Player Matchup

Fenrir
Fenrir
Gold III
HolyDawntaker
Fenrir
Gold III
Level 126
God Stats
8W - 8L
1,480 SR
Queue Stats
66W - 61L
1,542 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
HussletheGreatt
Ah Muzen Cab
Silver I
Level 154
God Stats
1W - 2L
1,625 SR
Queue Stats
91W - 86L
1,542 MMR
Solo
Ymir
Ymir
Silver II
PanicButton52
Ymir
Silver II
Level 127
God Stats
3W - 4L
1,711 SR
Queue Stats
246W - 278L
1,542 MMR
Solo
Chang'e
Chang'e
Bronze III
TruboTacoMan
Chang'e
Bronze III
Level 84
God Stats
0W - 1L
1,706 SR
Queue Stats
18W - 25L
1,541 MMR
Solo
Skadi
Skadi
Bronze III
yamir112
Skadi
Bronze III
Level 49
God Stats
1W - 2L
1,718 SR
Queue Stats
13W - 21L
1,541 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,648 SR
1,542 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,509 SR
1,533 MMR
Scylla
Scylla
Gold III
 
Scylla
Gold III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Bronze III
Armanas
Thor
Bronze III
Level 157
God Stats
3W - 0L
1,631 SR
Queue Stats
63W - 52L
1,541 MMR
Party 1
Terra
Terra
Silver I
RetroBolly34
Terra
Silver I
Level 124
God Stats
2W - 2L
1,195 SR
Queue Stats
22W - 23L
1,541 MMR
Party 1
Medusa
Medusa
Gold IV
TeamCaptainRyan
Medusa
Gold IV
Level 125
God Stats
8W - 6L
1,500 SR
Queue Stats
29W - 23L
1,541 MMR
Solo
Nu Wa
Nu Wa
Silver I
luciismite
Nu Wa
Silver I
Level 66
God Stats
7W - 8L
1,717 SR
Queue Stats
125W - 133L
1,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 2
13,718
572
18,262
22,093
13,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Muzen Cab
HussletheGreatt
Ah Muzen Cab
18
2 / 9 / 1
11,378
474
7,060
21,738
8,207
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 5 / 3
11,440
477
8,149
30,476
29,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
TruboTacoMan
Chang'e
16
1 / 10 / 3
11,087
462
11,956
21,848
8,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
yamir112
Skadi
20
1 / 5 / 1
12,941
539
12,674
15,129
5,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
BakasuraPersephoneArachneCthulhuApollo

VS

Bans
Cu ChulainnKing ArthurMulanVulcanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
3 / 6 / 12
12,669
528
15,031
13,995
5,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
Armanas
Thor
20
11 / 0 / 10
14,864
619
21,733
20,803
18,732
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
7 / 3 / 4
13,756
573
12,550
22,407
25,953
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
10 / 7 / 6
13,162
548
16,532
18,578
7,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
18
3 / 5 / 17
12,156
507
20,443
16,338
6,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
83
21
Kills
34
34
Deaths
21
10
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
6
12
1.5
W
Thor
Armanas
Thor
11
0
10
16
L
14
5
2
3
L
Ah Muzen Cab
HussletheGreatt
Ah Muzen Cab
2
9
1
0.28
L
3
5
3
0.9
W
7
3
4
3
W
10
7
6
1.86
L
Chang'e
TruboTacoMan
Chang'e
1
10
3
0.25
W
Nu Wa
3
5
17
2.3
L
Skadi
yamir112
Skadi
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,101
Damage
86,289
111,284
Taken
92,121
64,708
Mitigated
63,671
34,222
Healing
26,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
15,031
1,574
0
2,636
13,995
5,008
1,265
3,918
9,913
85,790
0
W
Thor
Armanas
Thor
21,733
3,967
0
6,024
20,803
18,732
1,114
7,226
13,279
860
73,612
L
18,262
3,310
0
5,558
22,093
13,398
0
7,658
14,123
0
92,696
L
Ah Muzen Cab
HussletheGreatt
Ah Muzen Cab
7,060
3,268
0
8,490
21,738
8,207
1,972
6,446
15,032
0
85,195
L
8,149
931
689
6,036
30,476
29,515
0
14,256
15,925
35,425
0
W
12,550
2,788
1,064
7,301
22,407
25,953
253
1,209
21,136
73,313
0
W
16,532
7,849
0
5,166
18,578
7,799
1,122
4,287
14,163
0
104,839
L
Chang'e
TruboTacoMan
Chang'e
11,956
250
1,396
6,621
21,848
8,332
0
7,340
13,978
63,733
0
W
Nu Wa
20,443
4,152
0
4,101
16,338
6,179
2,005
2,703
13,525
80,996
0
L
Skadi
yamir112
Skadi
12,674
7,266
0
5,432
15,129
5,256
5,536
10,175
4,006
0
80,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,564
Gold Earned
66,607
572
Minions Killed
645
0
Camps Cleared
0
2,043,754
Distance Traveled
2,174,443
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,669
528
158
7
0
441,662
2
W
Thor
14,864
619
81
3
0
476,676
2
L
Fenrir
13,718
572
117
5
0
516,102
3
L
Ah Muzen Cab
11,378
474
134
6
0
362,467
0
L
Ymir
11,440
477
49
2
0
445,259
7
W
Terra
13,756
573
152
6
0
422,685
4
W
Medusa
13,162
548
148
6
0
411,913
6
L
Chang'e
11,087
462
124
5
0
381,808
1
W
Nu Wa
12,156
507
106
4
0
421,507
3
L
Skadi
12,941
539
148
6
0
338,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role