Player Matchup

Guan Yu
Guan Yu
CUBBIES_2012
Guan Yu
Level 79
God Stats
3W - 4L
1,704 SR
Queue Stats
80W - 68L
1,553 Elo+
Party 2
Heimdallr
Heimdallr
Diagonal_Fleece
Heimdallr
Level 115
God Stats
5W - 3L
1,783 SR
Queue Stats
56W - 58L
1,447 Elo+
Party 3
Ao Kuang
Ao Kuang
N1NJA_ASSASS1N_1
Ao Kuang
Level 122
God Stats
1W - 0L
1,163 SR
Queue Stats
15W - 14L
1,396 Elo+
Party 3
Geb
Geb
VinizorYT
Geb
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,726 Elo+
Party 3
Baron Samedi
Baron Samedi
cdollalumni
Baron Samedi
Level 96
God Stats
9W - 7L
1,924 SR
Queue Stats
419W - 386L
1,581 Elo+
Party 2
Team Averages
Level 99
1,615 SR
1,541 Elo+

VS

Team Averages
Level 112
1,610 SR
1,589 Elo+
Baron Samedi
Baron Samedi
ESCOP3TO
Baron Samedi
Level 82
God Stats
19W - 16L
1,571 SR
Queue Stats
220W - 225L
1,550 Elo+
Solo
Scylla
Scylla
EderGS
Scylla
Level 141
God Stats
14W - 9L
1,780 SR
Queue Stats
116W - 103L
1,625 Elo+
Party 1
Jing Wei
Jing Wei
SimulatedMars1
Jing Wei
Level 66
God Stats
7W - 2L
1,735 SR
Queue Stats
157W - 143L
1,578 Elo+
Party 1
Freya
Freya
goldshadowPRO
Freya
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 89L
1,586 Elo+
Party 1
Artemis
Artemis
yessthekiller
Artemis
Level 129
God Stats
0W - 1L
1,462 SR
Queue Stats
59W - 58L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CUBBIES_2012
Guan Yu
19
4 / 2 / 3
11,303
538
7,718
17,072
11,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
Diagonal_Fleece
Heimdallr
17
1 / 2 / 18
10,651
507
10,676
10,404
4,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
12 / 4 / 8
12,286
585
16,286
20,393
9,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
8 / 7 / 9
11,227
535
13,438
22,066
17,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
cdollalumni
Baron Samedi
20
9 / 1 / 8
12,892
614
19,324
18,233
8,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ESCOP3TO
Baron Samedi
16
1 / 11 / 5
10,265
489
10,810
21,508
9,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
EderGS
Scylla
17
2 / 5 / 1
11,163
532
12,725
12,700
3,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
16
1 / 4 / 2
9,791
466
4,059
14,506
4,567
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
7 / 6 / 2
10,381
494
8,620
23,347
8,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
16
5 / 8 / 5
10,940
521
10,843
18,148
6,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
31
34
Kills
16
16
Deaths
34
46
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
CUBBIES_2012
Guan Yu
4
2
3
2.75
W
Heimdallr
Diagonal_Fleece
Heimdallr
1
2
18
5
L
Baron Samedi
ESCOP3TO
Baron Samedi
1
11
5
0.32
L
Scylla
EderGS
Scylla
2
5
1
0.5
W
12
4
8
4
L
Jing Wei
1
4
2
0.5
W
8
7
9
1.79
W
Baron Samedi
cdollalumni
Baron Samedi
9
1
8
13
L
7
6
2
1.33
L
Artemis
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,442
Damage
47,057
88,168
Taken
90,209
50,975
Mitigated
31,966
36,483
Healing
28,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
CUBBIES_2012
Guan Yu
7,718
777
677
6,317
17,072
11,250
42
6,889
9,729
0
60,450
W
Heimdallr
Diagonal_Fleece
Heimdallr
10,676
3,425
0
2,456
10,404
4,110
4,435
2,619
7,733
0
61,247
L
Baron Samedi
ESCOP3TO
Baron Samedi
10,810
450
641
5,214
21,508
9,108
0
15,124
6,384
63,956
0
L
Scylla
EderGS
Scylla
12,725
1,109
0
2,657
12,700
3,884
112
7,005
5,270
66,826
0
W
16,286
2,587
0
10,130
20,393
9,430
876
6,420
13,730
77,421
0
L
Jing Wei
4,059
1,407
243
3,241
14,506
4,567
0
8,021
6,460
0
58,826
W
13,438
1,662
0
5,938
22,066
17,249
290
6,777
15,017
48,690
0
W
Baron Samedi
cdollalumni
Baron Samedi
19,324
301
1,382
9,583
18,233
8,936
351
8,240
9,804
100,950
0
L
8,620
3,227
295
10,867
23,347
8,262
99
12,078
11,244
54,543
0
L
Artemis
10,843
6,164
0
4,961
18,148
6,145
1,205
6,820
11,278
0
41,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,359
Gold Earned
52,540
549
Minions Killed
486
0
Camps Cleared
0
1,942,132
Distance Traveled
1,760,125
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,303
538
120
6
0
426,217
1
W
Heimdallr
10,651
507
101
5
0
372,557
5
L
Baron Samedi
10,265
489
104
5
0
318,752
2
L
Scylla
11,163
532
135
6
0
360,504
2
W
Ao Kuang
12,286
585
115
5
0
365,866
1
L
Jing Wei
9,791
466
115
5
0
378,252
4
W
Geb
11,227
535
51
2
0
378,775
1
W
Baron Samedi
12,892
614
162
8
0
398,717
11
L
Freya
10,381
494
66
3
0
355,790
0
L
Artemis
10,940
521
66
3
0
346,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role