Player Matchup

Cerberus
Cerberus
FaLCON2487
Cerberus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,436 Elo+
Party 1
Poseidon
Poseidon
J4YD3N15
Poseidon
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,457 Elo+
Party 1
Geb
Geb
Lt DeathReaper
Geb
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,417 Elo+
Party 1
Anhur
Anhur
Manic_Inceptor
Anhur
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 15L
1,794 Elo+
Solo
Arachne
Arachne
kckc33
Arachne
Level 6
God Stats
2W - 2L
1,857 SR
Queue Stats
2W - 4L
1,458 Elo+
Party 1
Team Averages
Level 10
1,571 SR
1,512 Elo+

VS

Team Averages
Level 19
1,567 SR
1,637 Elo+
Ymir
Ymir
HelpStepBro2399
Ymir
Level 16
God Stats
6W - 2L
1,500 SR
Queue Stats
98W - 76L
1,573 Elo+
Solo
Bellona
Bellona
MakeItHappnCappn
Bellona
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
77W - 44L
1,742 Elo+
Party 2
Janus
Janus
NiceOneBro_
Janus
Level 3
God Stats
5W - 3L
1,500 SR
Queue Stats
59W - 31L
1,774 Elo+
Party 2
Hachiman
Hachiman
Sacred-Void
Hachiman
Level 49
God Stats
4W - 1L
1,837 SR
Queue Stats
7W - 2L
1,753 Elo+
Party 2
Loki
Loki
xAim4TheHeads
Loki
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 49L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FaLCON2487
Cerberus
8
0 / 4 / 1
4,709
392
614
8,055
2,966
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Poseidon
J4YD3N15
Poseidon
8
0 / 3 / 0
4,899
408
1,802
3,799
1,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 6 / 0
4,621
385
619
8,908
2,676
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
3 / 6 / 0
6,906
576
5,249
8,864
4,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
kckc33
Arachne
7
1 / 5 / 0
5,102
425
2,650
6,135
1,749
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 1
7,304
609
2,116
3,835
2,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
5 / 0 / 1
7,427
619
3,151
4,741
4,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
9 / 2 / 4
7,740
645
10,182
5,799
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Sacred-Void
Hachiman
11
3 / 1 / 1
6,431
536
3,353
4,166
1,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 2 / 3
5,964
497
3,397
5,940
3,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
4
Kills
23
24
Deaths
5
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
FaLCON2487
Cerberus
0
4
1
0.13
W
3
0
1
3.5
L
Poseidon
J4YD3N15
Poseidon
0
3
0
0
L
0
6
0
0
W
5
0
1
5.5
L
3
6
0
0.5
W
9
2
4
5.5
W
Hachiman
Sacred-Void
Hachiman
3
1
1
3.5
L
Arachne
kckc33
Arachne
1
5
0
0.2
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,934
Damage
22,199
35,761
Taken
24,481
12,803
Mitigated
12,319
2,601
Healing
7,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
FaLCON2487
Cerberus
614
343
0
566
8,055
2,966
205
1,918
6,012
9,879
0
W
2,116
212
0
1,657
3,835
2,527
387
130
3,705
40,087
0
L
Poseidon
J4YD3N15
Poseidon
1,802
655
0
158
3,799
1,031
368
1,770
2,029
21,412
0
L
619
71
0
0
8,908
2,676
0
1,907
6,976
15,663
0
W
3,151
1,312
0
692
4,741
4,172
0
0
4,741
0
46,420
L
5,249
3,050
0
1,264
8,864
4,381
360
4,258
4,584
0
42,859
W
10,182
1,428
0
1,170
5,799
1,174
57
660
5,139
42,460
0
W
Hachiman
Sacred-Void
Hachiman
3,353
1,478
0
2,244
4,166
1,395
1,289
1,264
2,902
0
29,346
L
Arachne
kckc33
Arachne
2,650
1,842
0
613
6,135
1,749
0
2,445
3,690
0
20,101
W
3,397
831
0
1,616
5,940
3,051
500
981
4,959
0
26,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,237
Gold Earned
34,866
204
Minions Killed
368
0
Camps Cleared
0
968,236
Distance Traveled
1,179,022
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,709
392
24
2
0
209,326
0
W
Ymir
7,304
609
91
8
0
218,564
1
L
Poseidon
4,899
408
33
3
0
166,988
0
L
Geb
4,621
385
29
2
0
194,609
0
W
Bellona
7,427
619
95
8
0
263,652
2
L
Anhur
6,906
576
87
7
0
168,728
1
W
Janus
7,740
645
79
7
0
260,369
0
W
Hachiman
6,431
536
60
5
0
194,928
5
L
Arachne
5,102
425
31
3
0
228,585
3
W
Loki
5,964
497
43
4
0
241,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role