Player Matchup

Da Ji
Da Ji
AcezWild206
Da Ji
Level 87
God Stats
27W - 47L
1,304 SR
Queue Stats
584W - 688L
1,383 Elo+
Party 2
Nu Wa
Nu Wa
CrudestBiscuit
Nu Wa
Level 33
God Stats
7W - 9L
1,379 SR
Queue Stats
129W - 195L
1,339 Elo+
Party 3
Bellona
Bellona
Ghosts02
Bellona
Level 16
God Stats
14W - 15L
1,292 SR
Queue Stats
35W - 46L
1,115 Elo+
Party 3
Cthulhu
Cthulhu
MacGyver15
Cthulhu
Level 18
God Stats
10W - 7L
1,252 SR
Queue Stats
50W - 68L
1,327 Elo+
Party 3
Izanami
Izanami
Mitsu_LA16
Izanami
Level 8
God Stats
6W - 6L
1,488 SR
Queue Stats
7W - 12L
1,366 Elo+
Party 2
Team Averages
Level 32
1,343 SR
1,306 Elo+

VS

Team Averages
Level 12
1,444 SR
1,038 Elo+
Nemesis
Nemesis
Ceefonz
Nemesis
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
239W - 228L
922 Elo+
Party 1
Olorun
Olorun
KINGxINxDAxNORF
Olorun
Level 5
God Stats
1W - 3L
1,168 SR
Queue Stats
132W - 123L
922 Elo+
Party 1
Ymir
Ymir
TONYKNEECAPS69
Ymir
Level 15
God Stats
34W - 47L
1,285 SR
Queue Stats
354W - 388L
1,092 Elo+
Party 1
Kukulkan
Kukulkan
Warlock853966
Kukulkan
Level 26
God Stats
31W - 29L
1,767 SR
Queue Stats
71W - 94L
1,278 Elo+
Solo
Kali
Kali
vintageTEEBS
Kali
Level 8
God Stats
1W - 5L
1,500 SR
Queue Stats
387W - 380L
977 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 3 / 1
6,839
622
3,633
8,447
2,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 5
6,214
565
5,453
6,610
2,342
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Ghosts02
Bellona
11
5 / 0 / 0
6,657
605
3,363
5,814
4,911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
MacGyver15
Cthulhu
8
3 / 1 / 2
5,894
536
2,677
6,788
3,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Mitsu_LA16
Izanami
8
1 / 2 / 4
5,613
510
2,091
4,482
1,346
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ceefonz
Nemesis
7
0 / 1 / 1
4,639
422
2,337
4,973
1,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 5 / 2
5,746
522
5,344
9,049
3,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
2 / 6 / 1
5,873
534
2,776
8,425
3,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Warlock853966
Kukulkan
10
2 / 2 / 1
5,723
520
2,242
3,311
1,092
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 4 / 0
4,790
435
1,839
6,967
3,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
18
Kills
5
7
Deaths
18
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
3
1
2.83
L
Nemesis
Ceefonz
Nemesis
0
1
1
0.5
W
1
1
5
3.5
W
Bellona
Ghosts02
Bellona
5
0
0
5
L
1
5
2
0.4
W
Cthulhu
MacGyver15
Cthulhu
3
1
2
4
W
Izanami
Mitsu_LA16
Izanami
1
2
4
1.5
L
2
6
1
0.42
L
Kukulkan
Warlock853966
Kukulkan
2
2
1
1.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,217
Damage
14,538
32,141
Taken
32,725
14,267
Mitigated
11,965
9,208
Healing
5,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,633
628
0
2,585
8,447
2,668
0
1,506
6,916
0
25,442
L
Nemesis
Ceefonz
Nemesis
2,337
1,069
0
1,360
4,973
1,318
0
543
4,430
0
18,117
W
5,453
1,050
0
1,851
6,610
2,342
650
4,104
2,481
30,437
0
W
Bellona
Ghosts02
Bellona
3,363
1,210
0
1,510
5,814
4,911
436
1,102
4,580
0
27,845
L
5,344
2,576
0
3,154
9,049
3,066
553
3,876
5,173
31,110
0
W
Cthulhu
MacGyver15
Cthulhu
2,677
138
0
2,663
6,788
3,000
481
1,439
5,349
20,103
0
W
Izanami
Mitsu_LA16
Izanami
2,091
1,291
0
599
4,482
1,346
670
2,211
2,246
0
21,122
L
2,776
450
0
228
8,425
3,427
90
1,868
6,557
15,862
0
L
Kukulkan
Warlock853966
Kukulkan
2,242
241
0
144
3,311
1,092
632
1,375
1,936
25,306
0
L
1,839
509
0
598
6,967
3,062
0
468
6,499
0
20,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,217
Gold Earned
26,771
234
Minions Killed
203
0
Camps Cleared
0
986,924
Distance Traveled
975,460
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,839
622
48
4
0
224,886
0
L
Nemesis
4,639
422
47
4
0
213,874
0
W
Nu Wa
6,214
565
54
5
0
166,261
0
W
Bellona
6,657
605
60
5
0
169,840
1
L
Olorun
5,746
522
50
5
0
167,171
0
W
Cthulhu
5,894
536
27
2
0
228,030
1
W
Izanami
5,613
510
45
4
0
197,907
0
L
Ymir
5,873
534
26
2
0
205,291
2
L
Kukulkan
5,723
520
55
5
0
184,377
0
L
Kali
4,790
435
25
2
0
204,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role