Player Matchup

Bacchus
Bacchus
BigNastyMoser72
Bacchus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 135L
1,544 Elo+
Solo
Nu Wa
Nu Wa
BlazingIgneel
Nu Wa
Level 42
God Stats
11W - 10L
1,616 SR
Queue Stats
264W - 233L
1,483 Elo+
Party 3
Discordia
Discordia
CaroTries
Discordia
Level 47
God Stats
53W - 57L
1,544 SR
Queue Stats
164W - 159L
1,464 Elo+
Party 3
Horus
Horus
SternalDegrees
Horus
Level 66
God Stats
5W - 3L
1,499 SR
Queue Stats
290W - 283L
1,522 Elo+
Party 3
Thanatos
Thanatos
llIIBangSIlI
Thanatos
Level 67
God Stats
5W - 7L
1,500 SR
Queue Stats
203W - 176L
1,552 Elo+
Party 3
Team Averages
Level 54
1,532 SR
1,513 Elo+

VS

Team Averages
Level 50
1,537 SR
1,572 Elo+
King Arthur
King Arthur
ANGRYsheepTHRWR
King Arthur
Level 74
God Stats
84W - 61L
1,608 SR
Queue Stats
94W - 69L
1,608 Elo+
Party 1
Terra
Terra
HBM x Beast3x
Terra
Level 79
God Stats
6W - 5L
1,594 SR
Queue Stats
454W - 375L
1,558 Elo+
Party 2
Janus
Janus
M0B FELO
Janus
Level 41
God Stats
18W - 30L
1,364 SR
Queue Stats
228W - 204L
1,523 Elo+
Party 2
Hachiman
Hachiman
Redsthoughts
Hachiman
Level 26
God Stats
9W - 7L
1,585 SR
Queue Stats
51W - 43L
1,538 Elo+
Party 1
Merlin
Merlin
SlippryMcMuffin
Merlin
Level 29
God Stats
32W - 26L
1,536 SR
Queue Stats
129W - 82L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 15
9,797
980
8,197
11,982
13,361
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 3 / 14
10,214
1,021
16,866
8,747
3,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
CaroTries
Discordia
17
0 / 0 / 15
9,695
970
8,911
5,265
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 1 / 16
9,794
979
6,305
15,425
14,258
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
llIIBangSIlI
Thanatos
17
18 / 7 / 7
13,156
1,316
24,345
17,968
7,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

270

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ANGRYsheepTHRWR
King Arthur
16
0 / 6 / 9
9,228
923
7,789
18,206
15,419
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 5 / 8
9,706
971
7,817
18,173
6,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Janus
M0B FELO
Janus
16
5 / 3 / 5
11,120
1,112
15,991
8,910
3,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
Redsthoughts
Hachiman
15
0 / 6 / 10
9,035
904
6,579
12,764
2,780
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 6 / 4
10,699
1,070
16,876
10,083
2,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
48
26
Kills
12
12
Deaths
26
67
Assists
36
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ANGRYsheepTHRWR
King Arthur
0
6
9
0.75
W
1
1
15
8.5
W
4
3
14
3.67
W
Discordia
CaroTries
Discordia
0
0
15
7.5
L
2
5
8
1.2
L
Janus
M0B FELO
Janus
5
3
5
2.5
L
Hachiman
Redsthoughts
Hachiman
0
6
10
0.83
L
5
6
4
1.17
W
3
1
16
11
W
Thanatos
llIIBangSIlI
Thanatos
18
7
7
3.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,624
Damage
55,052
59,387
Taken
68,136
41,145
Mitigated
30,352
18,746
Healing
5,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ANGRYsheepTHRWR
King Arthur
7,789
400
0
0
18,206
15,419
0
7,189
10,468
0
15,466
W
8,197
907
0
0
11,982
13,361
0
8,226
3,235
17,586
0
W
16,866
5,006
708
2,653
8,747
3,631
0
5,879
2,562
32,583
0
W
Discordia
CaroTries
Discordia
8,911
71
0
0
5,265
2,047
0
4,048
1,057
34,310
0
L
7,817
767
2,585
3,026
18,173
6,103
0
9,155
8,666
12,012
0
L
Janus
M0B FELO
Janus
15,991
1,298
0
0
8,910
3,156
0
5,917
2,837
40,094
0
L
Hachiman
Redsthoughts
Hachiman
6,579
3,483
0
362
12,764
2,780
0
6,281
6,291
0
14,886
L
16,876
530
0
0
10,083
2,894
0
3,987
5,900
38,252
0
W
6,305
3,017
3,265
3,769
15,425
14,258
0
9,094
5,834
0
9,742
W
Thanatos
llIIBangSIlI
Thanatos
24,345
15,061
0
8,351
17,968
7,848
0
11,478
6,015
0
31,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,656
Gold Earned
49,788
155
Minions Killed
175
3
Camps Cleared
5
913,828
Distance Traveled
923,880
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,228
923
15
2
1
190,960
0
W
Bacchus
9,797
980
22
2
0
209,727
2
W
Nu Wa
10,214
1,021
46
5
0
165,866
0
W
Discordia
9,695
970
60
6
0
201,199
0
L
Terra
9,706
971
9
1
2
207,955
0
L
Janus
11,120
1,112
73
7
0
189,911
0
L
Hachiman
9,035
904
10
1
1
172,477
0
L
Merlin
10,699
1,070
68
7
1
162,577
0
W
Horus
9,794
979
7
1
3
170,222
0
W
Thanatos
13,156
1,316
20
2
0
166,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role