Player Matchup

Cernunnos
Cernunnos
GG Heisenberg
Cernunnos
Level 64
God Stats
1W - 3L
1,486 SR
Queue Stats
31W - 36L
1,464 Elo+
Party 2
Achilles
Achilles
Mycr4KisG0nE
Achilles
Level 16
God Stats
0W - 1L
1,547 SR
Queue Stats
1W - 5L
1,248 Elo+
Party 2
Cerberus
Cerberus
Psychobells
Cerberus
Level 45
God Stats
4W - 4L
1,420 SR
Queue Stats
82W - 99L
1,450 Elo+
Party 2
Kukulkan
Kukulkan
Sans Caboose
Kukulkan
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 25L
1,414 Elo+
Party 2
Set
Set
killer776711
Set
Level 101
God Stats
14W - 19L
1,679 SR
Queue Stats
72W - 82L
1,495 Elo+
Party 2
Team Averages
Level 51
1,526 SR
1,414 Elo+

VS

Team Averages
Level 52
1,406 SR
1,286 Elo+
Eset
Eset
 
Eset
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
ClutchCarl
Bellona
Level 42
God Stats
3W - 8L
1,429 SR
Queue Stats
32W - 42L
1,159 Elo+
Party 3
Poseidon
Poseidon
Jojnny
Poseidon
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,293 Elo+
Party 1
Kali
Kali
The Rat King947
Kali
Level 57
God Stats
4W - 6L
1,343 SR
Queue Stats
46W - 70L
1,185 Elo+
Party 3
Neith
Neith
VIFox
Neith
Level 7
God Stats
1W - 1L
1,255 SR
Queue Stats
2W - 4L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GG Heisenberg
Cernunnos
14
7 / 5 / 4
9,499
452
12,777
15,032
5,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Mycr4KisG0nE
Achilles
15
1 / 5 / 1
9,158
436
6,783
16,517
14,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
Psychobells
Cerberus
15
3 / 7 / 6
9,754
464
8,049
19,308
16,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Sans Caboose
Kukulkan
16
0 / 7 / 0
9,685
461
1,057
11,695
4,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
4 / 4 / 2
10,473
499
8,149
15,567
6,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
3 / 6 / 8
10,052
479
6,498
11,966
3,530
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
ClutchCarl
Bellona
18
3 / 2 / 4
11,169
532
13,133
11,640
8,413
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
Jojnny
Poseidon
20
14 / 1 / 0
13,524
644
16,725
10,675
4,304
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
7 / 1 / 2
11,458
546
10,624
16,765
6,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
VIFox
Neith
15
0 / 5 / 7
9,176
437
9,201
13,913
4,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
15
Kills
27
28
Deaths
15
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
3
6
8
1.17
W
Bellona
ClutchCarl
Bellona
3
2
4
2.5
L
Cernunnos
GG Heisenberg
Cernunnos
7
5
4
1.8
W
Poseidon
Jojnny
Poseidon
14
1
0
14
L
Achilles
Mycr4KisG0nE
Achilles
1
5
1
0.3
L
Cerberus
Psychobells
Cerberus
3
7
6
0.86
L
Kukulkan
Sans Caboose
Kukulkan
0
7
0
0
W
7
1
2
8
W
Neith
VIFox
Neith
0
5
7
0.7
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,815
Damage
56,181
78,119
Taken
64,959
46,033
Mitigated
27,566
18,887
Healing
25,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
6,498
62
217
2,486
11,966
3,530
889
3,157
8,809
38,296
0
W
Bellona
ClutchCarl
Bellona
13,133
4,148
220
1,521
11,640
8,413
1,682
0
11,090
0
66,025
L
Cernunnos
GG Heisenberg
Cernunnos
12,777
5,351
0
1,066
15,032
5,453
0
5,986
9,046
0
61,607
W
Poseidon
Jojnny
Poseidon
16,725
2,369
184
3,520
10,675
4,304
244
1,385
9,290
104,434
0
L
Achilles
Mycr4KisG0nE
Achilles
6,783
1,556
0
986
16,517
14,078
192
0
16,517
0
48,486
L
Cerberus
Psychobells
Cerberus
8,049
802
541
6,510
19,308
16,282
0
7,436
11,872
34,344
0
L
Kukulkan
Sans Caboose
Kukulkan
1,057
0
0
2,663
11,695
4,132
706
5,837
5,858
66,257
0
W
10,624
8,128
0
12,677
16,765
6,847
668
1,984
14,622
0
75,866
W
Neith
VIFox
Neith
9,201
3,956
0
4,180
13,913
4,472
138
2,580
11,333
0
53,379
L
8,149
3,262
0
7,121
15,567
6,088
0
3,964
11,603
0
65,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,569
Gold Earned
55,379
518
Minions Killed
572
0
Camps Cleared
0
1,923,906
Distance Traveled
2,133,315
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,052
479
58
3
0
393,466
0
W
Bellona
11,169
532
113
5
0
452,292
0
L
Cernunnos
9,499
452
89
4
0
361,714
0
W
Poseidon
13,524
644
196
9
0
470,986
6
L
Achilles
9,158
436
94
4
0
401,367
0
L
Cerberus
9,754
464
74
4
0
385,983
4
L
Kukulkan
9,685
461
135
6
0
359,063
0
W
Kali
11,458
546
114
5
0
469,454
0
W
Neith
9,176
437
91
4
0
347,117
3
L
Set
10,473
499
126
6
0
415,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role