Player Matchup

Danzaburou
Danzaburou
PeZzDispenser14
Danzaburou
Level 15
God Stats
7W - 3L
1,599 SR
Queue Stats
29W - 21L
1,503 Elo+
Party 2
Scylla
Scylla
SleekyB0i
Scylla
Level 26
God Stats
1W - 4L
1,458 SR
Queue Stats
11W - 9L
1,503 Elo+
Party 2
Awilix
Awilix
SweetJuicyRage
Awilix
Level 29
God Stats
3W - 3L
1,498 SR
Queue Stats
44W - 47L
1,607 Elo+
Solo
Guan Yu
Guan Yu
codefakie
Guan Yu
Level 24
God Stats
18W - 11L
1,563 SR
Queue Stats
104W - 94L
1,555 Elo+
Solo
Ares
Ares
edukii
Ares
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 9L
1,533 Elo+
Solo
Team Averages
Level 21
1,524 SR
1,540 Elo+

VS

Team Averages
Level 17
1,494 SR
1,402 Elo+
Bacchus
Bacchus
Anitabongit
Bacchus
Level 16
God Stats
3W - 0L
1,773 SR
Queue Stats
25W - 27L
1,428 Elo+
Party 1
Neith
Neith
DeadlyPup
Neith
Level 12
God Stats
2W - 5L
1,255 SR
Queue Stats
19W - 20L
1,392 Elo+
Party 1
Anubis
Anubis
lceBlackPrime
Anubis
Level 13
God Stats
6W - 11L
1,233 SR
Queue Stats
10W - 19L
1,279 Elo+
Solo
Danzaburou
Danzaburou
luissanta00
Danzaburou
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
spyder110
Arachne
Level 16
God Stats
2W - 1L
1,711 SR
Queue Stats
14W - 21L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PeZzDispenser14
Danzaburou
17
9 / 9 / 3
11,856
565
16,029
17,067
5,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
SleekyB0i
Scylla
13
1 / 10 / 3
8,432
402
5,763
14,191
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 9 / 3
10,637
507
9,960
17,418
6,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
codefakie
Guan Yu
16
2 / 6 / 0
10,294
490
4,734
21,140
18,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ares
edukii
Ares
14
3 / 7 / 9
9,549
455
6,254
13,550
6,994
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Anitabongit
Bacchus
16
7 / 4 / 18
12,581
599
10,390
19,071
30,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
DeadlyPup
Neith
16
7 / 8 / 13
11,791
561
7,693
14,422
6,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 1 / 4
14,466
689
13,699
10,998
5,266
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
luissanta00
Danzaburou
19
7 / 6 / 8
12,705
605
17,372
20,613
12,459
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
spyder110
Arachne
19
14 / 2 / 7
13,131
625
17,449
17,958
9,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
91
19
Kills
41
41
Deaths
21
18
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Anitabongit
Bacchus
7
4
18
4
W
Neith
DeadlyPup
Neith
7
8
13
1.69
L
Danzaburou
PeZzDispenser14
Danzaburou
9
9
3
1.17
L
Scylla
SleekyB0i
Scylla
1
10
3
0.25
L
4
9
3
0.61
L
Guan Yu
codefakie
Guan Yu
2
6
0
0.33
L
Ares
edukii
Ares
3
7
9
1.07
W
6
1
4
8
W
Danzaburou
luissanta00
Danzaburou
7
6
8
1.83
W
Arachne
spyder110
Arachne
14
2
7
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,740
Damage
66,603
83,366
Taken
83,062
41,446
Mitigated
64,193
13,587
Healing
28,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Anitabongit
Bacchus
10,390
1,801
0
1,045
19,071
30,729
693
2,496
16,483
30,267
0
W
Neith
DeadlyPup
Neith
7,693
4,445
0
3,414
14,422
6,324
3,142
3,356
11,041
0
35,735
L
Danzaburou
PeZzDispenser14
Danzaburou
16,029
7,760
136
1,852
17,067
5,584
2,059
6,288
10,779
0
48,392
L
Scylla
SleekyB0i
Scylla
5,763
465
426
1,780
14,191
3,657
96
1,744
12,447
25,290
0
L
9,960
4,962
99
2,668
17,418
6,375
1,485
3,328
14,090
0
48,364
L
Guan Yu
codefakie
Guan Yu
4,734
331
418
6,208
21,140
18,836
374
10,921
10,219
0
47,275
L
Ares
edukii
Ares
6,254
684
0
0
13,550
6,994
54
1,808
11,742
32,090
0
W
13,699
765
0
6,981
10,998
5,266
2,867
534
10,289
99,427
0
W
Danzaburou
luissanta00
Danzaburou
17,372
10,773
0
8,335
20,613
12,459
4,083
2,702
17,867
0
98,566
W
Arachne
spyder110
Arachne
17,449
12,990
0
9,127
17,958
9,415
3,857
2,929
14,954
0
86,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,768
Gold Earned
64,674
336
Minions Killed
541
0
Camps Cleared
0
1,466,353
Distance Traveled
1,883,868
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,581
599
33
2
0
424,522
0
W
Neith
11,791
561
39
2
0
365,277
4
L
Danzaburou
11,856
565
83
4
0
333,523
1
L
Scylla
8,432
402
44
2
0
260,026
1
L
Awilix
10,637
507
66
3
0
214,220
0
L
Guan Yu
10,294
490
100
5
0
379,270
2
L
Ares
9,549
455
43
2
0
279,314
1
W
Anubis
14,466
689
212
10
0
291,660
10
W
Danzaburou
12,705
605
133
6
0
328,832
3
W
Arachne
13,131
625
124
6
0
473,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role