Player Matchup

Cthulhu
Cthulhu
CherryPoppinsssX
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,294 Elo+
Party 2
Hel
Hel
DroppedArcher77
Hel
Level 32
God Stats
4W - 10L
1,724 SR
Queue Stats
175W - 239L
1,634 Elo+
Party 3
Ravana
Ravana
H0LYCRUSADER590
Ravana
Level 29
God Stats
2W - 5L
1,266 SR
Queue Stats
36W - 45L
1,268 Elo+
Solo
Odin
Odin
Sahoya
Odin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,294 Elo+
Party 2
Hou Yi
Hou Yi
WAChack1347
Hou Yi
Level 29
God Stats
31W - 27L
1,540 SR
Queue Stats
146W - 159L
1,634 Elo+
Party 3
Team Averages
Level 25
1,506 SR
1,425 Elo+

VS

Team Averages
Level 7
1,558 SR
1,323 Elo+
Amaterasu
Amaterasu
Fercaf1121
Amaterasu
Level 17
God Stats
2W - 3L
1,771 SR
Queue Stats
10W - 19L
1,454 Elo+
Solo
Ymir
Ymir
FlyersNation17
Ymir
Level 4
God Stats
10W - 7L
1,522 SR
Queue Stats
19W - 17L
1,204 Elo+
Party 1
Fenrir
Fenrir
Silvergooser
Fenrir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,165 Elo+
Party 1
Neith
Neith
Simmsy50
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,214 Elo+
Party 1
Janus
Janus
bawtysquid
Janus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,688
469
1,786
4,012
1,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 4 / 3
4,527
453
1,856
4,927
1,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
4 / 2 / 0
6,099
610
5,213
5,849
2,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odin
Sahoya
Odin
5
0 / 2 / 1
4,134
413
642
3,201
734
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hou Yi
8
3 / 3 / 0
5,224
522
3,094
6,528
1,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Fercaf1121
Amaterasu
10
5 / 0 / 0
5,522
552
2,501
4,204
2,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 2 / 0
5,260
526
671
4,382
1,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
8
1 / 3 / 4
5,222
522
2,210
6,201
1,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Simmsy50
Neith
8
0 / 1 / 2
4,631
463
971
2,742
688
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
11
7 / 1 / 1
6,694
669
6,868
5,551
1,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
7
Kills
14
14
Deaths
7
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
0
4
3
0.38
W
Amaterasu
Fercaf1121
Amaterasu
5
0
0
5
W
1
2
0
0.5
L
4
2
0
2
L
Odin
Sahoya
Odin
0
2
1
0.25
W
Fenrir
1
3
4
1
W
Neith
Simmsy50
Neith
0
1
2
1
L
Hou Yi
3
3
0
1
W
Janus
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,591
Damage
13,221
24,517
Taken
23,080
7,336
Mitigated
8,126
5,921
Healing
4,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,786
313
85
0
4,012
1,424
0
862
3,048
14,377
0
L
1,856
199
1,222
781
4,927
1,219
316
1,380
3,379
8,928
0
W
Amaterasu
Fercaf1121
Amaterasu
2,501
1,060
0
311
4,204
2,506
952
1,389
2,815
0
12,103
W
671
62
0
740
4,382
1,731
369
425
3,957
14,404
0
L
5,213
1,114
0
1,765
5,849
2,076
300
1,948
3,723
0
28,055
L
Odin
Sahoya
Odin
642
284
0
0
3,201
734
0
300
2,877
0
5,258
W
Fenrir
2,210
588
0
1,442
6,201
1,922
0
612
5,589
0
16,144
W
Neith
Simmsy50
Neith
971
447
0
200
2,742
688
568
244
2,498
0
16,939
L
Hou Yi
3,094
1,492
0
2,068
6,528
1,883
797
2,496
3,856
0
15,755
W
Janus
6,868
804
84
1,950
5,551
1,279
632
972
4,579
29,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,672
Gold Earned
27,329
117
Minions Killed
180
0
Camps Cleared
0
897,080
Distance Traveled
963,778
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,688
469
21
2
0
147,594
0
L
Hel
4,527
453
10
1
0
197,000
0
W
Amaterasu
5,522
552
26
3
0
165,059
0
W
Ymir
5,260
526
29
3
0
191,885
0
L
Ravana
6,099
610
46
5
0
211,333
2
L
Odin
4,134
413
6
1
0
166,102
0
W
Fenrir
5,222
522
30
3
0
248,693
0
W
Neith
4,631
463
33
3
0
160,958
2
L
Hou Yi
5,224
522
34
3
0
175,051
0
W
Janus
6,694
669
62
6
0
197,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role