Player Matchup

Yemoja
Yemoja
Ankry
Yemoja
Level 8
God Stats
14W - 15L
1,265 SR
Queue Stats
15W - 16L
1,297 Elo+
Party 1
Sun Wukong
Sun Wukong
ChimeraCentaur
Sun Wukong
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sol
Sol
DeeksGaming
Sol
Level 15
God Stats
42W - 56L
1,204 SR
Queue Stats
152W - 167L
1,328 Elo+
Party 1
Artemis
Artemis
Dragyn69
Artemis
Level 2
God Stats
1W - 1L
1,257 SR
Queue Stats
3W - 2L
1,471 Elo+
Party 2
Arachne
Arachne
TTVsycotoxin
Arachne
Level 59
God Stats
10W - 4L
1,867 SR
Queue Stats
148W - 134L
1,634 Elo+
Party 2
Team Averages
Level 17
1,418 SR
1,446 Elo+

VS

Team Averages
Level 15
1,553 SR
1,395 Elo+
King Arthur
King Arthur
BurntToast871
King Arthur
Level 17
God Stats
4W - 6L
1,739 SR
Queue Stats
25W - 33L
1,316 Elo+
Solo
Nemesis
Nemesis
GiantFeeFiFoFum
Nemesis
Level 16
God Stats
34W - 16L
1,646 SR
Queue Stats
143W - 126L
1,634 Elo+
Solo
Skadi
Skadi
MicroVibes
Skadi
Level 18
God Stats
11W - 12L
1,378 SR
Queue Stats
43W - 34L
1,340 Elo+
Party 3
Cthulhu
Cthulhu
Speakeasy112
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,183 Elo+
Solo
Ra
Ra
swaychizzle
Ra
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
42W - 45L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ankry
Yemoja
16
5 / 0 / 12
11,214
534
6,630
7,519
7,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
ChimeraCentaur
Sun Wukong
19
10 / 6 / 3
12,868
613
12,641
22,547
19,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
6 / 2 / 7
11,304
538
13,486
10,153
5,798
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Dragyn69
Artemis
17
10 / 0 / 8
11,358
541
22,284
14,505
7,720
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
TTVsycotoxin
Arachne
18
7 / 6 / 7
11,511
548
13,457
19,725
9,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BurntToast871
King Arthur
14
3 / 10 / 4
9,415
448
13,777
29,639
14,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
9 / 1 / 1
11,691
557
10,986
17,166
9,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Skadi
13
1 / 11 / 1
8,417
401
7,366
17,483
5,382
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Speakeasy112
Cthulhu
6
0 / 4 / 2
6,545
312
1,276
5,605
3,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
0 / 12 / 2
6,713
320
2,596
13,155
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
23
38
Kills
13
14
Deaths
38
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Ankry
Yemoja
5
0
12
11
L
King Arthur
BurntToast871
King Arthur
3
10
4
0.5
W
Sun Wukong
ChimeraCentaur
Sun Wukong
10
6
3
1.92
W
6
2
7
4.75
W
Artemis
Dragyn69
Artemis
10
0
8
14
L
9
1
1
9.5
L
Skadi
1
11
1
0.14
L
Cthulhu
Speakeasy112
Cthulhu
0
4
2
0.25
W
Arachne
TTVsycotoxin
Arachne
7
6
7
1.75
L
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,498
Damage
36,001
74,449
Taken
83,048
49,474
Mitigated
36,065
32,874
Healing
15,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Ankry
Yemoja
6,630
717
4,392
2,572
7,519
7,279
1,831
935
6,534
33,985
0
L
King Arthur
BurntToast871
King Arthur
13,777
953
0
4,974
29,639
14,577
268
8,454
20,693
0
49,271
W
Sun Wukong
ChimeraCentaur
Sun Wukong
12,641
2,932
0
7,099
22,547
19,630
2,906
612
21,885
250
68,030
W
13,486
2,437
0
4,004
10,153
5,798
1,659
217
9,936
63,302
0
W
Artemis
Dragyn69
Artemis
22,284
16,771
0
8,079
14,505
7,720
4,377
938
13,325
0
76,418
L
10,986
4,608
0
6,606
17,166
9,040
0
1,847
15,244
0
72,908
L
Skadi
7,366
2,428
0
693
17,483
5,382
505
3,971
13,512
0
47,397
L
Cthulhu
Speakeasy112
Cthulhu
1,276
253
0
464
5,605
3,103
0
1,687
3,918
8,765
0
W
Arachne
TTVsycotoxin
Arachne
13,457
9,797
0
6,728
19,725
9,047
4,081
970
18,705
0
81,482
L
2,596
589
917
1,650
13,155
3,963
0
4,315
8,840
12,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,255
Gold Earned
42,781
534
Minions Killed
342
0
Camps Cleared
0
1,816,745
Distance Traveled
1,489,962
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,214
534
51
2
0
317,047
0
L
King Arthur
9,415
448
78
4
0
349,018
0
W
Sun Wukong
12,868
613
111
5
0
357,522
3
W
Sol
11,304
538
112
5
0
388,027
0
W
Artemis
11,358
541
124
6
0
344,881
1
L
Nemesis
11,691
557
142
7
0
441,034
2
L
Skadi
8,417
401
81
4
0
327,065
0
L
Cthulhu
6,545
312
21
1
0
133,374
0
W
Arachne
11,511
548
136
6
0
409,268
2
L
Ra
6,713
320
20
1
0
239,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role