Player Matchup

Medusa
Medusa
 
Medusa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
AcuteKarma
Artemis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
DashingEnds
Thoth
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 34L
1,547 Elo+
Party 1
Sobek
Sobek
Shad0wz
Sobek
Level 54
God Stats
0W - 1L
1,741 SR
Queue Stats
0W - 2L
1,305 Elo+
Party 1
Achilles
Achilles
WC ATOMICBALZZZ
Achilles
Level 156
God Stats
7W - 9L
1,685 SR
Queue Stats
203W - 226L
1,492 Elo+
Party 1
Team Averages
Level 98
1,585 SR
1,469 Elo+

VS

Team Averages
Level 113
1,543 SR
1,490 Elo+
Ah Muzen Cab
Ah Muzen Cab
HiGhTi11iDiE420
Ah Muzen Cab
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 69L
1,450 Elo+
Party 2
Kukulkan
Kukulkan
K1NG K1UTCH 88
Kukulkan
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
276W - 292L
1,415 Elo+
Party 2
Cthulhu
Cthulhu
Misanthope5
Cthulhu
Level 62
God Stats
10W - 3L
1,497 SR
Queue Stats
301W - 319L
1,530 Elo+
Solo
Hercules
Hercules
XCommanderTiltX
Hercules
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 81L
1,550 Elo+
Party 2
Sol
Sol
zZ Ghosty Zz
Sol
Level 126
God Stats
10W - 2L
1,719 SR
Queue Stats
173W - 175L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
2 / 2 / 7
8,562
714
8,272
9,526
5,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
AcuteKarma
Artemis
15
1 / 2 / 8
8,402
700
13,527
9,689
5,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
4 / 3 / 5
8,640
720
9,531
6,979
3,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Shad0wz
Sobek
14
3 / 3 / 6
8,672
723
6,987
12,025
13,344
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
15
0 / 1 / 8
8,044
670
10,512
18,801
15,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HiGhTi11iDiE420
Ah Muzen Cab
14
0 / 3 / 4
8,706
726
6,348
7,909
3,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
16
2 / 1 / 3
9,483
790
8,271
7,587
4,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
Misanthope5
Cthulhu
15
4 / 3 / 3
9,237
770
10,642
15,824
14,908
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
16
1 / 2 / 5
9,059
755
5,952
16,236
9,907
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
3 / 1 / 6
9,652
804
15,868
11,527
4,832
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
31
10
Kills
10
11
Deaths
10
34
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
2
7
2.75
L
Artemis
AcuteKarma
Artemis
1
2
8
2.5
L
4
3
5
2.17
W
Ah Muzen Cab
HiGhTi11iDiE420
Ah Muzen Cab
0
3
4
0.67
W
Kukulkan
2
1
3
3.5
W
Cthulhu
Misanthope5
Cthulhu
4
3
3
1.83
L
Sobek
Shad0wz
Sobek
3
3
6
2
L
Achilles
0
1
8
4
W
Hercules
1
2
5
1.75
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,829
Damage
47,081
57,020
Taken
59,083
42,978
Mitigated
36,838
29,651
Healing
22,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,272
3,948
1,955
3,322
9,526
5,068
900
6,965
2,561
0
20,182
L
Artemis
AcuteKarma
Artemis
13,527
5,895
2,135
4,018
9,689
5,266
1,711
7,055
2,634
0
34,248
L
9,531
691
0
698
6,979
3,589
182
5,572
1,407
13,256
0
W
Ah Muzen Cab
HiGhTi11iDiE420
Ah Muzen Cab
6,348
778
1,606
2,078
7,909
3,117
1,696
2,813
4,844
0
21,142
W
Kukulkan
8,271
426
997
645
7,587
4,074
451
943
6,420
36,786
0
W
Cthulhu
Misanthope5
Cthulhu
10,642
255
1,706
1,154
15,824
14,908
136
4,237
11,153
15,222
0
L
Sobek
Shad0wz
Sobek
6,987
290
1,312
3,467
12,025
13,344
70
6,292
5,733
8,881
0
L
Achilles
10,512
1,013
1,766
10,978
18,801
15,711
251
8,897
9,904
0
21,063
W
Hercules
5,952
1,146
1,821
6,345
16,236
9,907
1,229
4,206
11,547
0
12,735
W
15,868
1,701
2,234
4,353
11,527
4,832
1,619
3,399
7,911
25,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,320
Gold Earned
46,137
142
Minions Killed
132
0
Camps Cleared
0
1,114,439
Distance Traveled
1,201,345
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,562
714
42
4
0
199,319
0
L
Artemis
8,402
700
63
5
0
225,974
3
L
Thoth
8,640
720
17
1
0
215,063
0
W
Ah Muzen Cab
8,706
726
24
2
0
247,715
0
W
Kukulkan
9,483
790
70
6
0
207,758
0
W
Cthulhu
9,237
770
5
0
0
244,155
0
L
Sobek
8,672
723
7
1
0
216,972
0
L
Achilles
8,044
670
13
1
0
257,111
0
W
Hercules
9,059
755
14
1
0
259,498
0
W
Sol
9,652
804
19
2
0
242,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role