Player Matchup

Sun Wukong
Sun Wukong
Bronze III
AllAimReyna
Sun Wukong
Bronze III
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Bronze III
Axessor
Mulan
Bronze III
Level 70
God Stats
2W - 2L
1,592 SR
Queue Stats
12W - 7L
1,500 MMR
Party 2
Nemesis
Nemesis
Gold IV
JohanEliteXx
Nemesis
Gold IV
Level 158
God Stats
3W - 4L
1,389 SR
Queue Stats
352W - 343L
1,505 MMR
Solo
Chang'e
Chang'e
Bronze III
NoAimSlater
Chang'e
Bronze III
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Rama
Rama
Bronze III
WeWinNoobs
Rama
Bronze III
Level 32
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 7L
1,500 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 101
1,496 SR
1,501 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 54
1,631 SR
1,501 MMR
Apollo
Apollo
Gold V
ChannnnyyyBOIII
Apollo
Gold V
Level 94
God Stats
8W - 6L
1,748 SR
Queue Stats
46W - 60L
1,504 MMR
Solo
Sobek
Sobek
Bronze III
Draco9158
Sobek
Bronze III
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,500 MMR
Solo
Da Ji
Da Ji
Bronze III
LockOn00
Da Ji
Bronze III
Level 44
God Stats
0W - 1L
1,909 SR
Queue Stats
8W - 7L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
OryPan21
Anubis
Bronze III
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze III
Rex0120
King Arthur
Bronze III
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AllAimReyna
Sun Wukong
12
4 / 0 / 1
6,646
665
4,129
4,077
2,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
Axessor
Mulan
9
2 / 1 / 8
6,317
632
3,591
7,025
3,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
JohanEliteXx
Nemesis
10
4 / 2 / 4
6,215
622
3,520
6,019
3,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
NoAimSlater
Chang'e
11
3 / 2 / 3
6,500
650
4,741
4,318
1,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
8 / 0 / 3
6,986
699
9,581
6,158
1,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
JanusSetScyllaCu Chulainn

VS

Bans
Nu WaTsukuyomiYemojaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
4,594
459
2,306
7,315
1,718
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sobek
Draco9158
Sobek
7
0 / 7 / 1
4,369
437
2,615
8,920
4,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Da Ji
LockOn00
Da Ji
9
3 / 5 / 0
5,630
563
2,173
7,572
2,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
OryPan21
Anubis
9
1 / 2 / 1
4,764
476
3,919
5,769
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Rex0120
King Arthur
8
0 / 4 / 0
4,514
451
2,321
7,719
4,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
21
Kills
5
5
Deaths
22
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AllAimReyna
Sun Wukong
4
0
1
4.5
W
Mulan
Axessor
Mulan
2
1
8
6
L
1
4
0
0.25
L
Sobek
Draco9158
Sobek
0
7
1
0.07
W
Nemesis
JohanEliteXx
Nemesis
4
2
4
3
L
Da Ji
LockOn00
Da Ji
3
5
0
0.6
W
Chang'e
NoAimSlater
Chang'e
3
2
3
2.25
L
Anubis
OryPan21
Anubis
1
2
1
0.75
L
King Arthur
Rex0120
King Arthur
0
4
0
0
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,562
Damage
13,334
27,597
Taken
37,295
11,835
Mitigated
14,929
12,433
Healing
9,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AllAimReyna
Sun Wukong
4,129
705
0
2,452
4,077
2,000
136
0
3,727
0
30,284
W
Mulan
Axessor
Mulan
3,591
364
0
2,737
7,025
3,749
0
2,275
4,750
0
15,425
L
2,306
1,359
0
1,528
7,315
1,718
0
0
7,315
0
21,463
L
Sobek
Draco9158
Sobek
2,615
101
0
1,630
8,920
4,492
0
871
7,988
8,938
0
W
Nemesis
JohanEliteXx
Nemesis
3,520
1,365
0
666
6,019
3,146
0
1,225
4,772
0
29,208
L
Da Ji
LockOn00
Da Ji
2,173
693
0
2,352
7,572
2,293
0
1,593
5,870
0
22,617
W
Chang'e
NoAimSlater
Chang'e
4,741
777
222
1,694
4,318
1,057
408
2,082
2,236
32,540
0
L
Anubis
OryPan21
Anubis
3,919
311
159
1,964
5,769
2,223
0
1,992
3,637
21,073
0
L
King Arthur
Rex0120
King Arthur
2,321
227
0
2,000
7,719
4,203
0
0
7,403
0
17,191
W
9,581
8,438
0
4,662
6,158
1,883
1,200
952
5,206
0
42,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,664
Gold Earned
23,871
303
Minions Killed
181
0
Camps Cleared
0
998,169
Distance Traveled
893,440
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,646
665
64
6
0
182,981
2
W
Mulan
6,317
632
25
3
0
224,033
1
L
Apollo
4,594
459
44
4
0
165,109
3
L
Sobek
4,369
437
10
1
0
182,270
4
W
Nemesis
6,215
622
59
6
0
217,168
1
L
Da Ji
5,630
563
52
5
0
186,464
2
W
Chang'e
6,500
650
78
8
0
184,885
2
L
Anubis
4,764
476
43
4
0
171,305
4
L
King Arthur
4,514
451
32
3
0
188,292
0
W
Rama
6,986
699
77
8
0
189,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role