Player Matchup

Neith
Neith
Bi0stroke
Neith
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 7L
1,502 Elo+
Party 1
Bellona
Bellona
BustedBake
Bellona
Level 124
God Stats
1W - 2L
1,281 SR
Queue Stats
16W - 7L
1,603 Elo+
Party 1
Geb
Geb
Cystiik
Geb
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,423 Elo+
Party 1
Olorun
Olorun
LuisOSO95
Olorun
Level 27
God Stats
23W - 10L
1,920 SR
Queue Stats
428W - 354L
1,733 Elo+
Party 4
Serqet
Serqet
YoungJr_9
Serqet
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
396W - 329L
1,604 Elo+
Party 4
Team Averages
Level 85
1,540 SR
1,573 Elo+

VS

Team Averages
Level 52
1,522 SR
1,511 Elo+
Nike
Nike
JANGAFETTY
Nike
Level 106
God Stats
4W - 4L
1,500 SR
Queue Stats
376W - 392L
1,463 Elo+
Party 3
Izanami
Izanami
NchoMcBrain
Izanami
Level 40
God Stats
21W - 27L
1,514 SR
Queue Stats
249W - 325L
1,245 Elo+
Solo
Merlin
Merlin
Phadent
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 9L
1,698 Elo+
Party 2
Artio
Artio
gallantmot
Artio
Level 62
God Stats
14W - 9L
1,734 SR
Queue Stats
76W - 52L
1,685 Elo+
Party 2
Bellona
Bellona
honeycafe
Bellona
Level 26
God Stats
23W - 28L
1,360 SR
Queue Stats
99W - 111L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bi0stroke
Neith
10
0 / 1 / 1
5,424
493
1,564
3,280
689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
BustedBake
Bellona
12
2 / 2 / 0
6,468
588
4,981
7,356
5,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Geb
9
2 / 1 / 0
5,368
488
2,638
7,970
2,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
LuisOSO95
Olorun
10
1 / 4 / 0
6,143
558
4,751
6,764
2,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
YoungJr_9
Serqet
9
0 / 3 / 0
5,337
485
1,301
7,231
2,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
6,272
570
3,717
8,193
2,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
NchoMcBrain
Izanami
10
1 / 0 / 2
5,907
537
2,978
4,792
2,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Phadent
Merlin
13
7 / 1 / 1
7,374
670
6,507
3,603
1,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
9
1 / 1 / 4
5,940
540
3,709
7,261
4,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
honeycafe
Bellona
11
1 / 2 / 1
6,067
552
3,112
6,559
5,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
5
Kills
11
11
Deaths
5
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
Bi0stroke
Neith
0
1
1
0.5
L
Bellona
BustedBake
Bellona
2
2
0
1
L
Geb
2
1
0
2
W
1
1
3
2.5
L
Olorun
LuisOSO95
Olorun
1
4
0
0.25
W
Izanami
NchoMcBrain
Izanami
1
0
2
2
W
Merlin
Phadent
Merlin
7
1
1
7.5
L
Serqet
YoungJr_9
Serqet
0
3
0
0
W
Artio
1
1
4
3
W
Bellona
honeycafe
Bellona
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,235
Damage
20,023
32,601
Taken
30,408
13,924
Mitigated
16,623
11,012
Healing
10,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bi0stroke
Neith
1,564
491
0
1,186
3,280
689
0
419
2,861
0
20,594
L
Bellona
BustedBake
Bellona
4,981
1,321
0
2,588
7,356
5,569
470
103
7,253
0
33,187
L
Geb
2,638
382
0
2,377
7,970
2,649
0
3,650
4,210
14,519
0
W
3,717
312
0
3,866
8,193
2,928
0
1,889
6,229
0
36,736
L
Olorun
LuisOSO95
Olorun
4,751
2,259
180
1,791
6,764
2,933
0
3,610
2,867
36,041
2,687
W
Izanami
NchoMcBrain
Izanami
2,978
1,862
0
1,136
4,792
2,544
0
1,436
3,356
0
34,640
W
Merlin
Phadent
Merlin
6,507
268
0
1,263
3,603
1,153
0
1,139
2,464
48,610
0
L
Serqet
YoungJr_9
Serqet
1,301
238
0
2,890
7,231
2,084
0
2,011
5,194
0
23,539
W
Artio
3,709
921
60
2,509
7,261
4,422
0
2,561
4,445
10,973
0
W
Bellona
honeycafe
Bellona
3,112
1,415
0
1,840
6,559
5,576
0
0
6,295
0
24,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,740
Gold Earned
31,560
263
Minions Killed
312
0
Camps Cleared
0
1,095,987
Distance Traveled
1,106,650
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,424
493
39
4
0
210,035
1
L
Bellona
6,468
588
80
7
0
206,342
1
L
Geb
5,368
488
15
1
0
224,403
3
W
Nike
6,272
570
73
7
0
254,680
2
L
Olorun
6,143
558
70
6
0
207,402
2
W
Izanami
5,907
537
71
6
0
200,897
2
W
Merlin
7,374
670
103
9
0
221,824
4
L
Serqet
5,337
485
59
5
0
247,805
3
W
Artio
5,940
540
12
1
0
232,664
5
W
Bellona
6,067
552
53
5
0
196,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role