Player Matchup

Nemesis
Nemesis
Akatsuki pP
Nemesis
Level 27
God Stats
0W - 2L
1,284 SR
Queue Stats
10W - 18L
1,292 Elo+
Party 2
Scylla
Scylla
BBQCHICKENBBQ
Scylla
Level 66
God Stats
13W - 8L
1,286 SR
Queue Stats
371W - 349L
1,459 Elo+
Party 3
Nox
Nox
ImStylz14
Nox
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 74L
1,293 Elo+
Party 3
Fafnir
Fafnir
WithAQue
Fafnir
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
297W - 283L
1,499 Elo+
Party 3
Jormungandr
Jormungandr
herskill
Jormungandr
Level 109
God Stats
2W - 2L
1,285 SR
Queue Stats
186W - 186L
1,605 Elo+
Party 2
Team Averages
Level 51
1,371 SR
1,430 Elo+

VS

Team Averages
Level 82
1,500 SR
1,436 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
 
Vamana
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
B1ayz3G
He Bo
Level 51
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 132L
1,262 Elo+
Solo
Sobek
Sobek
EliBossGaming
Sobek
Level 65
God Stats
4W - 0L
1,500 SR
Queue Stats
215W - 178L
1,510 Elo+
Solo
Artemis
Artemis
lucyxloki13
Artemis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 24L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Akatsuki pP
Nemesis
15
5 / 11 / 6
10,323
794
8,080
16,835
7,947
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
5 / 5 / 10
11,547
888
17,209
11,628
4,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 7 / 9
10,122
779
10,011
14,458
7,126
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fafnir
WithAQue
Fafnir
13
0 / 6 / 8
8,025
617
4,528
16,127
18,167
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
herskill
Jormungandr
14
2 / 8 / 8
9,049
696
11,441
16,818
11,323
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
13 / 2 / 16
12,678
975
22,787
15,149
6,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
 
Vamana
18
10 / 4 / 17
11,460
882
13,092
19,039
16,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

He Bo
B1ayz3G
He Bo
16
4 / 3 / 18
10,011
770
9,205
8,946
4,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 5 / 18
9,822
756
7,134
18,198
19,272
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
lucyxloki13
Artemis
20
6 / 2 / 23
11,889
915
17,129
12,661
5,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
129
16
Kills
37
37
Deaths
16
41
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
13
2
16
10.5
W
Vamana
 
Vamana
10
4
17
4.63
L
Nemesis
Akatsuki pP
Nemesis
5
11
6
0.73
W
He Bo
B1ayz3G
He Bo
4
3
18
4.33
L
5
5
10
2
W
4
5
18
2.6
L
4
7
9
1.21
L
Fafnir
WithAQue
Fafnir
0
6
8
0.67
L
Jormungandr
herskill
Jormungandr
2
8
8
0.75
W
Artemis
lucyxloki13
Artemis
6
2
23
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,269
Damage
69,347
75,866
Taken
73,993
49,533
Mitigated
52,398
13,815
Healing
38,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
22,787
10,221
2,594
8,556
15,149
6,921
1,695
9,918
5,231
0
42,830
W
Vamana
 
Vamana
13,092
5,524
1,870
7,075
19,039
16,003
370
8,780
10,259
0
17,941
L
Nemesis
Akatsuki pP
Nemesis
8,080
4,313
1,349
2,268
16,835
7,947
0
3,905
12,690
0
11,491
W
He Bo
B1ayz3G
He Bo
9,205
387
2,828
2,474
8,946
4,213
508
6,131
2,815
16,007
0
L
17,209
1,009
1,375
3,317
11,628
4,970
329
2,702
8,876
41,588
0
W
7,134
153
1,984
4,363
18,198
19,272
219
8,527
9,671
12,733
0
L
10,011
1,459
1,047
1,870
14,458
7,126
1,055
2,176
12,082
25,394
0
L
Fafnir
WithAQue
Fafnir
4,528
1,824
0
863
16,127
18,167
336
5,144
10,808
6,650
0
L
Jormungandr
herskill
Jormungandr
11,441
2,679
744
982
16,818
11,323
0
2,412
14,343
21,788
0
W
Artemis
lucyxloki13
Artemis
17,129
6,650
645
6,044
12,661
5,989
1,858
9,833
2,828
0
46,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,066
Gold Earned
55,860
117
Minions Killed
134
0
Camps Cleared
0
1,043,018
Distance Traveled
1,221,266
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,678
975
33
3
0
232,283
1
W
Vamana
11,460
882
13
1
0
286,876
0
L
Nemesis
10,323
794
5
0
0
214,105
0
W
He Bo
10,011
770
16
1
0
227,529
0
L
Scylla
11,547
888
59
5
0
243,808
0
W
Sobek
9,822
756
10
1
0
269,634
1
L
Nox
10,122
779
23
2
0
210,148
0
L
Fafnir
8,025
617
6
0
0
213,282
0
L
Jormungandr
9,049
696
24
2
0
161,675
0
W
Artemis
11,889
915
62
5
0
204,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role