Player Matchup

Medusa
Medusa
Clayman3
Medusa
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 13L
1,795 Elo+
Party 2
Cthulhu
Cthulhu
FunnyGod102
Cthulhu
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 41L
1,743 Elo+
Party 2
Hun Batz
Hun Batz
ThyAaron
Hun Batz
Level 106
God Stats
10W - 1L
1,524 SR
Queue Stats
168W - 102L
1,662 Elo+
Party 2
Mulan
Mulan
lilgamer1106
Mulan
Level 108
God Stats
4W - 1L
1,500 SR
Queue Stats
64W - 30L
1,743 Elo+
Party 2
Zeus
Zeus
ojuicemonkeyo
Zeus
Level 44
God Stats
12W - 3L
1,776 SR
Queue Stats
31W - 8L
1,743 Elo+
Party 2
Team Averages
Level 95
1,560 SR
1,737 Elo+

VS

Team Averages
Level 62
1,528 SR
1,567 Elo+
Hades
Hades
DarthDevious
Hades
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,619 Elo+
Party 1
Achilles
Achilles
Dyr_Kral
Achilles
Level 108
God Stats
2W - 3L
1,462 SR
Queue Stats
121W - 114L
1,505 Elo+
Party 3
Jing Wei
Jing Wei
Mysavfelloff
Jing Wei
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
46W - 75L
1,498 Elo+
Party 3
Ares
Ares
RetroScript
Ares
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,608 Elo+
Party 1
Neith
Neith
imweezyy2
Neith
Level 14
God Stats
7W - 6L
1,676 SR
Queue Stats
11W - 11L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Clayman3
Medusa
18
11 / 0 / 17
12,784
1,278
18,980
8,689
3,246
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
FunnyGod102
Cthulhu
17
3 / 2 / 20
10,300
1,030
12,426
10,135
9,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
ThyAaron
Hun Batz
17
3 / 3 / 17
10,602
1,060
14,951
13,963
8,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
5 / 3 / 15
10,168
1,017
8,086
9,694
8,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
9 / 2 / 15
11,304
1,130
17,499
4,913
1,796
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

259

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 13 / 5
8,915
892
6,136
19,989
14,800
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Dyr_Kral
Achilles
15
1 / 2 / 2
9,202
920
7,325
16,863
24,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
Mysavfelloff
Jing Wei
15
1 / 6 / 3
9,144
914
2,967
10,195
3,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
8 / 6 / 2
11,620
1,162
13,134
17,218
16,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
imweezyy2
Neith
16
0 / 4 / 8
9,291
929
10,038
14,255
6,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
30
31
Kills
10
10
Deaths
31
84
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
Clayman3
Medusa
11
0
17
19.5
L
0
13
5
0.19
L
Achilles
Dyr_Kral
Achilles
1
2
2
1
W
Cthulhu
FunnyGod102
Cthulhu
3
2
20
6.5
L
Jing Wei
Mysavfelloff
Jing Wei
1
6
3
0.42
L
8
6
2
1.5
W
Hun Batz
ThyAaron
Hun Batz
3
3
17
3.83
L
Neith
imweezyy2
Neith
0
4
8
1
W
5
3
15
4.17
W
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,942
Damage
39,600
47,394
Taken
78,520
31,282
Mitigated
65,877
8,071
Healing
5,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Clayman3
Medusa
18,980
10,255
0
2,525
8,689
3,246
0
3,530
4,798
0
48,425
L
6,136
727
0
1,279
19,989
14,800
0
6,784
12,982
18,410
0
L
Achilles
Dyr_Kral
Achilles
7,325
1,307
0
1,107
16,863
24,291
0
6,963
9,558
0
25,627
W
Cthulhu
FunnyGod102
Cthulhu
12,426
1,419
1,840
650
10,135
9,559
0
4,421
5,439
27,241
0
L
Jing Wei
Mysavfelloff
Jing Wei
2,967
2,113
0
819
10,195
3,754
0
1,618
8,452
0
17,068
L
13,134
544
0
552
17,218
16,727
0
6,769
10,174
20,118
0
W
Hun Batz
ThyAaron
Hun Batz
14,951
5,183
0
410
13,963
8,676
0
4,317
9,471
0
40,454
L
Neith
imweezyy2
Neith
10,038
5,049
0
1,482
14,255
6,305
0
7,100
7,005
0
32,344
W
8,086
2,718
753
1,809
9,694
8,005
0
4,164
5,257
0
14,520
W
17,499
603
0
84
4,913
1,796
0
2,159
2,654
26,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,158
Gold Earned
48,172
198
Minions Killed
163
11
Camps Cleared
4
1,060,887
Distance Traveled
939,710
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,784
1,278
58
6
7
220,619
0
L
Hades
8,915
892
30
3
0
154,153
0
L
Achilles
9,202
920
37
4
0
205,344
1
W
Cthulhu
10,300
1,030
39
4
1
225,272
1
L
Jing Wei
9,144
914
40
4
2
192,539
0
L
Ares
11,620
1,162
16
2
1
199,443
2
W
Hun Batz
10,602
1,060
72
7
2
201,713
3
L
Neith
9,291
929
40
4
1
188,231
0
W
Mulan
10,168
1,017
12
1
0
212,553
0
W
Zeus
11,304
1,130
17
2
1
200,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role