Player Matchup

Fenrir
Fenrir
DeklinSLy
Fenrir
Level 27
God Stats
1W - 3L
1,488 SR
Queue Stats
65W - 178L
1,271 Elo+
Party 1
Izanami
Izanami
HackedGamma
Izanami
Level 114
God Stats
1W - 1L
1,747 SR
Queue Stats
8W - 20L
1,312 Elo+
Solo
Hera
Hera
KeeZLy02
Hera
Level 43
God Stats
11W - 32L
1,418 SR
Queue Stats
152W - 329L
1,359 Elo+
Party 1
Sun Wukong
Sun Wukong
SlangintheLongD
Sun Wukong
Level 47
God Stats
14W - 37L
1,395 SR
Queue Stats
99W - 237L
1,307 Elo+
Party 1
Ymir
Ymir
ZurpNflurp5147
Ymir
Level 28
God Stats
5W - 4L
1,632 SR
Queue Stats
103W - 190L
1,369 Elo+
Party 1
Team Averages
Level 52
1,536 SR
1,324 Elo+

VS

Team Averages
Level 57
1,367 SR
1,393 Elo+
Ganesha
Ganesha
GoldB420
Ganesha
Level 39
God Stats
15W - 37L
1,217 SR
Queue Stats
44W - 78L
1,244 Elo+
Party 2
Medusa
Medusa
Kastorie
Medusa
Level 27
God Stats
14W - 22L
1,335 SR
Queue Stats
27W - 49L
1,263 Elo+
Party 2
Chronos
Chronos
SlipperyLube
Chronos
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
TYxREAPER
Persephone
Level 29
God Stats
3W - 7L
1,139 SR
Queue Stats
671W - 680L
1,466 Elo+
Party 2
Mercury
Mercury
rx7jz
Mercury
Level 88
God Stats
26W - 14L
1,646 SR
Queue Stats
205W - 171L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DeklinSLy
Fenrir
10
1 / 9 / 0
6,301
420
4,591
13,048
4,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
HackedGamma
Izanami
11
2 / 3 / 3
6,799
453
6,226
8,133
2,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hera
10
1 / 6 / 2
6,547
436
6,157
8,583
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
SlangintheLongD
Sun Wukong
10
0 / 7 / 0
6,161
411
3,268
11,226
4,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 3 / 3
6,817
454
4,830
11,220
6,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GoldB420
Ganesha
11
0 / 2 / 4
7,038
469
3,507
7,677
4,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Kastorie
Medusa
11
1 / 4 / 2
7,016
468
4,100
10,144
2,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
SlipperyLube
Chronos
16
16 / 0 / 3
10,360
691
17,898
10,734
6,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
TYxREAPER
Persephone
13
4 / 0 / 2
8,085
539
3,766
5,868
1,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
rx7jz
Mercury
15
7 / 0 / 5
9,301
620
6,244
9,886
3,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
6
Kills
28
28
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DeklinSLy
Fenrir
1
9
0
0.11
W
Ganesha
GoldB420
Ganesha
0
2
4
1
L
Izanami
HackedGamma
Izanami
2
3
3
1.17
W
Medusa
Kastorie
Medusa
1
4
2
0.5
L
Hera
1
6
2
0.33
L
Sun Wukong
SlangintheLongD
Sun Wukong
0
7
0
0
W
Chronos
SlipperyLube
Chronos
16
0
3
17.5
W
Persephone
TYxREAPER
Persephone
4
0
2
5
L
2
3
3
1.17
W
Mercury
rx7jz
Mercury
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,072
Damage
35,515
52,210
Taken
44,309
20,758
Mitigated
19,107
10,517
Healing
15,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DeklinSLy
Fenrir
4,591
942
0
2,759
13,048
4,680
0
6,813
6,235
0
29,884
W
Ganesha
GoldB420
Ganesha
3,507
234
0
642
7,677
4,334
842
2,890
4,787
14,232
0
L
Izanami
HackedGamma
Izanami
6,226
3,954
0
3,292
8,133
2,294
235
2,705
5,428
0
40,713
W
Medusa
Kastorie
Medusa
4,100
1,417
0
3,500
10,144
2,944
1,654
2,506
7,638
0
33,825
L
Hera
6,157
1,111
0
1,241
8,583
2,916
0
3,367
5,216
31,221
0
L
Sun Wukong
SlangintheLongD
Sun Wukong
3,268
455
0
1,812
11,226
4,821
0
8,286
2,940
0
25,870
W
Chronos
SlipperyLube
Chronos
17,898
8,002
0
6,722
10,734
6,218
2,423
1,668
9,066
61,557
4,830
W
Persephone
TYxREAPER
Persephone
3,766
656
0
33
5,868
1,971
1,109
2,198
3,670
35,670
0
L
4,830
927
0
1,413
11,220
6,047
0
3,106
8,114
23,611
0
W
Mercury
rx7jz
Mercury
6,244
3,708
0
5,040
9,886
3,640
1,207
1,725
8,161
0
62,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,625
Gold Earned
41,800
278
Minions Killed
364
0
Camps Cleared
0
1,228,398
Distance Traveled
1,409,730
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,301
420
61
4
0
242,614
2
W
Ganesha
7,038
469
4
0
0
269,948
1
L
Izanami
6,799
453
78
5
0
254,164
1
W
Medusa
7,016
468
72
5
0
216,327
0
L
Hera
6,547
436
58
4
0
238,856
3
L
Sun Wukong
6,161
411
50
3
0
229,617
0
W
Chronos
10,360
691
108
7
0
271,978
4
W
Persephone
8,085
539
66
4
0
282,882
0
L
Ymir
6,817
454
31
2
0
263,147
3
W
Mercury
9,301
620
114
8
0
368,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role