Player Matchup

Osiris
Osiris
Gold II
RammusBro
Osiris
Gold II
Level 62
God Stats
17W - 4L
2,023 SR
Queue Stats
77W - 75L
1,620 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 62
2,023 SR
1,620 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 148
1,715 SR
1,595 MMR
Hou Yi
Hou Yi
Bronze III
JoliJolteon
Hou Yi
Bronze III
Level 148
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 1L
1,595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
RammusBro
Osiris
13
2 / 0 / 0
7,163
895
4,336
9,621
4,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
AnhurHe BoUllrDanzaburouBakasura

VS

Bans
KaliSetFenrirHadesAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
0 / 2 / 0
6,536
817
3,996
5,485
3,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
0
2
0
0
W
Osiris
RammusBro
Osiris
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,336
Damage
3,996
9,621
Taken
5,485
4,765
Mitigated
3,350
5,661
Healing
787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
3,996
2,365
0
787
5,485
3,350
582
5
5,480
0
36,697
W
Osiris
RammusBro
Osiris
4,336
2,410
0
5,661
9,621
4,765
1,009
670
8,951
0
39,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,163
Gold Earned
6,536
71
Minions Killed
63
0
Camps Cleared
0
160,697
Distance Traveled
133,183
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,536
817
63
8
0
133,183
1
W
Osiris
7,163
895
71
9
0
160,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role