Player Matchup

He Bo
He Bo
Lycan Wolf6
He Bo
Level 109
God Stats
4W - 1L
1,800 SR
Queue Stats
24W - 16L
1,646 Elo+
Party 1
Cthulhu
Cthulhu
ShadowxDuck2
Cthulhu
Level 123
God Stats
12W - 4L
1,500 SR
Queue Stats
220W - 126L
1,589 Elo+
Party 1
Pele
Pele
Snakeyes713
Pele
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 100
1,600 SR
1,578 Elo+

VS

Team Averages
Level 50
1,588 SR
1,611 Elo+
Bacchus
Bacchus
XionTheDrow
Bacchus
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 81L
1,479 Elo+
Solo
Ra
Ra
ltboyce724
Ra
Level 69
God Stats
40W - 49L
1,483 SR
Queue Stats
96W - 124L
1,540 Elo+
Party 2
Bellona
Bellona
mokimoto
Bellona
Level 67
God Stats
3W - 1L
1,781 SR
Queue Stats
20W - 24L
1,814 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 8
8,203
820
7,523
2,697
848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
ShadowxDuck2
Cthulhu
11
0 / 2 / 13
8,199
820
5,112
6,203
3,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
11 / 1 / 4
9,602
960
6,410
4,808
2,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
XionTheDrow
Bacchus
9
0 / 4 / 1
6,128
613
2,513
6,132
3,562
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 7 / 2
7,260
726
2,506
8,037
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
mokimoto
Bellona
10
2 / 5 / 2
7,350
735
4,153
9,641
6,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
16
Kills
4
4
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
W
Cthulhu
ShadowxDuck2
Cthulhu
0
2
13
3.25
W
11
1
4
13
L
Bacchus
XionTheDrow
Bacchus
0
4
1
0.13
L
2
7
2
0.43
L
Bellona
mokimoto
Bellona
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,045
Damage
9,172
13,708
Taken
23,810
7,329
Mitigated
12,504
3,462
Healing
3,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,523
309
0
242
2,697
848
1,006
1,490
1,207
21,364
0
W
Cthulhu
ShadowxDuck2
Cthulhu
5,112
238
0
1,190
6,203
3,941
15
1,857
4,346
22,099
0
W
6,410
1,518
0
2,030
4,808
2,540
1,240
1,708
3,100
0
29,999
L
Bacchus
XionTheDrow
Bacchus
2,513
454
0
611
6,132
3,562
0
2,831
3,142
14,375
0
L
2,506
139
232
789
8,037
2,554
0
4,043
3,744
32,798
0
L
Bellona
mokimoto
Bellona
4,153
1,334
0
1,876
9,641
6,388
0
5,181
4,228
0
11,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,004
Gold Earned
20,738
113
Minions Killed
97
0
Camps Cleared
0
603,280
Distance Traveled
510,409
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,203
820
25
3
0
179,563
2
W
Cthulhu
8,199
820
33
3
0
196,123
1
W
Pele
9,602
960
55
6
0
227,594
2
L
Bacchus
6,128
613
24
2
0
178,361
3
L
Ra
7,260
726
54
5
0
153,725
2
L
Bellona
7,350
735
19
2
0
178,323
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role