Player Matchup

Cupid
Cupid
Gold V
AleaIactaEst81
Cupid
Gold V
Level 63
God Stats
4W - 7L
1,889 SR
Queue Stats
293W - 308L
1,403 MMR
Solo
Osiris
Osiris
Bronze III
ExcelsiorMarvin
Osiris
Bronze III
Level 31
God Stats
10W - 11L
1,505 SR
Queue Stats
240W - 243L
1,400 MMR
Solo
Jing Wei
Jing Wei
Bronze III
LockOn00
Jing Wei
Bronze III
Level 44
God Stats
1W - 0L
1,767 SR
Queue Stats
8W - 7L
1,400 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
makeumysuka
Kuzenbo
Silver I
Level 158
God Stats
1W - 0L
1,719 SR
Queue Stats
242W - 231L
1,300 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold IV
vashsvs
Tsukuyomi
Gold IV
Level 138
God Stats
8W - 7L
1,442 SR
Queue Stats
81W - 85L
1,508 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 87
1,664 SR
1,402 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 79
1,473 SR
1,402 MMR
Cthulhu
Cthulhu
Gold IV
DaedricGengar
Cthulhu
Gold IV
Level 85
God Stats
1W - 3L
1,407 SR
Queue Stats
37W - 40L
1,403 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
Draco9158
Erlang Shen
Bronze III
Level 30
God Stats
0W - 1L
1,868 SR
Queue Stats
2W - 10L
1,400 MMR
Solo
Discordia
Discordia
Bronze III
Dustti
Discordia
Bronze III
Level 69
God Stats
1W - 6L
1,498 SR
Queue Stats
10W - 38L
1,414 MMR
Party 2
Anhur
Anhur
Gold IV
TheScaring
Anhur
Gold IV
Level 107
God Stats
13W - 35L
1,285 SR
Queue Stats
218W - 214L
1,383 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
ayBunch
Sun Wukong
Bronze III
Level 106
God Stats
3W - 10L
1,308 SR
Queue Stats
30W - 47L
1,411 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 15
16,024
572
27,465
24,318
10,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 1 / 8
16,541
591
14,965
19,324
28,805
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
LockOn00
Jing Wei
20
5 / 9 / 8
14,851
530
11,870
29,003
10,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
makeumysuka
Kuzenbo
18
2 / 2 / 19
14,146
505
12,623
28,917
45,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
vashsvs
Tsukuyomi
20
15 / 2 / 9
16,869
602
28,854
20,428
9,671
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
SetNemesisNu WaScyllaApollo

VS

Bans
Cu ChulainnYemojaThanatosGaneshaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
2 / 6 / 8
11,953
427
17,388
31,429
45,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Erlang Shen
Draco9158
Erlang Shen
17
0 / 11 / 4
10,795
386
7,432
26,076
22,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Dustti
Discordia
17
1 / 8 / 5
11,156
398
15,457
13,657
5,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
20
12 / 5 / 3
15,459
552
25,544
24,605
11,263
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
ayBunch
Sun Wukong
20
2 / 2 / 1
13,104
468
11,655
23,496
18,381
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
38
32
Kills
17
17
Deaths
32
59
Assists
21
Player
Kills
Deaths
Assists
KDA
W
8
3
15
5.17
L
Cthulhu
2
6
8
1
L
Erlang Shen
Draco9158
Erlang Shen
0
11
4
0.18
L
Discordia
Dustti
Discordia
1
8
5
0.44
W
2
1
8
6
W
Jing Wei
LockOn00
Jing Wei
5
9
8
1
L
Anhur
12
5
3
2.7
L
Sun Wukong
ayBunch
Sun Wukong
2
2
1
1.25
W
Kuzenbo
makeumysuka
Kuzenbo
2
2
19
5.75
W
Tsukuyomi
vashsvs
Tsukuyomi
15
2
9
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,777
Damage
77,476
121,990
Taken
119,263
105,440
Mitigated
102,970
52,239
Healing
27,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,465
18,958
1,238
14,945
24,318
10,706
9,502
9,614
14,038
0
131,012
L
Cthulhu
17,388
529
1,320
4,829
31,429
45,910
0
5,270
26,134
51,606
0
L
Erlang Shen
Draco9158
Erlang Shen
7,432
2,832
0
2,877
26,076
22,011
378
1,859
24,129
0
82,575
L
Discordia
Dustti
Discordia
15,457
512
0
890
13,657
5,405
0
1,046
12,586
62,029
0
W
14,965
3,090
0
4,140
19,324
28,805
2,245
2,691
16,559
22,578
94,070
W
Jing Wei
LockOn00
Jing Wei
11,870
10,645
0
15,189
29,003
10,705
1,548
9,350
19,423
0
104,863
L
Anhur
25,544
12,822
0
7,829
24,605
11,263
498
4,788
19,767
0
127,456
L
Sun Wukong
ayBunch
Sun Wukong
11,655
458
0
9,475
23,496
18,381
1,140
2,073
20,773
700
89,150
W
Kuzenbo
makeumysuka
Kuzenbo
12,623
3,981
0
7,527
28,917
45,553
689
8,185
20,114
35,054
0
W
Tsukuyomi
vashsvs
Tsukuyomi
28,854
4,774
0
9,200
20,428
9,671
4,370
4,033
16,220
0
141,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,431
Gold Earned
62,467
681
Minions Killed
656
0
Camps Cleared
0
2,675,456
Distance Traveled
2,504,980
20
Wards Purchased
56
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
16,024
572
181
6
0
494,719
1
L
Cthulhu
11,953
427
68
2
0
521,103
8
L
Erlang Shen
10,795
386
116
4
0
482,734
17
L
Discordia
11,156
398
98
4
0
501,783
9
W
Osiris
16,541
591
194
7
0
507,862
0
W
Jing Wei
14,851
530
131
5
0
525,050
3
L
Anhur
15,459
552
194
7
0
434,872
12
L
Sun Wukong
13,104
468
180
6
0
564,488
10
W
Kuzenbo
14,146
505
19
1
0
530,959
6
W
Tsukuyomi
16,869
602
156
6
0
616,866
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role