Player Matchup

Thanatos
Thanatos
HVT_Daiabare
Thanatos
Level 11
God Stats
4W - 5L
1,811 SR
Queue Stats
7W - 9L
1,603 Elo+
Solo
Izanami
Izanami
IceCold Toshiro
Izanami
Level 27
God Stats
75W - 55L
1,761 SR
Queue Stats
326W - 317L
1,627 Elo+
Party 2
Cthulhu
Cthulhu
Outlander30
Cthulhu
Level 29
God Stats
24W - 11L
1,720 SR
Queue Stats
112W - 120L
1,554 Elo+
Solo
Olorun
Olorun
Psychocadillacz
Olorun
Level 24
God Stats
28W - 17L
1,718 SR
Queue Stats
605W - 550L
1,647 Elo+
Party 2
Baba Yaga
Baba Yaga
TopshelfTurtz
Baba Yaga
Level 27
God Stats
4W - 3L
1,714 SR
Queue Stats
257W - 264L
1,664 Elo+
Party 2
Team Averages
Level 24
1,745 SR
1,619 Elo+

VS

Team Averages
Level 9
1,718 SR
1,497 Elo+
Fenrir
Fenrir
AkiraBoutYou
Fenrir
Level 11
God Stats
4W - 1L
1,868 SR
Queue Stats
12W - 10L
1,537 Elo+
Party 1
Heimdallr
Heimdallr
DM-Her
Heimdallr
Level 8
God Stats
6W - 3L
1,556 SR
Queue Stats
11W - 11L
1,456 Elo+
Party 1
Guan Yu
Guan Yu
Fitzshizzlez
Guan Yu
Level 12
God Stats
1W - 1L
1,703 SR
Queue Stats
11W - 12L
1,450 Elo+
Party 1
Yemoja
Yemoja
SmashKetchum1221
Yemoja
Level 7
God Stats
4W - 2L
1,765 SR
Queue Stats
7W - 4L
1,589 Elo+
Party 1
Scylla
Scylla
coolteathomas
Scylla
Level 9
God Stats
2W - 1L
1,698 SR
Queue Stats
25W - 25L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HVT_Daiabare
Thanatos
15
8 / 6 / 5
10,151
534
12,454
15,978
5,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
12 / 4 / 6
11,299
595
17,507
12,626
6,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Outlander30
Cthulhu
17
4 / 1 / 4
10,350
545
8,828
8,644
9,313
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
4 / 6 / 7
9,499
500
8,361
11,879
4,357
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baba Yaga
TopshelfTurtz
Baba Yaga
16
3 / 5 / 3
9,962
524
8,421
11,229
5,700
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
6 / 6 / 2
8,579
452
12,229
16,541
6,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Heimdallr
DM-Her
Heimdallr
15
11 / 7 / 3
10,092
531
11,790
17,684
6,571
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
Fitzshizzlez
Guan Yu
12
2 / 4 / 4
7,471
393
3,171
14,470
9,505
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
0 / 7 / 12
8,522
449
3,725
13,080
9,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 7 / 6
8,563
451
5,213
9,876
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
48
31
Kills
21
22
Deaths
31
25
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fenrir
6
6
2
1.17
L
Heimdallr
DM-Her
Heimdallr
11
7
3
1.79
L
Guan Yu
Fitzshizzlez
Guan Yu
2
4
4
1
W
Thanatos
HVT_Daiabare
Thanatos
8
6
5
1.75
W
12
4
6
3.75
W
Cthulhu
Outlander30
Cthulhu
4
1
4
6
W
4
6
7
1.25
L
0
7
12
0.86
W
Baba Yaga
TopshelfTurtz
Baba Yaga
3
5
3
0.9
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,571
Damage
36,128
60,356
Taken
71,651
31,198
Mitigated
35,158
23,705
Healing
15,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
12,229
4,025
0
4,265
16,541
6,598
0
3,606
12,810
0
44,170
L
Heimdallr
DM-Her
Heimdallr
11,790
5,608
0
5,633
17,684
6,571
0
5,510
12,124
0
61,547
L
Guan Yu
Fitzshizzlez
Guan Yu
3,171
450
820
2,966
14,470
9,505
86
7,600
6,820
0
27,032
W
Thanatos
HVT_Daiabare
Thanatos
12,454
5,190
0
9,594
15,978
5,381
0
1,012
14,966
0
41,886
W
17,507
10,756
0
3,375
12,626
6,447
3,308
2,596
10,029
0
67,247
W
Cthulhu
Outlander30
Cthulhu
8,828
1,039
231
3,508
8,644
9,313
1,484
1,678
6,966
54,268
0
W
8,361
4,660
449
2,443
11,879
4,357
1,773
2,828
9,002
42,454
0
L
3,725
217
1,141
572
13,080
9,616
0
4,817
8,213
17,272
0
W
Baba Yaga
TopshelfTurtz
Baba Yaga
8,421
1,789
0
4,105
11,229
5,700
751
824
10,405
50,050
0
L
5,213
1,244
0
0
9,876
2,868
0
3,702
6,074
25,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,261
Gold Earned
43,227
385
Minions Killed
290
0
Camps Cleared
0
1,705,291
Distance Traveled
1,725,371
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,579
452
64
3
0
368,373
1
L
Heimdallr
10,092
531
99
5
0
338,157
1
L
Guan Yu
7,471
393
50
3
0
356,108
2
W
Thanatos
10,151
534
66
3
0
390,083
0
W
Izanami
11,299
595
103
5
0
348,340
0
W
Cthulhu
10,350
545
76
4
0
359,488
4
W
Olorun
9,499
500
58
3
0
340,332
0
L
Yemoja
8,522
449
30
2
0
334,428
0
W
Baba Yaga
9,962
524
82
4
0
267,048
1
L
Scylla
8,563
451
47
2
0
328,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role