Player Matchup

Chronos
Chronos
Asavo
Chronos
Level 149
God Stats
2W - 2L
1,762 SR
Queue Stats
110W - 94L
1,631 Elo+
Party 2
Thor
Thor
I Zoiid I
Thor
Level 125
God Stats
1W - 2L
1,676 SR
Queue Stats
239W - 173L
1,622 Elo+
Party 2
Odin
Odin
NotSilver5136
Odin
Level 145
God Stats
3W - 3L
1,500 SR
Queue Stats
306W - 297L
1,450 Elo+
Solo
Janus
Janus
RoseSaiyajin
Janus
Level 123
God Stats
4W - 2L
1,815 SR
Queue Stats
54W - 32L
1,505 Elo+
Party 2
Ganesha
Ganesha
l LonewoIf I
Ganesha
Level 124
God Stats
1W - 3L
1,320 SR
Queue Stats
57W - 70L
1,489 Elo+
Party 2
Team Averages
Level 133
1,615 SR
1,539 Elo+

VS

Team Averages
Level 129
1,711 SR
1,595 Elo+
Pele
Pele
MAGiCALi_UNiCORN
Pele
Level 109
God Stats
9W - 4L
1,860 SR
Queue Stats
70W - 54L
1,620 Elo+
Party 3
Janus
Janus
OMGitzSheepy
Janus
Level 144
God Stats
14W - 7L
1,408 SR
Queue Stats
201W - 177L
1,576 Elo+
Party 1
Chang'e
Chang'e
ThrustSlinky22
Chang'e
Level 139
God Stats
12W - 2L
2,046 SR
Queue Stats
378W - 358L
1,611 Elo+
Party 1
King Arthur
King Arthur
TitianPhoenix
King Arthur
Level 126
God Stats
9W - 5L
1,311 SR
Queue Stats
50W - 46L
1,528 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
jack_2185
Ah Muzen Cab
Level 129
God Stats
79W - 54L
1,929 SR
Queue Stats
433W - 377L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Asavo
Chronos
12
3 / 0 / 1
6,800
618
4,682
6,421
1,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
10
0 / 2 / 1
5,558
505
936
7,972
2,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 4 / 0
5,395
490
2,316
7,543
2,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 0
5,815
529
2,430
4,347
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
l LonewoIf I
Ganesha
7
0 / 2 / 2
5,235
476
3,218
6,881
2,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
6,691
608
3,487
6,329
1,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
4 / 0 / 1
6,943
631
4,286
2,835
921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 2 / 5
6,130
557
4,473
5,853
3,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
TitianPhoenix
King Arthur
12
1 / 0 / 4
6,879
625
3,560
6,213
3,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
jack_2185
Ah Muzen Cab
11
0 / 2 / 0
6,145
559
3,053
5,353
1,541
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
9
9
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chronos
Asavo
Chronos
3
0
1
3.5
L
Thor
0
2
1
0.25
W
3
0
2
4
L
0
4
0
0
W
4
0
1
4.5
L
1
1
0
1
W
1
2
5
1.75
W
King Arthur
TitianPhoenix
King Arthur
1
0
4
3
W
Ah Muzen Cab
jack_2185
Ah Muzen Cab
0
2
0
0
L
Ganesha
l LonewoIf I
Ganesha
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,582
Damage
18,859
33,164
Taken
26,583
11,190
Mitigated
11,216
10,062
Healing
14,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Asavo
Chronos
4,682
1,605
0
2,965
6,421
1,944
0
447
5,944
40,722
0
L
Thor
936
80
0
2,688
7,972
2,721
0
1,803
6,025
0
30,148
W
3,487
675
0
3,865
6,329
1,870
0
1,451
4,852
0
41,380
L
2,316
1,011
0
2,065
7,543
2,461
0
1,259
6,034
0
25,256
W
4,286
81
0
1,008
2,835
921
204
1,646
1,117
47,175
0
L
2,430
48
0
391
4,347
1,263
0
1,432
2,855
40,789
0
W
4,473
186
1,200
2,762
5,853
3,490
132
2,821
2,990
22,291
0
W
King Arthur
TitianPhoenix
King Arthur
3,560
468
0
3,208
6,213
3,394
0
704
5,479
0
36,112
W
Ah Muzen Cab
jack_2185
Ah Muzen Cab
3,053
1,783
0
2,312
5,353
1,541
0
3,538
1,815
0
41,773
L
Ganesha
l LonewoIf I
Ganesha
3,218
142
0
1,953
6,881
2,801
0
3,504
3,247
10,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,803
Gold Earned
32,788
331
Minions Killed
389
0
Camps Cleared
0
1,055,295
Distance Traveled
1,198,039
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,800
618
109
10
0
204,774
3
L
Thor
5,558
505
73
7
0
224,800
3
W
Pele
6,691
608
87
8
0
264,034
1
L
Odin
5,395
490
58
5
0
195,288
0
W
Janus
6,943
631
111
10
0
254,384
5
L
Janus
5,815
529
88
8
0
220,109
5
W
Chang'e
6,130
557
22
2
0
221,264
4
W
King Arthur
6,879
625
86
8
0
238,865
2
W
Ah Muzen Cab
6,145
559
83
8
0
219,492
1
L
Ganesha
5,235
476
3
0
0
210,324
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role