Player Matchup

Khepri
Khepri
Legend1200
Khepri
Level 20
God Stats
4W - 8L
1,319 SR
Queue Stats
123W - 123L
1,476 Elo+
Party 1
Izanami
Izanami
Vexamillian
Izanami
Level 21
God Stats
77W - 89L
1,323 SR
Queue Stats
598W - 687L
1,335 Elo+
Solo
Odin
Odin
Wotan888
Odin
Level 3
God Stats
1W - 5L
1,337 SR
Queue Stats
12W - 21L
1,500 Elo+
Party 1
Anhur
Anhur
uros5768
Anhur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
風雨飄搖
Jing Wei
Level 6
God Stats
0W - 2L
1,306 SR
Queue Stats
7W - 9L
1,176 Elo+
Solo
Team Averages
Level 16
1,357 SR
1,397 Elo+

VS

Team Averages
Level 11
1,479 SR
1,426 Elo+
Medusa
Medusa
GloomFormality
Medusa
Level 14
God Stats
3W - 3L
1,383 SR
Queue Stats
10W - 11L
1,442 Elo+
Party 2
Zeus
Zeus
PaulBenis2
Zeus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,647 Elo+
Party 2
Mulan
Mulan
PnkFluffySliprs
Mulan
Level 8
God Stats
10W - 13L
1,703 SR
Queue Stats
16W - 22L
1,289 Elo+
Party 2
Ares
Ares
SmitinCheeks69
Ares
Level 9
God Stats
2W - 2L
1,570 SR
Queue Stats
17W - 18L
1,371 Elo+
Party 2
Susano
Susano
Suratic
Susano
Level 17
God Stats
5W - 13L
1,240 SR
Queue Stats
33W - 40L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Legend1200
Khepri
7
0 / 2 / 1
4,978
498
2,068
5,527
2,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Vexamillian
Izanami
7
0 / 2 / 0
4,524
452
1,205
5,896
1,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
8
0 / 5 / 0
4,856
486
1,993
5,643
2,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
uros5768
Anhur
8
1 / 1 / 0
4,978
498
4,078
3,052
1,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
風雨飄搖
Jing Wei
9
0 / 1 / 0
5,068
507
2,591
6,821
2,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 3
4,749
475
4,169
6,158
1,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
2 / 0 / 1
6,038
604
5,503
3,726
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
5 / 0 / 0
6,456
646
3,091
3,687
2,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
1 / 0 / 2
5,269
527
1,463
4,718
2,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Susano
Suratic
Susano
7
2 / 0 / 2
5,189
519
2,575
4,929
1,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
10
11
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
L
Khepri
Legend1200
Khepri
0
2
1
0.25
W
2
0
1
2.5
W
5
0
0
5
W
1
0
2
2
W
Susano
Suratic
Susano
2
0
2
3
L
Izanami
Vexamillian
Izanami
0
2
0
0
L
Odin
0
5
0
0
L
Anhur
uros5768
Anhur
1
1
0
1
L
Jing Wei
風雨飄搖
Jing Wei
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,935
Damage
16,801
26,939
Taken
23,218
10,244
Mitigated
8,208
4,635
Healing
9,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,169
2,002
0
3,186
6,158
1,340
256
791
5,367
0
22,041
L
Khepri
Legend1200
Khepri
2,068
301
0
1,948
5,527
2,402
0
991
4,536
12,311
0
W
5,503
1,347
0
977
3,726
1,010
795
0
3,726
32,720
0
W
3,091
548
0
642
3,687
2,043
432
0
3,587
0
22,707
W
1,463
192
0
1,258
4,718
2,635
246
752
3,966
8,138
0
W
Susano
Suratic
Susano
2,575
1,223
0
3,030
4,929
1,180
210
525
4,354
0
13,811
L
Izanami
Vexamillian
Izanami
1,205
1,205
0
580
5,896
1,306
0
198
5,673
0
22,546
L
Odin
1,993
1,186
0
115
5,643
2,681
0
0
5,518
0
14,536
L
Anhur
uros5768
Anhur
4,078
1,766
0
0
3,052
1,531
93
1,100
1,952
0
22,556
L
Jing Wei
風雨飄搖
Jing Wei
2,591
2,205
0
1,992
6,821
2,324
294
4,677
2,119
0
19,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,404
Gold Earned
27,701
184
Minions Killed
202
0
Camps Cleared
0
974,934
Distance Traveled
1,000,289
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,749
475
40
4
0
170,676
2
L
Khepri
4,978
498
18
2
0
194,122
2
W
Zeus
6,038
604
74
7
0
206,980
2
W
Mulan
6,456
646
51
5
0
202,849
0
W
Ares
5,269
527
10
1
0
205,748
0
W
Susano
5,189
519
27
3
0
214,036
0
L
Izanami
4,524
452
42
4
0
202,606
0
L
Odin
4,856
486
30
3
0
185,333
1
L
Anhur
4,978
498
48
5
0
196,980
1
L
Jing Wei
5,068
507
46
5
0
195,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role