Player Matchup

Nu Wa
Nu Wa
Black Dreamz
Nu Wa
Level 29
God Stats
57W - 30L
1,434 SR
Queue Stats
64W - 40L
1,460 Elo+
Solo
Yemoja
Yemoja
DaddyJdub55
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,234 Elo+
Party 1
Nox
Nox
MasterMYG
Nox
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
63W - 42L
1,299 Elo+
Solo
Olorun
Olorun
Nexus NO CHILL
Olorun
Level 28
God Stats
37W - 41L
1,298 SR
Queue Stats
165W - 221L
1,329 Elo+
Solo
Baron Samedi
Baron Samedi
Warrior MgK19
Baron Samedi
Level 5
God Stats
5W - 1L
1,595 SR
Queue Stats
5W - 4L
1,319 Elo+
Party 1
Team Averages
Level 21
1,465 SR
1,328 Elo+

VS

Team Averages
Level 18
1,427 SR
1,287 Elo+
Ymir
Ymir
arleking666
Ymir
Level 14
God Stats
0W - 3L
1,153 SR
Queue Stats
14W - 23L
1,349 Elo+
Solo
Cthulhu
Cthulhu
jop1483
Cthulhu
Level 17
God Stats
5W - 1L
1,500 SR
Queue Stats
31W - 10L
1,281 Elo+
Solo
Ares
Ares
josias123v
Ares
Level 10
God Stats
13W - 21L
1,307 SR
Queue Stats
14W - 25L
1,208 Elo+
Solo
Skadi
Skadi
raiden9k
Skadi
Level 19
God Stats
3W - 3L
1,808 SR
Queue Stats
24W - 27L
1,376 Elo+
Solo
Olorun
Olorun
satyricalie
Olorun
Level 29
God Stats
22W - 36L
1,366 SR
Queue Stats
114W - 221L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 26
15,358
1,181
35,346
16,866
8,534
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
19
3 / 5 / 19
12,344
950
4,471
14,796
5,938
20
15 / 3 / 11
14,564
1,120
24,806
14,046
5,671
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 3 / 15
13,238
1,018
14,950
20,013
8,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Warrior MgK19
Baron Samedi
20
7 / 1 / 18
13,025
1,002
15,948
12,189
6,158
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

183

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 9 / 2
10,478
806
4,241
19,950
6,427
Cthulhu
jop1483
Cthulhu
18
8 / 7 / 4
14,029
1,079
26,637
29,879
26,752
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
1 / 11 / 6
12,387
953
14,273
26,353
10,166
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Skadi
raiden9k
Skadi
20
4 / 5 / 4
13,628
1,048
19,915
12,890
4,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
17
1 / 10 / 3
10,911
839
6,398
16,138
5,411
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
33
41
Kills
14
14
Deaths
42
89
Assists
19
Player
Kills
Deaths
Assists
KDA
W
11
2
26
12
W
Yemoja
3
5
19
2.5
W
15
3
11
6.83
W
5
3
15
4.17
W
Baron Samedi
Warrior MgK19
Baron Samedi
7
1
18
16
L
0
9
2
0.11
L
Cthulhu
jop1483
Cthulhu
8
7
4
1.43
L
1
11
6
0.36
L
Skadi
raiden9k
Skadi
4
5
4
1.2
L
Olorun
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,521
Damage
71,464
77,910
Taken
105,210
34,592
Mitigated
52,886
27,320
Healing
11,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
35,346
16,101
667
4,301
16,866
8,534
0
13,355
3,511
76,784
0
W
Yemoja
4,471
2,840
3,508
358
14,796
5,938
0
10,094
4,702
8,876
0
W
24,806
2,211
810
1,394
14,046
5,671
0
8,503
5,543
36,882
0
W
14,950
9,398
549
11,250
20,013
8,291
0
11,908
8,105
41,232
0
W
Baron Samedi
Warrior MgK19
Baron Samedi
15,948
1,352
2,304
2,179
12,189
6,158
0
7,689
4,500
22,732
0
L
4,241
81
0
0
19,950
6,427
0
17,431
2,519
14,600
0
L
Cthulhu
jop1483
Cthulhu
26,637
3,362
1,189
5,211
29,879
26,752
0
27,110
2,769
63,961
0
L
14,273
1,542
0
1,982
26,353
10,166
0
24,975
1,378
29,557
0
L
Skadi
raiden9k
Skadi
19,915
10,529
0
1,364
12,890
4,130
0
12,073
817
0
74,169
L
Olorun
6,398
4,280
293
976
16,138
5,411
0
13,932
2,206
15,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,529
Gold Earned
61,433
214
Minions Killed
233
8
Camps Cleared
5
969,710
Distance Traveled
977,494
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
15,358
1,181
100
8
4
185,939
1
W
Yemoja
12,344
950
10
1
0
150,915
0
W
Nox
14,564
1,120
21
2
2
222,731
0
W
Olorun
13,238
1,018
70
5
2
198,556
2
W
Baron Samedi
13,025
1,002
13
1
0
211,569
0
L
Ymir
10,478
806
20
2
0
153,568
0
L
Cthulhu
14,029
1,079
72
6
1
269,825
2
L
Ares
12,387
953
20
2
4
208,503
3
L
Skadi
13,628
1,048
113
9
0
221,434
0
L
Olorun
10,911
839
8
1
0
124,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role