Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Aiasan
Neith
Level 3
God Stats
0W - 3L
1,257 SR
Queue Stats
1W - 3L
1,490 Elo+
Solo
Cabrakan
Cabrakan
AlphaSteals
Cabrakan
Level 21
God Stats
1W - 2L
1,275 SR
Queue Stats
22W - 24L
1,440 Elo+
Party 1
Hercules
Hercules
GlazedYam
Hercules
Level 29
God Stats
1W - 3L
1,763 SR
Queue Stats
46W - 53L
1,612 Elo+
Solo
Jing Wei
Jing Wei
PhewSoBad
Jing Wei
Level 6
God Stats
0W - 1L
1,605 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,480 SR
1,508 Elo+

VS

Team Averages
Level 18
1,466 SR
1,466 Elo+
Ganesha
Ganesha
MangoAintNoSimp
Ganesha
Level 28
God Stats
1W - 1L
1,303 SR
Queue Stats
37W - 36L
1,384 Elo+
Party 2
Sobek
Sobek
TTier
Sobek
Level 16
God Stats
19W - 34L
1,518 SR
Queue Stats
851W - 864L
1,696 Elo+
Solo
Janus
Janus
ThorOG007
Janus
Level 18
God Stats
18W - 15L
1,507 SR
Queue Stats
33W - 40L
1,384 Elo+
Solo
Mercury
Mercury
UmbrellaRepsZone
Mercury
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 35L
1,364 Elo+
Party 2
Neith
Neith
XoMartin
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
6 / 3 / 1
5,802
580
4,502
4,790
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Aiasan
Neith
3
1 / 1 / 0
4,114
411
1,014
2,053
407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Cabrakan
AlphaSteals
Cabrakan
8
1 / 3 / 3
5,069
507
4,064
5,780
3,466
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
GlazedYam
Hercules
6
0 / 2 / 1
4,319
432
2,243
5,368
1,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
PhewSoBad
Jing Wei
8
2 / 2 / 1
5,221
522
2,361
4,900
1,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 4
5,264
526
2,876
3,906
2,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sobek
TTier
Sobek
7
1 / 1 / 1
4,616
462
2,281
6,964
4,704
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes

Shoes

+6%
Movement Speed

Janus
ThorOG007
Janus
10
3 / 0 / 1
6,104
610
2,564
2,324
492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
5 / 4 / 2
5,938
594
5,066
7,042
2,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
XoMartin
Neith
8
2 / 4 / 2
5,028
503
3,075
5,611
1,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
10
Kills
11
11
Deaths
10
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
6
3
1
2.17
L
Neith
Aiasan
Neith
1
1
0
1
L
Cabrakan
AlphaSteals
Cabrakan
1
3
3
0.83
L
Hercules
GlazedYam
Hercules
0
2
1
0.25
W
0
1
4
2
L
Jing Wei
PhewSoBad
Jing Wei
2
2
1
1.25
W
Sobek
TTier
Sobek
1
1
1
1.5
W
Janus
ThorOG007
Janus
3
0
1
3.5
W
5
4
2
1.5
W
Neith
XoMartin
Neith
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,184
Damage
15,862
22,891
Taken
25,847
8,944
Mitigated
11,507
4,522
Healing
7,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,502
1,007
0
228
4,790
1,706
0
1,702
2,998
17,929
0
L
Neith
Aiasan
Neith
1,014
457
0
1,137
2,053
407
0
300
1,671
0
5,665
L
Cabrakan
AlphaSteals
Cabrakan
4,064
863
135
814
5,780
3,466
0
2,132
3,612
10,743
0
L
Hercules
GlazedYam
Hercules
2,243
998
0
1,605
5,368
1,893
0
2,210
3,122
0
10,712
W
2,876
745
342
830
3,906
2,503
0
0
3,906
18,474
1,245
L
Jing Wei
PhewSoBad
Jing Wei
2,361
2,194
0
603
4,900
1,472
700
996
3,904
0
18,034
W
Sobek
TTier
Sobek
2,281
413
0
2,000
6,964
4,704
494
3,590
3,374
9,667
0
W
Janus
ThorOG007
Janus
2,564
92
111
931
2,324
492
826
719
1,605
28,323
0
W
5,066
3,109
0
1,466
7,042
2,093
0
1,773
5,269
0
23,091
W
Neith
XoMartin
Neith
3,075
2,265
0
1,482
5,611
1,715
0
2,484
3,127
0
17,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,525
Gold Earned
26,950
122
Minions Killed
188
0
Camps Cleared
0
715,695
Distance Traveled
896,589
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,802
580
32
3
0
182,920
4
L
Neith
4,114
411
12
1
0
49,268
0
L
Cabrakan
5,069
507
22
2
0
181,008
3
L
Hercules
4,319
432
16
2
0
120,456
0
W
Ganesha
5,264
526
22
2
0
198,397
1
L
Jing Wei
5,221
522
40
4
0
182,043
0
W
Sobek
4,616
462
12
1
0
163,355
0
W
Janus
6,104
610
65
7
0
178,119
0
W
Mercury
5,938
594
60
6
0
221,957
0
W
Neith
5,028
503
29
3
0
134,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role