Player Matchup

Danzaburou
Danzaburou
JunkratBoss
Danzaburou
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Montalvo1x
Ullr
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,861 Elo+
Party 2
Jing Wei
Jing Wei
UnraveIKira15
Jing Wei
Level 119
God Stats
1W - 1L
1,702 SR
Queue Stats
17W - 10L
1,777 Elo+
Party 2
Team Averages
Level 133
1,567 SR
1,712 Elo+

VS

Team Averages
Level 106
1,489 SR
1,434 Elo+
Danzaburou
Danzaburou
HxiRecon
Danzaburou
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 26L
1,333 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SchoobyDoo
Kumbhakarna
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,333 Elo+
Party 1
Janus
Janus
YuenglingMaster
Janus
Level 103
God Stats
1W - 2L
1,467 SR
Queue Stats
73W - 86L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JunkratBoss
Danzaburou
11
3 / 4 / 1
8,798
733
6,439
8,559
2,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 3 / 3
7,749
646
6,396
7,682
2,884
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Jing Wei
UnraveIKira15
Jing Wei
11
0 / 3 / 4
7,580
632
4,522
6,015
2,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HxiRecon
Danzaburou
12
4 / 1 / 6
8,851
738
9,362
9,058
4,479
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
SchoobyDoo
Kumbhakarna
11
2 / 1 / 8
8,727
727
3,041
8,840
9,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
4 / 2 / 5
8,617
718
5,998
5,226
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
4
Kills
10
10
Deaths
4
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
HxiRecon
Danzaburou
4
1
6
7
L
Danzaburou
JunkratBoss
Danzaburou
3
4
1
0.88
L
1
3
3
0.83
W
Kumbhakarna
SchoobyDoo
Kumbhakarna
2
1
8
6
L
Jing Wei
UnraveIKira15
Jing Wei
0
3
4
0.67
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,357
Damage
18,401
22,256
Taken
23,124
8,584
Mitigated
15,907
2,337
Healing
7,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
HxiRecon
Danzaburou
9,362
4,509
0
4,580
9,058
4,479
890
16
9,042
0
43,052
L
Danzaburou
JunkratBoss
Danzaburou
6,439
1,803
0
753
8,559
2,987
258
3,209
5,098
0
32,332
L
6,396
2,191
195
739
7,682
2,884
595
1,998
5,600
0
30,527
W
Kumbhakarna
SchoobyDoo
Kumbhakarna
3,041
424
0
1,647
8,840
9,637
159
52
8,788
7,121
0
L
Jing Wei
UnraveIKira15
Jing Wei
4,522
2,738
0
650
6,015
2,713
117
3,407
2,490
0
27,892
W
5,998
152
0
968
5,226
1,791
371
32
5,194
31,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,127
Gold Earned
26,195
157
Minions Killed
128
0
Camps Cleared
0
612,984
Distance Traveled
621,535
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,851
738
75
6
0
211,386
1
L
Danzaburou
8,798
733
44
4
0
211,683
4
L
Ullr
7,749
646
58
5
0
171,580
0
W
Kumbhakarna
8,727
727
6
1
0
202,404
1
L
Jing Wei
7,580
632
55
5
0
229,721
5
W
Janus
8,617
718
47
4
0
207,745
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role