Player Matchup

Chernobog
Chernobog
PAIN ORCO
Chernobog
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 14L
1,915 Elo+
Party 3
Athena
Athena
PAINLuis
Athena
Level 139
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 14L
1,585 Elo+
Party 3
Medusa
Medusa
Scuzr
Medusa
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 63L
1,614 Elo+
Party 2
Apollo
Apollo
boofyloc
Apollo
Level 27
God Stats
2W - 0L
1,285 SR
Queue Stats
82W - 73L
1,635 Elo+
Party 2
Ra
Ra
laloteno94
Ra
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,787 Elo+
Party 3
Team Averages
Level 90
1,457 SR
1,707 Elo+

VS

Team Averages
Level 41
1,493 SR
1,424 Elo+
Achilles
Achilles
CAPITAN Crazy
Achilles
Level 55
God Stats
0W - 1L
1,464 SR
Queue Stats
0W - 2L
1,311 Elo+
Party 1
Neith
Neith
Dr4gS
Neith
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
DylanJedi911
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tyr
Tyr
Snoop Smaugg
Tyr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
Squirt1548
Merlin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
PAIN ORCO
Chernobog
13
4 / 3 / 11
7,852
982
4,709
8,239
3,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
PAINLuis
Athena
13
1 / 1 / 20
8,288
1,036
3,863
15,360
8,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Scuzr
Medusa
14
8 / 2 / 11
8,474
1,059
9,449
5,901
2,360
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Apollo
boofyloc
Apollo
14
6 / 2 / 14
8,493
1,062
8,457
7,689
3,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
8 / 2 / 15
8,844
1,106
10,710
8,096
3,440
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CAPITAN Crazy
Achilles
14
2 / 6 / 4
7,286
911
7,885
11,781
8,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Dr4gS
Neith
13
3 / 6 / 3
7,545
943
6,621
8,473
2,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
DylanJedi911
Jormungandr
7
0 / 5 / 2
5,670
709
804
6,145
2,773
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 6 / 4
6,457
807
4,360
8,577
7,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Squirt1548
Merlin
15
3 / 4 / 5
7,780
973
17,622
7,746
3,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
28
27
Kills
10
10
Deaths
27
71
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
CAPITAN Crazy
Achilles
2
6
4
0.67
L
Neith
Dr4gS
Neith
3
6
3
0.75
L
Jormungandr
DylanJedi911
Jormungandr
0
5
2
0.2
W
Chernobog
PAIN ORCO
Chernobog
4
3
11
3.17
W
Athena
PAINLuis
Athena
1
1
20
11
W
Medusa
Scuzr
Medusa
8
2
11
6.75
L
2
6
4
0.67
L
Merlin
Squirt1548
Merlin
3
4
5
1.38
W
Apollo
boofyloc
Apollo
6
2
14
6.5
W
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,188
Damage
37,292
45,285
Taken
42,722
21,470
Mitigated
25,218
23,947
Healing
7,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CAPITAN Crazy
Achilles
7,885
4,318
183
1,487
11,781
8,759
0
3,799
7,982
0
11,780
L
Neith
Dr4gS
Neith
6,621
2,400
116
1,907
8,473
2,983
0
4,106
4,367
0
14,370
L
Jormungandr
DylanJedi911
Jormungandr
804
148
0
0
6,145
2,773
0
827
5,318
2,880
0
W
Chernobog
PAIN ORCO
Chernobog
4,709
2,039
1,036
1,197
8,239
3,394
612
4,399
3,840
0
9,777
W
Athena
PAINLuis
Athena
3,863
963
537
6,608
15,360
8,759
651
4,325
11,035
6,887
0
W
Medusa
Scuzr
Medusa
9,449
5,526
2,498
1,090
5,901
2,360
1,692
4,211
1,690
0
16,786
L
4,360
723
0
590
8,577
7,660
0
3,219
5,358
0
5,292
L
Merlin
Squirt1548
Merlin
17,622
399
755
2,293
7,746
3,043
0
2,622
5,124
35,551
0
W
Apollo
boofyloc
Apollo
8,457
4,457
874
2,957
7,689
3,517
1,217
2,563
5,126
0
15,386
W
10,710
341
4,192
2,958
8,096
3,440
812
2,928
5,168
23,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,951
Gold Earned
34,738
84
Minions Killed
63
0
Camps Cleared
0
776,135
Distance Traveled
575,884
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,286
911
7
1
0
140,592
1
L
Neith
7,545
943
11
1
0
132,442
0
L
Jormungandr
5,670
709
1
0
0
64,825
0
W
Chernobog
7,852
982
9
1
0
146,860
0
W
Athena
8,288
1,036
9
1
0
143,707
0
W
Medusa
8,474
1,059
17
2
0
162,308
0
L
Tyr
6,457
807
4
1
0
113,540
0
L
Merlin
7,780
973
40
5
0
124,485
0
W
Apollo
8,493
1,062
23
3
0
156,793
1
W
Ra
8,844
1,106
26
3
0
166,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role