Player Matchup

Sobek
Sobek
Aspek014638
Sobek
Level 27
God Stats
5W - 6L
1,538 SR
Queue Stats
61W - 53L
1,697 Elo+
Solo
Fenrir
Fenrir
ChevySilverado
Fenrir
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 0L
1,974 Elo+
Party 1
Ymir
Ymir
LaMamalona
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,974 Elo+
Party 1
Olorun
Olorun
QuemaNoQuemaCuh
Olorun
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 0L
1,974 Elo+
Party 1
Izanami
Izanami
act0r
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 42
1,508 SR
1,824 Elo+

VS

Team Averages
Level 47
1,503 SR
1,582 Elo+
Merlin
Merlin
DarkMantle
Merlin
Level 8
God Stats
18W - 11L
1,500 SR
Queue Stats
595W - 395L
1,689 Elo+
Party 2
Heimdallr
Heimdallr
DylanWehausen
Heimdallr
Level 103
God Stats
10W - 10L
1,562 SR
Queue Stats
256W - 258L
1,583 Elo+
Party 3
Cu Chulainn
Cu Chulainn
HeavensMandate
Cu Chulainn
Level 83
God Stats
13W - 9L
1,269 SR
Queue Stats
594W - 389L
1,709 Elo+
Party 2
Thanatos
Thanatos
Narlems
Thanatos
Level 15
God Stats
1W - 4L
1,683 SR
Queue Stats
137W - 160L
1,527 Elo+
Party 3
Ymir
Ymir
SnailKing18
Ymir
Level 24
God Stats
12W - 18L
1,500 SR
Queue Stats
21W - 38L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 5
8,501
607
7,859
11,361
12,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

15
9 / 1 / 3
8,821
630
9,447
12,818
5,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 2 / 8
7,420
530
5,605
10,389
4,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
4 / 4 / 1
7,772
555
6,528
11,252
5,433
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
act0r
Izanami
16
9 / 1 / 4
9,699
693
11,924
7,632
4,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DarkMantle
Merlin
11
0 / 5 / 0
6,356
454
3,767
7,055
2,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
DylanWehausen
Heimdallr
14
6 / 3 / 2
8,650
618
9,431
10,977
3,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
HeavensMandate
Cu Chulainn
12
0 / 6 / 2
7,450
532
5,973
12,641
8,355
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Narlems
Thanatos
11
1 / 8 / 1
6,404
457
2,519
11,395
3,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 5 / 4
6,402
457
3,918
10,137
5,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
27
Kills
8
9
Deaths
27
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
W
9
1
3
10.5
L
Merlin
DarkMantle
Merlin
0
5
0
0
L
Heimdallr
DylanWehausen
Heimdallr
6
3
2
2.33
L
Cu Chulainn
HeavensMandate
Cu Chulainn
0
6
2
0.17
W
1
2
8
2.5
L
Thanatos
Narlems
Thanatos
1
8
1
0.19
W
4
4
1
1.13
L
1
5
4
0.6
W
Izanami
act0r
Izanami
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,363
Damage
25,608
53,452
Taken
52,205
32,828
Mitigated
23,799
21,578
Healing
13,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,859
417
0
6,788
11,361
12,812
0
468
10,863
51,676
0
W
9,447
2,752
0
6,314
12,818
5,292
0
1,310
11,462
0
53,523
L
Merlin
DarkMantle
Merlin
3,767
52
0
774
7,055
2,076
0
193
6,837
37,561
0
L
Heimdallr
DylanWehausen
Heimdallr
9,431
5,458
0
3,992
10,977
3,807
0
6,220
4,757
0
37,812
L
Cu Chulainn
HeavensMandate
Cu Chulainn
5,973
1,786
0
3,116
12,641
8,355
0
5,345
6,771
0
38,495
W
5,605
1,655
0
1,311
10,389
4,824
0
1,072
9,317
30,381
0
L
Thanatos
Narlems
Thanatos
2,519
375
0
5,229
11,395
3,840
0
2,287
9,033
0
26,778
W
6,528
3,499
120
5,971
11,252
5,433
488
1,616
9,633
48,780
0
L
3,918
1,213
0
501
10,137
5,721
0
5,322
4,815
12,645
0
W
Izanami
act0r
Izanami
11,924
7,738
0
1,074
7,632
4,467
408
2,941
4,489
0
74,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,213
Gold Earned
35,262
493
Minions Killed
294
0
Camps Cleared
0
1,391,377
Distance Traveled
1,225,874
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,501
607
114
8
0
269,568
7
W
Fenrir
8,821
630
106
8
0
285,141
1
L
Merlin
6,356
454
81
6
0
238,633
6
L
Heimdallr
8,650
618
54
4
0
234,432
3
L
Cu Chulainn
7,450
532
75
5
0
254,150
3
W
Ymir
7,420
530
35
3
0
268,513
3
L
Thanatos
6,404
457
57
4
0
260,749
2
W
Olorun
7,772
555
94
7
0
296,812
0
L
Ymir
6,402
457
27
2
0
237,910
0
W
Izanami
9,699
693
144
10
0
271,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role