Player Matchup

Neith
Neith
Bappley
Neith
Level 29
God Stats
29W - 22L
1,507 SR
Queue Stats
211W - 202L
1,559 Elo+
Party 1
Ymir
Ymir
Devictos
Ymir
Level 121
God Stats
9W - 14L
1,535 SR
Queue Stats
683W - 653L
1,722 Elo+
Party 1
Thoth
Thoth
GShawv
Thoth
Level 105
God Stats
0W - 4L
1,202 SR
Queue Stats
377W - 356L
1,585 Elo+
Party 1
Xing Tian
Xing Tian
ItsCaptainK
Xing Tian
Level 53
God Stats
6W - 5L
1,301 SR
Queue Stats
458W - 423L
1,650 Elo+
Party 1
Cu Chulainn
Cu Chulainn
coolino
Cu Chulainn
Level 61
God Stats
12W - 13L
1,699 SR
Queue Stats
636W - 579L
1,578 Elo+
Party 1
Team Averages
Level 74
1,449 SR
1,619 Elo+

VS

Team Averages
Level 54
1,717 SR
1,619 Elo+
Serqet
Serqet
Gelixum
Serqet
Level 84
God Stats
11W - 5L
1,866 SR
Queue Stats
439W - 304L
1,769 Elo+
Party 2
Hou Yi
Hou Yi
NichJHStudios
Hou Yi
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,239 Elo+
Party 3
Eset
Eset
Topalotia
Eset
Level 56
God Stats
4W - 2L
1,500 SR
Queue Stats
467W - 356L
1,814 Elo+
Party 2
King Arthur
King Arthur
XXXKOP567
King Arthur
Level 102
God Stats
6W - 3L
1,796 SR
Queue Stats
160W - 173L
1,461 Elo+
Party 3
Aphrodite
Aphrodite
armsmai
Aphrodite
Level 17
God Stats
13W - 6L
1,921 SR
Queue Stats
471W - 315L
1,810 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bappley
Neith
13
5 / 3 / 2
7,955
568
6,354
6,791
1,964
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
10
1 / 6 / 5
6,727
481
6,084
13,184
8,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
GShawv
Thoth
11
0 / 6 / 1
6,515
465
5,585
8,884
2,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xing Tian
ItsCaptainK
Xing Tian
12
1 / 3 / 1
7,088
506
4,494
9,817
4,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
coolino
Cu Chulainn
13
2 / 4 / 0
7,322
523
8,579
10,614
8,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Gelixum
Serqet
15
9 / 1 / 7
9,418
673
10,725
11,244
5,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 2 / 5
7,770
555
4,144
6,457
1,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Eset
12
3 / 1 / 9
7,515
537
7,082
8,627
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
XXXKOP567
King Arthur
14
1 / 2 / 3
8,233
588
7,447
12,935
6,727
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
armsmai
Aphrodite
13
5 / 3 / 4
8,086
578
4,841
11,196
5,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
9
Kills
21
22
Deaths
9
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Neith
Bappley
Neith
5
3
2
2
L
Ymir
1
6
5
0.58
L
Thoth
GShawv
Thoth
0
6
1
0.08
W
Serqet
Gelixum
Serqet
9
1
7
12.5
L
Xing Tian
ItsCaptainK
Xing Tian
1
3
1
0.5
W
3
2
5
2.75
W
Eset
3
1
9
7.5
W
King Arthur
XXXKOP567
King Arthur
1
2
3
1.25
W
Aphrodite
armsmai
Aphrodite
5
3
4
2.33
L
Cu Chulainn
coolino
Cu Chulainn
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,096
Damage
34,239
49,290
Taken
50,459
25,903
Mitigated
22,208
7,631
Healing
22,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bappley
Neith
6,354
2,430
0
2,140
6,791
1,964
0
644
6,147
0
46,761
L
Ymir
6,084
785
0
1,482
13,184
8,139
0
4,858
8,010
20,232
0
L
Thoth
GShawv
Thoth
5,585
225
0
652
8,884
2,782
0
3,614
4,803
36,140
0
W
Serqet
Gelixum
Serqet
10,725
1,575
0
3,526
11,244
5,112
0
3,184
7,992
0
52,042
L
Xing Tian
ItsCaptainK
Xing Tian
4,494
796
0
941
9,817
4,091
0
2,109
7,375
41,007
0
W
4,144
2,313
0
2,606
6,457
1,890
0
2,096
4,285
0
30,278
W
Eset
7,082
438
635
1,418
8,627
3,267
0
4,942
3,490
36,445
0
W
King Arthur
XXXKOP567
King Arthur
7,447
1,491
0
5,478
12,935
6,727
238
1,969
10,966
0
52,996
W
Aphrodite
armsmai
Aphrodite
4,841
760
3,147
5,805
11,196
5,212
34
4,146
6,886
35,732
0
L
Cu Chulainn
coolino
Cu Chulainn
8,579
2,550
0
2,416
10,614
8,927
0
698
9,598
1,411
40,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,607
Gold Earned
41,022
362
Minions Killed
406
0
Camps Cleared
0
1,284,586
Distance Traveled
1,419,503
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,955
568
85
6
0
263,160
2
L
Ymir
6,727
481
21
2
0
268,427
7
L
Thoth
6,515
465
78
6
0
254,305
2
W
Serqet
9,418
673
90
6
0
344,942
3
L
Xing Tian
7,088
506
80
6
0
262,158
3
W
Hou Yi
7,770
555
63
5
0
254,944
2
W
Eset
7,515
537
71
5
0
295,139
1
W
King Arthur
8,233
588
117
8
0
275,708
0
W
Aphrodite
8,086
578
65
5
0
248,770
2
L
Cu Chulainn
7,322
523
98
7
0
236,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role