Player Matchup

Susano
Susano
BoooRadley
Susano
Level 28
God Stats
3W - 3L
1,174 SR
Queue Stats
151W - 72L
1,699 Elo+
Party 1
Kuzenbo
Kuzenbo
IceBoxBeefBoy
Kuzenbo
Level 27
God Stats
5W - 2L
1,500 SR
Queue Stats
85W - 55L
1,584 Elo+
Party 1
Raijin
Raijin
RancidThermos
Raijin
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
227W - 111L
1,663 Elo+
Party 1
Team Averages
Level 36
1,391 SR
1,648 Elo+

VS

Team Averages
Level 9
1,465 SR
1,542 Elo+
Jing Wei
Jing Wei
RunF0rYouRLife
Jing Wei
Level 4
God Stats
0W - 1L
1,264 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ullr
Ullr
SweetNutz
Ullr
Level 7
God Stats
6W - 5L
1,631 SR
Queue Stats
53W - 45L
1,597 Elo+
Party 2
Cabrakan
Cabrakan
brianhutchinson3
Cabrakan
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 13L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BoooRadley
Susano
15
10 / 0 / 8
10,992
785
9,250
7,311
4,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
12
0 / 2 / 15
9,829
702
4,777
15,624
17,204
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
11 / 1 / 8
11,564
826
17,294
8,960
4,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
2 / 7 / 0
8,437
603
7,137
11,702
4,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
11
0 / 8 / 2
8,394
600
6,488
13,807
4,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
1 / 6 / 1
9,188
656
9,361
14,105
10,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
21
Kills
3
3
Deaths
21
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Susano
BoooRadley
Susano
10
0
8
14
W
Kuzenbo
0
2
15
3.75
W
11
1
8
15
L
Jing Wei
2
7
0
0.29
L
Ullr
0
8
2
0.13
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,321
Damage
22,986
31,895
Taken
39,614
25,580
Mitigated
19,418
3,954
Healing
3,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
BoooRadley
Susano
9,250
2,588
0
459
7,311
4,306
1,127
1,352
5,893
0
29,008
W
Kuzenbo
4,777
1,687
0
1,272
15,624
17,204
692
4,316
10,377
15,182
0
W
17,294
1,025
0
2,223
8,960
4,070
912
3,364
5,471
75,372
0
L
Jing Wei
7,137
5,025
0
407
11,702
4,087
114
6,601
4,688
0
28,427
L
Ullr
6,488
3,344
0
1,272
13,807
4,643
0
8,229
5,128
0
36,555
L
9,361
1,445
0
1,476
14,105
10,688
0
6,483
7,366
38,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,385
Gold Earned
26,019
177
Minions Killed
158
0
Camps Cleared
0
836,355
Distance Traveled
692,879
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,992
785
42
3
0
298,778
6
W
Kuzenbo
9,829
702
17
1
0
284,112
2
W
Raijin
11,564
826
118
8
0
253,465
1
L
Jing Wei
8,437
603
46
3
0
254,332
5
L
Ullr
8,394
600
52
4
0
214,288
0
L
Cabrakan
9,188
656
60
4
0
224,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role