Player Matchup

Izanami
Izanami
Big Dawg1738
Izanami
Level 23
God Stats
15W - 19L
1,513 SR
Queue Stats
16W - 22L
1,500 Elo+
Party 3
Sol
Sol
Ristadamus
Sol
Level 29
God Stats
2W - 2L
1,415 SR
Queue Stats
30W - 18L
1,658 Elo+
Solo
Chaac
Chaac
SirKingLordGrey
Chaac
Level 28
God Stats
2W - 2L
1,713 SR
Queue Stats
17W - 25L
1,332 Elo+
Party 3
Medusa
Medusa
jsweet91
Medusa
Level 25
God Stats
27W - 29L
1,562 SR
Queue Stats
95W - 131L
1,362 Elo+
Party 1
Ganesha
Ganesha
markie0912
Ganesha
Level 29
God Stats
8W - 9L
1,668 SR
Queue Stats
124W - 165L
1,412 Elo+
Party 1
Team Averages
Level 27
1,574 SR
1,453 Elo+

VS

Team Averages
Level 24
1,399 SR
1,421 Elo+
Bacchus
Bacchus
Greyledge
Bacchus
Level 25
God Stats
19W - 34L
1,580 SR
Queue Stats
44W - 63L
1,504 Elo+
Party 2
Pele
Pele
MRH-_CRIXx
Pele
Level 21
God Stats
0W - 1L
1,305 SR
Queue Stats
1W - 3L
1,131 Elo+
Party 4
Sun Wukong
Sun Wukong
YungGotenks
Sun Wukong
Level 11
God Stats
3W - 5L
1,575 SR
Queue Stats
57W - 72L
1,504 Elo+
Party 2
Skadi
Skadi
killerchicho17
Skadi
Level 41
God Stats
0W - 1L
1,305 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Fenrir
Fenrir
rMarkell
Fenrir
Level 22
God Stats
6W - 16L
1,228 SR
Queue Stats
83W - 87L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Big Dawg1738
Izanami
15
7 / 6 / 6
11,605
464
11,727
15,503
5,897
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
11 / 1 / 5
15,208
608
22,679
22,815
9,974
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 0 / 9
11,913
477
9,085
16,224
17,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
jsweet91
Medusa
16
5 / 5 / 6
11,865
475
17,052
19,114
7,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
markie0912
Ganesha
16
2 / 5 / 6
11,773
471
10,198
19,901
16,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Greyledge
Bacchus
15
1 / 6 / 2
9,731
389
5,455
19,261
17,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 13 / 3
8,999
360
7,664
21,059
6,745
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
YungGotenks
Sun Wukong
16
2 / 6 / 4
10,112
404
6,443
21,552
13,568
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
11 / 5 / 1
13,339
534
29,945
26,875
10,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
rMarkell
Fenrir
6
0 / 1 / 0
7,071
283
630
5,089
1,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
31
Kills
15
17
Deaths
31
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
Big Dawg1738
Izanami
7
6
6
1.67
L
Bacchus
Greyledge
Bacchus
1
6
2
0.33
L
1
13
3
0.19
W
11
1
5
13.5
W
6
0
9
10.5
L
Sun Wukong
YungGotenks
Sun Wukong
2
6
4
0.67
W
Medusa
jsweet91
Medusa
5
5
6
1.6
L
11
5
1
2.3
W
Ganesha
markie0912
Ganesha
2
5
6
1
L
Fenrir
rMarkell
Fenrir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,741
Damage
50,137
93,557
Taken
93,836
57,292
Mitigated
50,158
35,135
Healing
16,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Big Dawg1738
Izanami
11,727
10,323
654
2,042
15,503
5,897
2,166
2,431
13,072
0
54,615
L
Bacchus
Greyledge
Bacchus
5,455
497
0
1,319
19,261
17,749
185
7,836
11,351
27,349
0
L
7,664
1,642
99
2,697
21,059
6,745
192
7,995
12,814
0
35,574
W
22,679
5,377
0
16,868
22,815
9,974
384
1,013
21,802
148,143
0
W
9,085
1,593
0
4,664
16,224
17,147
706
1,735
14,489
0
47,893
L
Sun Wukong
YungGotenks
Sun Wukong
6,443
456
0
5,647
21,552
13,568
263
6,717
14,785
0
41,097
W
Medusa
jsweet91
Medusa
17,052
8,285
0
6,670
19,114
7,766
7,052
3,199
15,915
0
60,519
L
29,945
16,487
475
6,032
26,875
10,697
0
9,379
17,196
114
115,515
W
Ganesha
markie0912
Ganesha
10,198
488
0
4,237
19,901
16,508
799
331
19,570
43,495
0
L
Fenrir
rMarkell
Fenrir
630
58
0
610
5,089
1,399
0
950
4,089
0
17,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,364
Gold Earned
49,252
516
Minions Killed
353
0
Camps Cleared
0
2,329,527
Distance Traveled
1,785,027
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,605
464
87
3
0
441,311
0
L
Bacchus
9,731
389
41
2
0
452,582
9
L
Pele
8,999
360
40
2
0
388,860
0
W
Sol
15,208
608
239
10
0
456,753
2
W
Chaac
11,913
477
57
2
0
505,066
0
L
Sun Wukong
10,112
404
79
3
0
350,829
2
W
Medusa
11,865
475
90
4
0
443,247
0
L
Skadi
13,339
534
154
6
0
416,378
0
W
Ganesha
11,773
471
43
2
0
483,150
3
L
Fenrir
7,071
283
39
2
0
176,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role