281,200
3
L
King Arthur
15,542
1,110
37
3
1
234,164
0
W
Heimdallr
14,633
1,045
33
2
3
194,859
0
W
Baron Samedi
16,176
1,155
50
4
1
182,543
0
L
Jing Wei
15,527
1,109
23
2
1
354,838
0
W
Camazotz
13,290
949
32
2
0
204,370
2
L
Jormungandr
15,861
1,133
34
2
1
283,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role