Player Matchup

Cthulhu
Cthulhu
BrokenPK
Cthulhu
Level 24
God Stats
6W - 11L
1,433 SR
Queue Stats
174W - 204L
1,484 Elo+
Solo
Nemesis
Nemesis
L3GION DeMoN
Nemesis
Level 28
God Stats
19W - 22L
1,533 SR
Queue Stats
422W - 477L
1,474 Elo+
Party 2
Ah Puch
Ah Puch
LSF xiiNzZaNEex
Ah Puch
Level 25
God Stats
34W - 27L
1,724 SR
Queue Stats
66W - 78L
1,585 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ShadowsniperMB
Tsukuyomi
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
32W - 36L
1,236 Elo+
Party 1
Skadi
Skadi
Sharkgamer15432
Skadi
Level 3
God Stats
1W - 2L
1,294 SR
Queue Stats
3W - 6L
1,268 Elo+
Party 1
Team Averages
Level 17
1,497 SR
1,409 Elo+

VS

Team Averages
Level 17
1,499 SR
1,490 Elo+
Olorun
Olorun
BigNTasty9183
Olorun
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 35L
1,378 Elo+
Party 3
Amaterasu
Amaterasu
GR Petedabeat
Amaterasu
Level 17
God Stats
8W - 4L
1,374 SR
Queue Stats
45W - 32L
1,556 Elo+
Party 3
Chaac
Chaac
Gutsword
Chaac
Level 23
God Stats
1W - 1L
1,686 SR
Queue Stats
5W - 6L
1,594 Elo+
Solo
Skadi
Skadi
o Viintage o
Skadi
Level 25
God Stats
55W - 48L
1,298 SR
Queue Stats
649W - 651L
1,351 Elo+
Solo
Tsukuyomi
Tsukuyomi
zAzraelz
Tsukuyomi
Level 18
God Stats
8W - 3L
1,637 SR
Queue Stats
69W - 64L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BrokenPK
Cthulhu
15
3 / 8 / 6
9,831
468
14,396
22,521
15,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
L3GION DeMoN
Nemesis
16
2 / 5 / 3
9,986
476
7,344
17,216
6,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 4 / 2
10,163
484
9,608
8,236
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
ShadowsniperMB
Tsukuyomi
13
2 / 15 / 5
8,721
415
5,980
18,623
7,484
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 10 / 5
8,318
396
3,947
12,805
3,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 7
11,270
537
15,416
17,715
7,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
GR Petedabeat
Amaterasu
15
7 / 3 / 6
9,902
472
8,174
11,486
5,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
Gutsword
Chaac
16
3 / 1 / 4
9,922
472
4,621
8,634
5,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 3 / 3
13,011
620
7,780
10,237
3,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
zAzraelz
Tsukuyomi
18
19 / 2 / 5
12,193
581
22,877
17,298
7,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
66
12
Kills
41
42
Deaths
12
21
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
3
7
2.83
L
Cthulhu
BrokenPK
Cthulhu
3
8
6
0.75
W
Amaterasu
GR Petedabeat
Amaterasu
7
3
6
3.33
W
Chaac
Gutsword
Chaac
3
1
4
5
L
Nemesis
L3GION DeMoN
Nemesis
2
5
3
0.7
L
4
4
2
1.25
L
Tsukuyomi
ShadowsniperMB
Tsukuyomi
2
15
5
0.3
L
1
10
5
0.35
W
7
3
3
2.83
W
Tsukuyomi
zAzraelz
Tsukuyomi
19
2
5
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,275
Damage
58,868
79,401
Taken
65,370
35,698
Mitigated
29,521
14,157
Healing
24,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,416
9,719
126
11,389
17,715
7,271
6,511
5,201
12,514
84,666
0
L
Cthulhu
BrokenPK
Cthulhu
14,396
969
0
2,277
22,521
15,650
0
6,667
15,599
44,892
0
W
Amaterasu
GR Petedabeat
Amaterasu
8,174
3,427
0
1,514
11,486
5,780
1,191
6,093
5,393
0
24,264
W
Chaac
Gutsword
Chaac
4,621
1,264
0
1,573
8,634
5,147
474
5,948
2,686
0
40,343
L
Nemesis
L3GION DeMoN
Nemesis
7,344
2,977
0
7,386
17,216
6,723
0
2,523
14,593
0
72,265
L
9,608
240
389
2,324
8,236
2,337
0
263
7,973
50,927
0
L
Tsukuyomi
ShadowsniperMB
Tsukuyomi
5,980
1,604
0
958
18,623
7,484
374
4,262
14,311
0
28,210
L
3,947
2,929
0
823
12,805
3,504
60
1,701
11,054
0
19,935
W
7,780
3,352
0
3,325
10,237
3,952
2,610
2,023
8,214
0
97,360
W
Tsukuyomi
zAzraelz
Tsukuyomi
22,877
9,473
0
6,650
17,298
7,371
165
4,739
12,559
0
81,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,019
Gold Earned
56,298
345
Minions Killed
564
0
Camps Cleared
0
1,762,749
Distance Traveled
1,922,650
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,270
537
128
6
0
300,105
0
L
Cthulhu
9,831
468
68
3
0
352,939
0
W
Amaterasu
9,902
472
41
2
0
450,216
1
W
Chaac
9,922
472
115
5
0
411,904
0
L
Nemesis
9,986
476
117
6
0
377,780
1
L
Ah Puch
10,163
484
84
4
0
362,984
0
L
Tsukuyomi
8,721
415
36
2
0
357,406
0
L
Skadi
8,318
396
40
2
0
311,640
1
W
Skadi
13,011
620
166
8
0
369,791
1
W
Tsukuyomi
12,193
581
114
5
0
390,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role