Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
NoFeaR CheeZe
Skadi
Level 148
God Stats
12W - 14L
1,644 SR
Queue Stats
292W - 256L
1,563 Elo+
Party 1
Hades
Hades
NoFeaRWanton
Hades
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tommyhillfigure
Tsukuyomi
Level 144
God Stats
56W - 35L
1,644 SR
Queue Stats
547W - 451L
1,613 Elo+
Party 1
Sun Wukong
Sun Wukong
Zig Foreign
Sun Wukong
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 90L
1,187 Elo+
Party 1
Team Averages
Level 98
1,558 SR
1,473 Elo+

VS

Team Averages
Level 75
1,538 SR
1,368 Elo+
Bacchus
Bacchus
DeadlyJello00
Bacchus
Level 107
God Stats
21W - 26L
1,489 SR
Queue Stats
326W - 324L
1,455 Elo+
Party 2
Ra
Ra
ELIA COLE
Ra
Level 17
God Stats
1W - 5L
1,386 SR
Queue Stats
2W - 9L
1,101 Elo+
Party 2
Fenrir
Fenrir
ForwardGore
Fenrir
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
126W - 146L
1,437 Elo+
Party 2
Cupid
Cupid
SkoobaJesus
Cupid
Level 62
God Stats
22W - 18L
1,814 SR
Queue Stats
241W - 245L
1,435 Elo+
Party 2
Bellona
Bellona
TentGaspersor25
Bellona
Level 63
God Stats
6W - 8L
1,500 SR
Queue Stats
72W - 94L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 0 / 5
7,477
534
4,174
5,044
4,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 0 / 2
7,449
532
3,712
4,920
1,757
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
3 / 0 / 2
8,232
588
5,494
2,193
1,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Tommyhillfigure
Tsukuyomi
14
4 / 1 / 3
8,321
594
4,317
8,453
3,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
Zig Foreign
Sun Wukong
11
0 / 0 / 0
6,347
453
2,510
6,201
3,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
1 / 3 / 0
6,718
480
2,822
8,496
5,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 4 / 1
6,509
465
973
7,717
3,184
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
12
0 / 1 / 1
6,959
497
2,094
10,052
3,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 1 / 0
7,377
527
2,759
5,639
1,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 0 / 0
7,963
569
3,306
5,303
5,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
9
Kills
1
1
Deaths
9
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
5
4.5
L
Bacchus
1
3
0
0.33
L
0
4
1
0.13
L
Fenrir
0
1
1
0.5
W
0
0
2
1
W
3
0
2
4
L
0
1
0
0
L
0
0
0
0
W
Tsukuyomi
Tommyhillfigure
Tsukuyomi
4
1
3
5.5
W
Sun Wukong
Zig Foreign
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,207
Damage
11,954
26,811
Taken
37,207
14,000
Mitigated
19,042
10,557
Healing
14,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,174
154
318
1,592
5,044
4,563
72
1,580
3,464
18,173
0
L
Bacchus
2,822
454
0
1,439
8,496
5,474
0
3,679
4,817
13,758
0
L
973
118
306
2,356
7,717
3,184
0
2,374
5,343
34,507
0
L
Fenrir
2,094
721
0
5,367
10,052
3,483
0
2,938
7,114
0
45,205
W
3,712
2,394
0
386
4,920
1,757
309
857
4,063
0
57,574
W
5,494
859
461
1,769
2,193
1,208
828
210
1,983
50,293
0
L
2,759
890
122
3,319
5,639
1,894
0
677
4,962
0
50,565
L
3,306
1,248
0
1,838
5,303
5,007
588
0
5,303
0
44,166
W
Tsukuyomi
Tommyhillfigure
Tsukuyomi
4,317
815
0
5,256
8,453
3,240
97
1,148
7,305
0
51,249
W
Sun Wukong
Zig Foreign
Sun Wukong
2,510
720
0
775
6,201
3,232
0
0
6,201
0
30,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,826
Gold Earned
35,526
421
Minions Killed
390
0
Camps Cleared
0
1,433,000
Distance Traveled
1,288,048
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,477
534
32
2
0
291,812
7
L
Bacchus
6,718
480
23
2
0
258,603
4
L
Ra
6,509
465
64
5
0
216,972
0
L
Fenrir
6,959
497
82
6
0
290,909
4
W
Skadi
7,449
532
128
9
0
262,426
7
W
Hades
8,232
588
104
7
0
260,586
2
L
Cupid
7,377
527
114
8
0
243,913
1
L
Bellona
7,963
569
107
8
0
277,651
1
W
Tsukuyomi
8,321
594
106
8
0
326,560
0
W
Sun Wukong
6,347
453
51
4
0
291,616
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role