Player Matchup

Ratatoskr
Ratatoskr
AnEnragedBaconn
Ratatoskr
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Cuddiecuzz
Heimdallr
Level 101
God Stats
144W - 112L
1,633 SR
Queue Stats
505W - 503L
1,533 Elo+
Party 2
Olorun
Olorun
DSGBx SupaSonic
Olorun
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,720 Elo+
Party 4
Cthulhu
Cthulhu
DarthVader DD
Cthulhu
Level 60
God Stats
22W - 8L
1,858 SR
Queue Stats
77W - 66L
1,829 Elo+
Party 4
Bellona
Bellona
JIZZLE_THA_GOD_
Bellona
Level 40
God Stats
85W - 68L
1,594 SR
Queue Stats
86W - 72L
1,529 Elo+
Party 2
Team Averages
Level 57
1,617 SR
1,622 Elo+

VS

Team Averages
Level 77
1,627 SR
1,602 Elo+
Jormungandr
Jormungandr
Goomba472
Jormungandr
Level 47
God Stats
54W - 62L
1,550 SR
Queue Stats
1,109W - 1,143L
1,476 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Very prolific
Ah Muzen Cab
Level 127
God Stats
18W - 7L
1,704 SR
Queue Stats
78W - 38L
1,682 Elo+
Party 3
Chang'e
Chang'e
ogDonny Mac
Chang'e
Level 140
God Stats
687W - 446L
1,594 SR
Queue Stats
852W - 558L
1,608 Elo+
Party 1
Sun Wukong
Sun Wukong
peguinsavage19
Sun Wukong
Level 47
God Stats
205W - 170L
1,602 SR
Queue Stats
214W - 185L
1,611 Elo+
Party 1
Izanami
Izanami
voltagev100
Izanami
Level 23
God Stats
44W - 24L
1,683 SR
Queue Stats
56W - 40L
1,632 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AnEnragedBaconn
Ratatoskr
20
5 / 2 / 16
15,200
1,013
16,575
29,431
30,743
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
Cuddiecuzz
Heimdallr
20
13 / 10 / 15
17,379
1,159
42,518
28,576
15,768
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
4 / 8 / 17
14,334
956
14,979
27,131
14,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
20
3 / 6 / 26
15,008
1,001
26,841
31,186
43,944
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
8 / 14 / 13
15,215
1,014
21,731
34,688
24,964
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

26

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Goomba472
Jormungandr
20
5 / 1 / 28
15,180
1,012
16,339
27,084
29,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
Very prolific
Ah Muzen Cab
20
16 / 9 / 19
17,709
1,181
48,950
28,033
15,882
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
ogDonny Mac
Chang'e
20
7 / 4 / 19
14,982
999
29,219
18,181
13,892
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
peguinsavage19
Sun Wukong
20
2 / 9 / 21
13,785
919
16,809
25,901
18,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
voltagev100
Izanami
20
10 / 10 / 18
16,037
1,069
30,633
28,470
14,448
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
145
33
Kills
40
40
Deaths
33
87
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
AnEnragedBaconn
Ratatoskr
5
2
16
6.5
L
Heimdallr
Cuddiecuzz
Heimdallr
13
10
15
2.05
L
4
8
17
1.56
L
Cthulhu
3
6
26
2.67
W
Jormungandr
Goomba472
Jormungandr
5
1
28
19
L
8
14
13
1.04
W
Ah Muzen Cab
Very prolific
Ah Muzen Cab
16
9
19
2.83
W
Chang'e
ogDonny Mac
Chang'e
7
4
19
4.13
W
Sun Wukong
peguinsavage19
Sun Wukong
2
9
21
1.39
W
Izanami
voltagev100
Izanami
10
10
18
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,644
Damage
141,950
151,012
Taken
127,669
129,891
Mitigated
92,666
28,788
Healing
38,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
AnEnragedBaconn
Ratatoskr
16,575
4,689
0
2,974
29,431
30,743
0
9,570
19,457
0
46,866
L
Heimdallr
Cuddiecuzz
Heimdallr
42,518
29,039
0
3,645
28,576
15,768
0
8,734
19,667
0
80,597
L
14,979
9,553
3,385
9,497
27,131
14,472
0
3,585
23,271
43,166
0
L
Cthulhu
26,841
1,957
3,224
2,177
31,186
43,944
0
9,286
21,558
55,630
0
W
Jormungandr
Goomba472
Jormungandr
16,339
2,266
0
6,229
27,084
29,497
0
6,868
20,041
42,568
0
L
21,731
14,764
0
3,886
34,688
24,964
0
13,514
20,824
0
35,992
W
Ah Muzen Cab
Very prolific
Ah Muzen Cab
48,950
22,948
0
8,879
28,033
15,882
0
8,621
19,164
0
94,622
W
Chang'e
ogDonny Mac
Chang'e
29,219
2,257
7,418
6,972
18,181
13,892
0
6,221
11,804
55,402
0
W
Sun Wukong
peguinsavage19
Sun Wukong
16,809
2,619
699
4,589
25,901
18,947
0
11,171
14,405
0
25,329
W
Izanami
voltagev100
Izanami
30,633
19,953
0
3,258
28,470
14,448
0
7,735
20,435
0
56,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,136
Gold Earned
77,693
323
Minions Killed
284
11
Camps Cleared
11
1,337,355
Distance Traveled
1,412,854
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
15,200
1,013
90
6
3
301,035
0
L
Heimdallr
17,379
1,159
85
6
2
232,068
0
L
Olorun
14,334
956
59
4
0
243,331
0
L
Cthulhu
15,008
1,001
64
4
2
295,442
1
W
Jormungandr
15,180
1,012
49
3
1
285,763
0
L
Bellona
15,215
1,014
25
2
4
265,479
0
W
Ah Muzen Cab
17,709
1,181
97
6
5
284,770
0
W
Chang'e
14,982
999
73
5
4
284,726
1
W
Sun Wukong
13,785
919
15
1
0
244,042
0
W
Izanami
16,037
1,069
50
3
1
313,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role