Player Matchup

Cthulhu
Cthulhu
Artixiouss
Cthulhu
Level 4
God Stats
4W - 1L
1,757 SR
Queue Stats
7W - 3L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Budder_Sandwhich
Jing Wei
Level 64
God Stats
2W - 2L
1,459 SR
Queue Stats
32W - 37L
1,449 Elo+
Party 1
Guan Yu
Guan Yu
PugJangoUnchian
Guan Yu
Level 8
God Stats
10W - 7L
1,525 SR
Queue Stats
12W - 9L
1,535 Elo+
Party 1
Hades
Hades
TheChadBananaMan
Hades
Level 23
God Stats
9W - 2L
1,475 SR
Queue Stats
143W - 162L
1,486 Elo+
Party 1
Ymir
Ymir
xxKirikou
Ymir
Level 17
God Stats
11W - 3L
1,710 SR
Queue Stats
11W - 3L
1,737 Elo+
Party 1
Team Averages
Level 23
1,585 SR
1,542 Elo+

VS

Team Averages
Level 14
1,603 SR
1,552 Elo+
Neith
Neith
CroTheDestroyer
Neith
Level 27
God Stats
2W - 5L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo
Merlin
Merlin
Im_Elytx
Merlin
Level 10
God Stats
11W - 9L
1,605 SR
Queue Stats
22W - 26L
1,623 Elo+
Party 2
Kukulkan
Kukulkan
Schmidty0000
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cupid
Cupid
UwU UNIC0RN
Cupid
Level 15
God Stats
30W - 24L
1,500 SR
Queue Stats
31W - 26L
1,500 Elo+
Solo
Nemesis
Nemesis
diosarita
Nemesis
Level 14
God Stats
5W - 5L
1,910 SR
Queue Stats
68W - 61L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Artixiouss
Cthulhu
17
4 / 3 / 17
10,784
980
17,645
15,432
14,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
7 / 0 / 18
12,304
1,119
14,094
7,840
3,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 0 / 15
11,117
1,011
7,613
9,168
6,558
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
11 / 0 / 13
12,135
1,103
18,662
9,452
4,938
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
17
4 / 0 / 21
11,278
1,025
6,217
12,433
12,755
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

298

VS

Team 2 Tickets

48

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 3
9,292
845
7,854
9,437
3,596
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Im_Elytx
Merlin
15
2 / 5 / 1
9,782
889
20,079
15,100
4,957
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Schmidty0000
Kukulkan
15
0 / 9 / 0
9,102
827
6,114
13,349
5,747
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

15
0 / 5 / 2
9,172
834
6,339
11,035
3,276
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nemesis
diosarita
Nemesis
15
1 / 9 / 1
9,353
850
5,686
18,669
7,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
10
31
Kills
3
3
Deaths
32
84
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Artixiouss
Cthulhu
4
3
17
4.17
W
7
0
18
16
L
0
4
3
0.38
L
Merlin
Im_Elytx
Merlin
2
5
1
0.5
W
5
0
15
12.5
L
Kukulkan
Schmidty0000
Kukulkan
0
9
0
0
W
11
0
13
17.5
L
0
5
2
0.2
L
Nemesis
diosarita
Nemesis
1
9
1
0.17
W
Ymir
4
0
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,231
Damage
46,072
54,325
Taken
67,590
41,831
Mitigated
24,710
12,553
Healing
4,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Artixiouss
Cthulhu
17,645
1,012
504
685
15,432
14,234
0
7,348
8,084
30,798
0
W
14,094
10,157
0
0
7,840
3,346
0
3,758
4,082
0
45,840
L
7,854
2,328
0
167
9,437
3,596
0
4,559
4,778
0
17,725
L
Merlin
Im_Elytx
Merlin
20,079
2,063
460
1,203
15,100
4,957
0
10,641
4,259
40,808
0
W
7,613
1,654
3,307
2,648
9,168
6,558
0
4,445
4,723
0
18,477
L
Kukulkan
Schmidty0000
Kukulkan
6,114
868
0
0
13,349
5,747
0
8,064
5,110
18,282
0
W
18,662
2,564
1,489
3,920
9,452
4,938
0
3,797
5,655
32,743
0
L
6,339
2,613
773
368
11,035
3,276
0
6,635
4,250
0
16,056
L
Nemesis
diosarita
Nemesis
5,686
1,358
0
1,262
18,669
7,134
0
11,800
6,669
0
17,178
W
Ymir
6,217
627
0
0
12,433
12,755
0
6,845
5,588
18,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,618
Gold Earned
46,701
194
Minions Killed
172
10
Camps Cleared
1
1,099,150
Distance Traveled
877,068
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,784
980
33
3
0
226,246
0
W
Jing Wei
12,304
1,119
74
7
3
235,440
0
L
Neith
9,292
845
23
2
0
182,408
1
L
Merlin
9,782
889
64
6
0
196,574
1
W
Guan Yu
11,117
1,011
25
2
0
248,696
0
L
Kukulkan
9,102
827
28
3
0
151,951
0
W
Hades
12,135
1,103
29
3
4
187,556
0
L
Cupid
9,172
834
40
4
0
144,716
0
L
Nemesis
9,353
850
17
2
1
201,419
0
W
Ymir
11,278
1,025
33
3
3
201,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role