Player Matchup

Ne Zha
Ne Zha
CokeWalker
Ne Zha
Level 6
God Stats
1W - 0L
1,707 SR
Queue Stats
7W - 3L
1,737 Elo+
Party 1
Danzaburou
Danzaburou
Soro303
Danzaburou
Level 23
God Stats
1W - 0L
1,304 SR
Queue Stats
10W - 3L
1,737 Elo+
Party 1
Ymir
Ymir
TuendamVitam
Ymir
Level 103
God Stats
1W - 0L
1,760 SR
Queue Stats
13W - 5L
1,737 Elo+
Party 1
Team Averages
Level 44
1,590 SR
1,737 Elo+

VS

Team Averages
Level 58
1,500 SR
1,560 Elo+
Mercury
Mercury
 
Mercury
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
KingSauce87
Kukulkan
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
9W - 17L
1,285 Elo+
Solo
Hercules
Hercules
xV YEYA Vx
Hercules
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
228W - 139L
1,895 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CokeWalker
Ne Zha
16
8 / 1 / 4
11,823
788
16,295
15,454
13,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
Soro303
Danzaburou
12
2 / 5 / 8
10,325
688
6,329
11,533
4,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 8 / 8
11,381
759
6,883
20,662
20,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
3 / 3 / 9
9,892
659
7,803
9,303
3,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
KingSauce87
Kukulkan
13
5 / 6 / 5
10,225
682
10,081
9,074
2,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
xV YEYA Vx
Hercules
14
6 / 4 / 7
10,807
720
14,250
18,797
15,021
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
35
13
Kills
14
14
Deaths
13
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
3
9
2.5
W
Ne Zha
CokeWalker
Ne Zha
8
1
4
10
L
Kukulkan
KingSauce87
Kukulkan
5
6
5
1.25
W
Danzaburou
Soro303
Danzaburou
2
5
8
1.2
W
3
8
8
0.88
L
Hercules
xV YEYA Vx
Hercules
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,507
Damage
32,134
47,649
Taken
37,174
38,975
Mitigated
21,262
15,304
Healing
8,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
7,803
2,899
0
360
9,303
3,293
368
1,271
7,907
0
36,092
W
Ne Zha
CokeWalker
Ne Zha
16,295
4,682
1,298
8,165
15,454
13,915
836
2,401
13,053
0
69,406
L
Kukulkan
KingSauce87
Kukulkan
10,081
665
0
1,493
9,074
2,948
0
1,964
6,885
24,973
0
W
Danzaburou
Soro303
Danzaburou
6,329
2,563
0
2,722
11,533
4,492
1,481
4,468
7,065
0
30,100
W
6,883
1,585
0
3,119
20,662
20,568
532
3,330
17,332
22,450
0
L
Hercules
xV YEYA Vx
Hercules
14,250
4,963
0
6,704
18,797
15,021
558
3,756
14,686
0
47,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,529
Gold Earned
30,924
173
Minions Killed
154
0
Camps Cleared
0
815,231
Distance Traveled
860,950
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,892
659
48
3
0
318,369
0
W
Ne Zha
11,823
788
97
6
0
302,150
2
L
Kukulkan
10,225
682
43
3
0
252,030
0
W
Danzaburou
10,325
688
46
3
0
253,612
0
W
Ymir
11,381
759
30
2
0
259,469
0
L
Hercules
10,807
720
63
4
0
290,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role