Player Matchup

Ares
Ares
BOOFPACK1
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Cerberus
Cerberus
beatcheecks
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Olorun
Olorun
elloschanges
Olorun
Level 5
God Stats
2W - 8L
1,313 SR
Queue Stats
2W - 9L
1,222 Elo+
Party 1
Hachiman
Hachiman
mixinmargiela
Hachiman
Level 7
God Stats
5W - 9L
1,248 SR
Queue Stats
6W - 14L
1,209 Elo+
Party 1
Ra
Ra
shadderdragon
Ra
Level 7
God Stats
3W - 6L
1,299 SR
Queue Stats
4W - 11L
1,194 Elo+
Party 1
Team Averages
Level 5
1,372 SR
1,325 Elo+

VS

Team Averages
Level 21
1,491 SR
1,415 Elo+
Nemesis
Nemesis
Can I Carry
Nemesis
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
29W - 37L
1,350 Elo+
Solo
Cthulhu
Cthulhu
Ellis2424
Cthulhu
Level 27
God Stats
5W - 4L
1,528 SR
Queue Stats
34W - 24L
1,420 Elo+
Solo
Bellona
Bellona
ligma5
Bellona
Level 18
God Stats
48W - 41L
1,509 SR
Queue Stats
97W - 108L
1,468 Elo+
Party 2
Chiron
Chiron
lordhades084
Chiron
Level 29
God Stats
3W - 0L
1,710 SR
Queue Stats
89W - 100L
1,478 Elo+
Party 2
Cerberus
Cerberus
noxian009
Cerberus
Level 26
God Stats
2W - 3L
1,209 SR
Queue Stats
14W - 16L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
0 / 10 / 2
7,850
872
3,880
19,136
13,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
beatcheecks
Cerberus
12
0 / 10 / 1
7,641
849
6,158
20,807
13,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
13
0 / 10 / 1
7,422
825
5,960
17,610
6,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
mixinmargiela
Hachiman
13
0 / 9 / 2
7,533
837
6,198
14,645
5,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
2 / 8 / 0
8,572
952
12,245
14,003
9,261
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

387

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Can I Carry
Nemesis
16
9 / 0 / 22
10,045
1,116
15,032
10,084
4,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Ellis2424
Cthulhu
17
11 / 2 / 19
11,036
1,226
12,161
7,650
4,535
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
ligma5
Bellona
16
6 / 0 / 17
9,224
1,025
10,702
6,832
6,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
17
15 / 0 / 21
11,016
1,224
27,801
7,279
3,329
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
noxian009
Cerberus
16
6 / 0 / 24
10,465
1,163
10,914
10,957
10,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
150
2
Kills
47
47
Deaths
2
6
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Ares
0
10
2
0.1
W
Nemesis
Can I Carry
Nemesis
9
0
22
20
W
Cthulhu
Ellis2424
Cthulhu
11
2
19
10.25
L
Cerberus
beatcheecks
Cerberus
0
10
1
0.05
L
Olorun
0
10
1
0.05
W
Bellona
ligma5
Bellona
6
0
17
14.5
W
Chiron
15
0
21
25.5
L
Hachiman
mixinmargiela
Hachiman
0
9
2
0.11
W
Cerberus
noxian009
Cerberus
6
0
24
18
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,441
Damage
76,610
86,201
Taken
42,802
47,776
Mitigated
28,910
9,405
Healing
16,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
3,880
1,397
0
300
19,136
13,081
0
3,626
15,410
6,324
0
W
Nemesis
Can I Carry
Nemesis
15,032
8,702
0
2,590
10,084
4,076
0
5,403
4,681
0
21,564
W
Cthulhu
Ellis2424
Cthulhu
12,161
2,800
1,276
915
7,650
4,535
0
4,460
3,190
29,359
0
L
Cerberus
beatcheecks
Cerberus
6,158
1,667
0
2,290
20,807
13,693
0
3,216
17,416
13,234
0
L
Olorun
5,960
4,292
395
2,461
17,610
6,231
0
6,658
10,852
9,252
0
W
Bellona
ligma5
Bellona
10,702
4,576
0
980
6,832
6,413
0
4,479
2,353
0
17,762
W
Chiron
27,801
15,945
3,083
3,218
7,279
3,329
0
6,143
1,136
0
42,179
L
Hachiman
mixinmargiela
Hachiman
6,198
4,081
0
66
14,645
5,510
0
4,653
9,814
0
10,707
W
Cerberus
noxian009
Cerberus
10,914
803
171
4,038
10,957
10,557
0
7,758
3,199
23,159
0
L
12,245
2,335
1,280
2,613
14,003
9,261
0
4,922
8,981
37,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,018
Gold Earned
51,786
91
Minions Killed
159
1
Camps Cleared
0
674,145
Distance Traveled
838,125
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,850
872
0
0
0
144,974
0
W
Nemesis
10,045
1,116
19
2
0
199,755
0
W
Cthulhu
11,036
1,226
44
5
0
130,739
1
L
Cerberus
7,641
849
27
3
0
139,928
4
L
Olorun
7,422
825
6
1
0
127,443
0
W
Bellona
9,224
1,025
23
3
0
191,153
0
W
Chiron
11,016
1,224
35
4
0
150,298
0
L
Hachiman
7,533
837
6
1
0
141,239
0
W
Cerberus
10,465
1,163
38
4
0
166,180
0
L
Ra
8,572
952
52
6
1
120,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role