Player Matchup

Kukulkan
Kukulkan
Gold I
KING Ludis
Kukulkan
Gold I
Level 67
God Stats
0W - 4L
1,181 SR
Queue Stats
18W - 16L
1,961 MMR
Party 1
Chaac
Chaac
Gold V
MrSuperDeep
Chaac
Gold V
Level 157
God Stats
0W - 1L
1,735 SR
Queue Stats
4W - 4L
1,660 MMR
Party 1
King Arthur
King Arthur
Platinum II
Zerjua
King Arthur
Platinum II
Level 109
God Stats
1W - 3L
1,431 SR
Queue Stats
20W - 15L
2,121 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 111
1,449 SR
1,914 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 119
1,692 SR
1,878 MMR
Scylla
Scylla
Platinum IV
SN Symbols
Scylla
Platinum IV
Level 126
God Stats
8W - 10L
1,453 SR
Queue Stats
89W - 92L
1,783 MMR
Solo
Guan Yu
Guan Yu
Platinum I
YK-GL0-
Guan Yu
Platinum I
Level 123
God Stats
15W - 10L
1,929 SR
Queue Stats
139W - 160L
1,998 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum IV
sweenJr
Sun Wukong
Platinum IV
Level 107
God Stats
8W - 6L
1,693 SR
Queue Stats
223W - 241L
1,854 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KING Ludis
Kukulkan
20
9 / 13 / 7
22,950
588
37,982
26,501
13,281
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
2 / 1 / 12
21,882
561
36,746
48,808
57,634
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
Zerjua
King Arthur
20
7 / 3 / 10
22,325
572
32,330
45,452
61,549
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
CthulhuAphroditeCabrakanPersephoneCu Chulainn

VS

Bans
DanzaburouBaron SamediNeithChang'eCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
SN Symbols
Scylla
20
2 / 4 / 8
21,479
551
40,374
24,003
10,091
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
YK-GL0-
Guan Yu
20
1 / 11 / 11
21,178
543
21,796
51,594
80,224
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
sweenJr
Sun Wukong
20
14 / 3 / 2
25,572
656
39,835
61,426
66,033
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
38
18
Kills
17
17
Deaths
18
29
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
KING Ludis
Kukulkan
9
13
7
0.96
L
2
1
12
8
W
Scylla
SN Symbols
Scylla
2
4
8
1.5
W
Guan Yu
YK-GL0-
Guan Yu
1
11
11
0.59
L
King Arthur
Zerjua
King Arthur
7
3
10
4
W
Sun Wukong
sweenJr
Sun Wukong
14
3
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,058
Damage
102,005
120,761
Taken
137,023
132,464
Mitigated
156,348
34,434
Healing
57,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
KING Ludis
Kukulkan
37,982
2,709
0
1,242
26,501
13,281
840
4,394
21,919
171,686
0
L
36,746
9,404
0
26,856
48,808
57,634
1,197
19,491
28,865
1,644
174,504
W
Scylla
SN Symbols
Scylla
40,374
1,248
0
4,508
24,003
10,091
315
6,816
17,187
151,714
0
W
Guan Yu
YK-GL0-
Guan Yu
21,796
3,680
7,843
16,259
51,594
80,224
588
17,449
33,975
0
119,766
L
King Arthur
Zerjua
King Arthur
32,330
3,157
0
6,336
45,452
61,549
801
17,441
27,513
13,732
77,260
W
Sun Wukong
sweenJr
Sun Wukong
39,835
7,963
643
28,055
61,426
66,033
3,641
19,181
42,245
7,865
156,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,157
Gold Earned
68,229
427
Minions Killed
417
0
Camps Cleared
0
2,148,880
Distance Traveled
2,227,627
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
22,950
588
224
6
0
618,780
4
L
Chaac
21,882
561
147
4
0
828,748
2
W
Scylla
21,479
551
156
4
0
756,170
0
W
Guan Yu
21,178
543
100
3
0
720,981
3
L
King Arthur
22,325
572
56
1
0
701,352
11
W
Sun Wukong
25,572
656
161
4
0
750,476
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role